Guest Posted May 15, 2007 I will start working on the config mod when the final 1.07 or 1.08 is out, don't want to rewrite everything if they change their mind and drop or change stuff like the damage/armor system. I am really looking forward to it! Great job! Share this post Link to post Share on other sites
d3dsh33p 0 Posted May 15, 2007 also something still isn't right with the m203 grenades, they sound really strange now, sorta like a girls fart while shes in the sheets with ya (dutch oven). Greatest analogy I've ever heard. +100. Man, you must know some pretty seedy chicks. I like em all and as far as the page for the mod goes I'll have to get to work on it this afternoon so mabey by wednsday i can have it done Share this post Link to post Share on other sites
ThePredator 0 Posted May 15, 2007 The M203 sounds right to me. It's a simple *thump*, nothing wrong with it Share this post Link to post Share on other sites
ThePredator 0 Posted May 15, 2007 The sound is not played properly in this video, I had a source for a high quality M203 shot. Does anyone know if there is a file size / length limitation for Damage sounds? Tried to add some warnings to the soundDammage but it is not played. Hate that beep thing. Share this post Link to post Share on other sites
Dwarden 1125 Posted May 15, 2007 really can't wait for updated version ... most of sounds are great ... Share this post Link to post Share on other sites
d3dsh33p 0 Posted May 15, 2007 really can't wait for updated version ... most of sounds are great ... you know theres a 1.07 version right? http://www.filefactory.com/file/af8b60/ thepredator: theres no pop is what im getting at i suppose Share this post Link to post Share on other sites
ThePredator 0 Posted May 15, 2007 Which rifle you are referring to, deadsheep? The M16A4 M203's are not changed and the M16A2 sound is just like the real deal. This ain't the M79 after all. You can get the file from Armaholic.net: Download Share this post Link to post Share on other sites
d3dsh33p 0 Posted May 16, 2007 ok mabey i have an older version, im gonna try it and make sure the one i got after testing had the same sound for all guns with m203 and it sounded wrong for sure.. gonna test this one and make a mirror for ya (alot faster) Share this post Link to post Share on other sites
griff330 0 Posted May 16, 2007 pred have you even checked my pm, It contains a link to my m203 which is very clear and realistic. Share this post Link to post Share on other sites
ThePredator 0 Posted May 16, 2007 @griff: Yes, checked the sounds, they are a bit distorted to use them in ArmA, would sound like YouTube in-game. Sorry for that. Share this post Link to post Share on other sites
doofy3210 0 Posted May 16, 2007 Congratulation for this wonderful sound mod! I have several suggestion: 1- could you make sounds for the switzerland mod to make this mod perfect? 2- could you release another config mod which would be compatible with the other addons and with a normal fov? 3- When you are under fire, that would be nice to hear some ricochet sounds and the power of the impacts on rocks and walls. 4- You should add the sound of the wind but I don't know if the engine allow it. Continue like that, you're the best! Share this post Link to post Share on other sites
sickboy 13 Posted May 16, 2007 Ola Predator, awesome job you got it released and as a nice overwriting classes mod I'll have a look at your work ASAP. Havent had time to get around to your question about the A-10, dunno if it's still valid? Share this post Link to post Share on other sites
ThePredator 0 Posted May 16, 2007 1: I don't work with them, but if I find sounds that will fit their weaponry, I will offer the sounds for use in their mod. 2: I will start workin on the config mod ASAP, however, the final patch has to be released first. There will be two versions, one that has no zoom and one that has the current 1.07b zoom 3: There are richochet sounds played, but the amount of deflection rounds is quite small, if I find good impact sounds for walls and other material, I will use them 4: It is possible, I guess. You can place such sounds in the editor as well. Don't know if wind is available, but it should be. Thanks for the input. As a small progress update, I've uploaded a video to YouTube. @sickboy: Nope, but thanks for the offered help ! Share this post Link to post Share on other sites
andy-uk 0 Posted May 16, 2007 As a small progress update, I've uploaded a video to YouTube. that's perfect! Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 16, 2007 Nicely done. That seems good. Share this post Link to post Share on other sites
Dwarden 1125 Posted May 16, 2007 seems ok maybe the highs in vocal saying 'caution' are way too high ... Share this post Link to post Share on other sites
