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Close Combat Cross of Iron

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Info and Screenshots

The Return of Classic Close Combat…

Based on the Atomic Games award winning Close Combat series of games. Close Combat: Cross of Iron, brings back the award-winning classic in new epic battles of the Eastern Front of World War II.

Immerse yourself in the ultimate Close Combat release: Close Combat: Cross of Iron for the PC. Take command of German or Soviet Battle Groups during WWII as you face the strength of the enemy war machine in a Grand Campaign giving you both the original and all new battles and operations that will test your tactical mettle.

In Close Combat: Cross of Iron you start off as a junior officer leading your men into battle in real time. Earn promotions as you deal with an unforgiving enemy. Fight and survive though the frozen winter, hot dusty summer and muddy autumn.

This is not just a re-release in a pretty wrapper! New features expand the ways you play Close Combat in entirely new directions.

This release includes a multiplayer Campaign system for your battles. The Service consists of a Campaign Server to which you connect to play a Strategic Campaign. There is a Single Player Server provided with Cross of Iron which you can play on your own PC. However, there are also online Massive Multiplayer Campaigns available which run 24x7 to which you can connect anytime (requires and Internet Connection).

Now you can fight an entire Campaign online, anytime, any side, as often as you want. The Campaign is fought on the Server which keeps a record of the results of the battles that are played, either single player, or H2H.

Outstanding Mod Support. Close Combat Mods (modifications to the game by the Community) have been around for many years, due to the incredible enthusiasm and efforts of the Community. These Mods make changes to the game which require replacing files in the game Folders. Doing this manually can lead to problems if everything is not done just right, and reverting back also has to be done manually. CCModSwap makes this very easy and accurate, not only to install a custom modification, but also to uninstall it. No special knowledge of the game or the Windows file system is required. The modifications give you different theatres to fight in, with new Teams, Units, Weapons, and Battles to fight.

Online Head to Head Matching. Close Combat: Cross of Iron includes an online Lobby system where you can meet up with other players, and even launch H2H (Head to Head) multiplayer games automatically once a match is set up.

New Maps and Campaign. Close Combat: Cross of Iron comes with all the original Close Combat III Battles, Operations, and Campaigns. However, also included is an entire new Campaign called Fuger's Ostliche Wut, or Fuger's Eastern Fury, for you to fight as either German or Russian, based on actions between 1943 and 1944. Each Battle and Operation has been carefully made with in depth briefings related to actual events, and will give you hints about the battle and what you may expect. We have tried hard to make the balance of play suitable for a newcomer to the game, making it neither too hard or too easy.

There are 26 new maps never released before and 6 modified maps from the original game, gathered together in 12 Operations spanning 12 months of the Russian Front Campaign, from dry summer landscapes through mud and snow.

Revised Data.The Teams, Units, Weapons, and Data have been revised with new Graphics and more accurate performance. The AI has been modified to reduce many of the problems experienced with the original release of Close Combat III, and it is of course now Windows XP and DirectX friendly.

Close Combat: Cross of Iron has been re-engineered to be compatible and stable with modern PC Systems with Pentium 4 and above, DirectX9+, and Accelerated Graphics Adapters. However, it should still run on systems it was originally designed for.

Finally, improvements have been made to the AI to reduce some of the more inadequate performance issues, in particular with respect to vehicle pathing, the 'crawl of death', and Team and Unit morale and response in general. For example, it is much more risky to try and use Teams in isolation as the influence of Command Teams is more significant. You should find that you will need to play more cohesively than in the original release.

Crush the enemy and gain the respect of your troops as you lead them to ultimate victory in Close Combat: Cross of Iron!

Game Features

Realistic soldier psychological profiles during combat

Accurately depicting WWII squad-level warfare

Direct and indirect fire with limited ammunition

Ability to protect your men in building, pillboxes, and trenches.

100’s of specialized squads, weapons, soldier types, vehicles & Artillery

Includes “Command Center†linking you to new maps, campaigns, mods, and player forums.

Enhanced head-to-head and multiplayer combat modes.

Enjoy the variety of modifications available from the Close Combat Community providing years of additional gaming pleasure.

Runs well on modern DirectX systems

Adjust timing and scroll speed and volume

New Sounds

Game Data

Complexity: Moderate

Field of Play: Tactical

Historical Period: World War II.

Unit Scale: Squad

Game Play: Real Time

Players: 1-2

AI: Yes, either side

TCP/IP: Yes

PBEM: No

Game Editor: Yes

  Requirements

Windows 95/98/ME/2000/XP

Pentium III 133 or Athlon Equivalent required

32 MB RAM

1 GB of Free HDD space

Sound card

1 MB Video RAM

Good to see the classic series returning. I got these games when they were released in the late 90's and still play them to this day. Cross of Iron is the remake of Close Combat 3 the Russian Front which was probably the most popular and easiest to mod and as a result was hard to get. Now that they have included mod support your getting your money's worth. I admit the graphics are quite crap and there are some problems with the AI but the gameplay is worth it.

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I started playing this shit when I was 8 years old LOL. I have CC1-5.

The graphics still look like they did 10 years ago though.....

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From what i read it is not really a new Close Combat, it is a re-release with some updated functionnalities and new operations and maps of Close Combat 3 : Eastern Front.

It was one of the best Close Combat game of the serie though.

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Quote[/b] ]Woooooooooooo!

Another WWII themed game

How about actually reading the thread? Researching what the game is? Or even play a demo of Close Combat?

Quote from PC Gamer UK;

What made the seriess such a success was it's revolutionary approach to AI. Atomic Games modelled the morale of each man on the battlefield. The result was a more dynamic and involved tactical experience, where the psychological effect of war took it's toll as you played.

End quote

You armies supplies are also taken into consideration. You need to protect your supply line or you battlegoups in each sector will have to halt their advance and retreat. Moreover it takes each man's ammo status and health status into account. And for your squads to have maximum tactical effect it's best to keep them with your HQ Platoon.

Not to mention the fact that it's so easily moddable and that the company that have released this are helping mod teams update their mods to the new engine. So it's not just another ww2 game. It's one of the best wargames made.

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I'll probably wind up getting this at some point as well... been hooked since CCII, and I still go back to them some times. And I keep trying to make my OFP CoC missions try to play like CC biggrin_o.gif

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looks identical to CC3, but hopefully the new features mentioned will breathe some more life into this old classic.

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Quote[/b] ]Woooooooooooo!

Another WWII themed game

Pfff... smile_o.gif some of us were modding this long before Flashpoint was on the shelves. It's one of the two other games that can stand alongside OFP, when it comes to longevity.

Quote[/b] ]However, there are also online Massive Multiplayer Campaigns available which run 24x7 to which you can connect anytime (requires and Internet Connection).

This does sound interesting, if only they allow for more than two players in a h2h battle?

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Each individual battle is 1 v 1, but the strat layer is played on simultaneously by any number of players.

You can be battling tooth and nail for one objective and find when you have completed your battle and returned to the strat. layer that you have become completely surrounded.... and have to fight your way out with cut off supply and limited resources.

Brilliant.

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