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NoRailgunner

Some graphic bugs...

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There are a few graphic bugs and maybe this can be fixed in the next patch huh.gif

around and at Isla de Victoria FG19, FG18, FG17, FH19

Screen #1

Screen #2

sw from Cabo Indice - FB17

Screen #3

There is something to do.

(maybe some others could post another graphic bugs with img links too)

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yup, its overheating for sure.

looks like alot of people are facing this problem.. the summer is coming and it shouldnt be aproblem but it is.

Another optimization and improvement could fix this problems no? wink_o.gif

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Some people have the same probs too. Maybe its "only" an ATI bug?

Overheating can be excluded. Fixes and other hints are welcome smile_o.gif

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I have got the same grass layer spikes, at least the one on the first picture. I think it's an ATI issue because every ATI user I play with sees them and the nvidia users don't.

I don't think it is an overheating issue as it happens on all settings (except very low terrain, as that disables the grass layer) and with a fresh booted pc in the cool basement with settings where the pc is bored wink_o.gif

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I have got the same grass layer spikes, at least the one on the first picture. I think it's an ATI issue because every ATI user I play with sees them and the nvidia users don't.

ATI user here, never seen that before. IMO it looks like overheating.

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lucky one's who haven't these graph bugs confused_o.gif

there are plenty users who have these "spikes" (even with 7.6).

appearence only at the same places...

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what videocard ?

what OS?

what drivers ?

what visual settings (non ArmA tweaks) ?

what ArmA visual settings ?

just for sure You tried underclock Your GPU / VRAM ?

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I dont know if this problem ist related this the one in Commente before in simlar thread.

Quote[/b] ]Concerning the mentioned MSI 7900GS. I had the same Problems. it turned out as a production mishap, that I noticed as I removed the heat sink plate. A margin of MSI NV7900GS cards with 512MB do have incorrect placed heat pads on the memory chips. A small cause large effect.

Problem was solved with some drops of heat conducting paste.

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videocard: ATI 1950Pro 256MB

OS: Win XP, 2GB RAM

visual settings: 6.7 driver, all on "use application settings"

ArmA visual settings: normal (viewdistance 1200m) -and tested few combinations with low.

any other hints to get this "spikes" off?

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i take it back ... checked my self with X1950pro and i see it

i know now what it is ... it's grass layer which is used for distance ...

so confirmed , screenshot #1 trying find rest

unable to find #2 (that weird vertical one) ...

please exact position on map by screenshot would be perfect

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Im getting same issues since 1.08, not only confined to the ground, sometimes there will be a spike/spikes in mid-air.

AMD 3800 x2

2 gb ram

x1950 pro 512 pcie

win xp pro x64

catalyst 7.5 and hotfix both same, yet to try 7.6

All settings normal except terrain and post process (low), res at 1280x1024, VD 1500.

ALT-TABing out off and back in to game always makes it go away for me.

Not overheating, card isnt going over 60-63 degrees. (Everest lets me see the temps in G15 LCD)

Will get some screenies.

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ok i found #3 too ... it's again grass layer texture (i think) ...

so i guess all 3 and similar ones are related to this ...

verified on X1950pro 512MB version with 7.6 drivers ...

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#2

on the otherside of the road to the island where the big huge "tree-spike" droped down.

or from screen #1 you

cross the bridge and only few meter left to the road.

There are some grass layer texture in the wood and some hilltops too (like #3).

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ok verified #3 too ... in windowed mode just to be sure ...

looks like this are Arma bugs with ATI rendering or some general ATI driver bugs

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I am making a mission located near to isla victoria in north sahrani.

just before the bridge on the main landmass the grass face is stretched out out to sea about 50 meters, looks very ugly.

anyone elshe have this bug?

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Yes, I have reported this bug on the BTS.

It's a strange one, I suspect it might be caused by an error when Visitor3 imports the Satellite/Layer mask.

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I still got those ugly grass layer bug mad_o.gif

ATI Pro 1950 256MB (with 7.8 & 7.9 driver)

Location HF22 (others are at and close by Isla de Victoria):

1st pic

2nd pic

3rd pic

Any particularly good solutions?

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vietcong tunnels!

I have never seen that even with a video card that was overheatin but I will go see those zones and see whats up

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Ive also got an X1950 PRO and have seen these grass layer bugs in many places on Sahrani... Theres one along the south/south east coast of N. Sahrani next to the road leading into one of the little base things... lol

And another on the north coast of N Sahrani just south east of the mountain range. I think its an ArmA bug.. i dont think a particular graphics card/driver could do this smile_o.gif But prove me wrong! biggrin_o.gif

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hmm, 1950 here too, but never seen this, unless looking through a tele-sight.... the grass-layer hiding thing looks like that at distance, perhaps mixed with LOD problems - could it cause this??

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mass-merge-soon-tm

question to fasad: ATI card owner ?

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Yes.

Bug occurs with both AGP raedon 9600XT (128) and X1950 Pro (512).

Temperature is definately not an issue.

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