ThePredator 0 Posted May 16, 2007 Mhh..the sound is from some unknown aircraft...I thought the high voice is somehow nice, I got a deeper sounding female, but the beeps are much louder. I decreased the actual volume a bit, maybe that'll help. I got a shitload of cockpit warning but only one event I can use them for... Anyway, wanted to hear your opinion. Sampel One Sample Two Share this post Link to post Share on other sites
Matt23 0 Posted May 16, 2007 #2 because it sounds smoother. I never heard a real harrier engine before so I wouldint know whats more real. Share this post Link to post Share on other sites
chammy 7 Posted May 17, 2007 Here's a little update on the work I'm doing with Predator, a litle feedback would be great fixins. ArmA Sound progress Share this post Link to post Share on other sites
doofy3210 0 Posted May 17, 2007 Good sound, just 2 problems: the ak and m16 sounds like some 22 and the vulcan sound is really too slow and looks like a M2 Share this post Link to post Share on other sites
chammy 7 Posted May 17, 2007 Good sound, just 2 problems: the ak and m16 sounds like some 22 and the vulcan sound is really too slow and looks like a M2 Awesomeness, Yes I knew I would get that comment. The problem with the ArmA engine , without it being altered and changed the vulcan, as we here it is that way but then would be played by another weapon but of a different rate of fire, and then it would look weird, so I did what I could and kept it in between. Really, the vulcan should sound like an actual vulcan cannon off of an A10 as we all know it. As for the rifles sounding like 22's? The sound mod is aimed at "authentic" so there isnt going to be movie like sound effects or like some of the rifles you see and hear off of combat footage on youtube. A 22 would sound close to a silenced pistol, in actuallity a silenced M4 or such with the 5.56 and so on is much louder than a 22 long rifle. Until Predator IM me on this, I can change the vulcan but the original sound sample by BI for the vulcan, IS in fact much slower because it is implemented onto another weapon totally different from the M167. I wish BI couldve done their homework, whcih I hope will be workd out in the next patch. Share this post Link to post Share on other sites
ThePredator 0 Posted May 17, 2007 Some sounds are really nice, some are not Let's try to sort them out. The 2A42 and AGS30 are pretty cool. The jet engine is awesome. The M61, however, is not even close to the real sound, the SVD is similar to mine, the ZSU 23/4 is quite good..the MP5SD is way off, RPG7, well, sounds strange, and yeah, the PK is an understatement. M4, too. M203 sounds like mine, detonation, too. Makarov is OK, AK74 is not. GP-25 is pretty good, reload too long, but ok, the AT-5 sounds a bit off. Btw, the M61 Vulcan is NOT the GAU-8, its only 20mm, not 30mm. I got a recorded sound, the humm as it is IRL. Share this post Link to post Share on other sites
steven breen 0 Posted May 17, 2007 Ive no experience with real firearms but the mp5sd dosent sound too good. Otherwise the rest of the sounds are cool What i really like about the sounds in both the video link you posted and the sounds from pred is the delay/echo you get a second or so after the initial firing sound (does that make sense??). A good example is the M4 (at least i think its the M4) in your video Chammy. this is what initially drew me to preds mod as it sounds "realistic" to me and really adds depth to the sound. Anyway, keep up the good work guys !! Steven. Share this post Link to post Share on other sites
chammy 7 Posted May 17, 2007 Hey Pred, um, I wanted to re iterate about the sounds , I dont want to soundl like an ass or anything , , but, per say, the SVD, is the 240 sound I sent you a few months ago, the RPG sound, I will post the link if its not right on to anyones knowledge here, the 203, I either sent you that file also a while back OR, if you had downloaded my OFP sound mod back in 2005 you will notice where the simularity is, as some sounds that were put into the FDF mod are actually the ones I created for my OFP sound mod , and if anyone wants to difer then I can post the link up to Lulu.com, apparently some peeps at the time I posted , they 've asked me if they could use the sounds in their mods, its all good though since I posted for the public, its fair game for any to use. The detonation is a mixture of 2 exp types to give it more beef, the AT5 can sound like as many as it would, depending on where the camera angle is and what kind too, it really should sound like a really huge car back fire blast. The Vulcan , I have the vulcan sample for it, but if it is used in unison with another weapon it will sound wrong, unless you can fix that in the config which I dont know how to do since you werent able to decipher through PM option. Share this post Link to post Share on other sites