Sennacherib 0 Posted February 20, 2008 hey! why not i have decided to add a female soldier, this is a preview: Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted February 21, 2008 Cool! Or should I be saying... Hot? Share this post Link to post Share on other sites
Sennacherib 0 Posted February 26, 2008 they will be hot, if my attempt, to change the female voices, is a success Share this post Link to post Share on other sites
snowballrules 0 Posted February 26, 2008 never mind found out you have to pay for them Share this post Link to post Share on other sites
Sennacherib 0 Posted February 27, 2008 Sanctuary gave me a great link to have voices; but for the cpp, this is really difficult (i'm not a programmer) and that needs too much work. so for now, the female soldiers will have the same voices than the men. Share this post Link to post Share on other sites
Goth_Burner 0 Posted February 28, 2008 isn't there an bis option for female voices? because the civilian females has an female voice too.. (ok.. my female vehicle crew has also an male voice hehe ) Share this post Link to post Share on other sites
Sennacherib 0 Posted February 28, 2008 yes, the bis female civilians have voices, but they are weird, and really boring Share this post Link to post Share on other sites
Steele 0 Posted March 1, 2008 any progress on this D@nte ? Share this post Link to post Share on other sites
Sennacherib 0 Posted March 2, 2008 the female soldier is done, and i have begun the selections in oxygen. + i had to rework the AA apc ; i had a problem in game with some textures: i didn't find the problem. i try in game the new today Share this post Link to post Share on other sites
Halochief89 0 Posted March 2, 2008 glad the tank has some resemblence to its great grandpa the abrams . Share this post Link to post Share on other sites
Sennacherib 0 Posted March 4, 2008 a new update for the gunship: i changed the landing gears. i hope that they are correct, i'm not an ingeneer Share this post Link to post Share on other sites
R0adki11 3949 Posted March 4, 2008 looking good, what type of armament are you thinking of it having ? I would suggest, a cannon with explosive or AP ammo, and rockets Share this post Link to post Share on other sites
Sennacherib 0 Posted March 4, 2008 Quote[/b] ]a cannon with explosive or AP ammo, and rockets yes, the gunship will have that, + 6 AT missiles Share this post Link to post Share on other sites
Steele 0 Posted March 4, 2008 A suggestion: If you give it missiles, make them like the missiles in the  Wanzer (walker) Pack as they do not fly in a straight line but corkscrew towards their target, gives it a whole different look (ala ROBOTECH\MACROSS), For the chin gun what aboyt a Flechett burst gun? (burst mode only but a high rate of small caliber fire IE about 40rounds per burst) just a thought  Share this post Link to post Share on other sites
Sennacherib 0 Posted March 4, 2008 Quote[/b] ]in a straight line but corkscrew that would be great, but for now i don't make my own model of missiles. but maybe later Quote[/b] ]For the chin gun what aboyt a Flechett burst gun? (burst mode only but a high rate of small caliber fire IE about 40rounds per burst) this is also my thought. the gunship will have a twin guns, only burst mode. btw: the gun of the soldier has also a burst mode and an auto mode, but not a single mode. because this is more interesting in game,that the IA makes fire in this way. Share this post Link to post Share on other sites
Steele 0 Posted March 4, 2008 I could help you with the coding for the missiles if you like as it doesnt require a model for it  Share this post Link to post Share on other sites
Sennacherib 0 Posted March 4, 2008 thx, you would be great, i have some difficulties with the coding. Share this post Link to post Share on other sites
Sennacherib 0 Posted March 5, 2008 a new AA-tank like the tunguska. this is a preview, the textures are not finished Share this post Link to post Share on other sites
Steele 0 Posted March 5, 2008 look good mate, like that u used the same chassie as the apc, as this would be likely to save on production costs (plus easier for u 2 build   ) Share this post Link to post Share on other sites
Sennacherib 0 Posted March 6, 2008 yeah, and i save a lot of time of texturing. the only problem is that i must merge some textures to avoid some strange problems. Share this post Link to post Share on other sites
R0adki11 3949 Posted March 6, 2008 Nice AA version, perhaps as a suggestion, dont want to create extra work for you, what about making a Armoured Recovery vehicle or Ambulance Share this post Link to post Share on other sites
Sennacherib 0 Posted March 6, 2008 i have begun the texturing fo the ambulance Quote[/b] ]Armoured Recovery vehicle do you have an exmaple? please Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted March 6, 2008 Quote[/b] ]For the chin gun what aboyt a Flechett burst gun? (burst mode only but a high rate of small caliber fire IE about 40rounds per burst) this is also my thought. the gunship will have a twin guns, only burst mode. Not quite a fan of burst mode, since whilst maneuvering a burst may end up just short of destroying the target (and destroying YOU - had that happen to me a couple of times in some crazy missions... ) - but looking good, D@nte! An armored recovery vehicle... hmmm, something like this... Or this... Share this post Link to post Share on other sites
R0adki11 3949 Posted March 6, 2008 Basically you could make one model, and just change the model slightly to make a Repair Vehicle, Fuel and Ammo. Share this post Link to post Share on other sites
Sennacherib 0 Posted March 6, 2008 oh! ok, i didn't understand in fact, sorry my vocabulary is sometimes poor yeah, sure i planned to make recovery vehicles. trucks in fact, but i must change some part on them. but my priority is to finish the soldier, for an alpha release asap btw: if someone could help me to add some female voices, that would be excellent. Share this post Link to post Share on other sites