maxqubit 1 Posted December 11, 2006 ... but what about rappeling? On buildings you just need to define some rappelhooks. Take for granted that the soldier has a lengthy rope with him;) And just make a complete set of rapelling animations? :whi: Ladders work fine and the animations are there already. Just because it is in Vegas it doesn't have to be a bad idea. Anyway, to get stuck on top of buildings is irritating so it would indeed be better if all buildings were equipped with either outside ladders or inside staircase with a door to enter. Btw, what about open door animation in ArmA ... also in Vegas ... 'bad idea'?? Oh wait ... you need 'a set of open door animations' yep, bad idea. elevator Share this post Link to post Share on other sites
shadow 6 Posted December 11, 2006 Just because it is in Vegas it doesn't have to be a bad idea. I never said that either. I think you have no clue how much work is involved in making a complete set of rapelling animations. Quote[/b] ]Btw, what about open door animation in ArmA ... also in Vegas ... 'bad idea'?? Oh wait ... you need 'a set of open door animations' yep, bad idea. See my arguement above FYI I have the 360 version. I wouldnt buy it if I did'nt like it. Share this post Link to post Share on other sites
maxqubit 1 Posted December 11, 2006 Just because it is in Vegas it doesn't have to be a bad idea. I never said that either. I think you have no clue how much work is involved in making a complete set of rapelling animations. Quote[/b] ]Btw, what about open door animation in ArmA ... also in Vegas ... 'bad idea'?? Oh wait ... you need 'a set of open door animations' yep, bad idea. See my arguement above FYI I have the 360 version. I wouldnt buy it if I did'nt like it. Of course i have an idea how much work it is to make animations. Why do you think i don't have that. Based on what? And yes, ladders do the trick but as it is the case on most buildings you just don't have all these ladders hanging around, and normally the soldiers don't bring lockpicks with them to open door to the staircase which i pressume are locked so you have to 'breach' them (another Vegas reference). So to 'solve' the 'stuck on the roof' prob without making every building entryable i suggested the idea of rappeling (including hooks and rope and by definition the animations) ... i saw on the wiki wishlist someone wishing for 'fast roping' from a heli ... i'm not saying we have 'eject' or just land the damned thing and kill off the idea by impying 'he does not have a clue how much work is involved in such a thing' ... so, imho 'rappeling' is a normal 'wishlist' thingy Share this post Link to post Share on other sites
Heatseeker 0 Posted December 12, 2006 I dont see anyone sugesting armored support or air strikes in Gaybow 6 . Diferent games, diferent features, i agree about fastrope insertions, would be welcomed but the rappel thing sounds pretty useless since Arma is an open field war game, not splinter cell . And who heard about GRAW2? Someone is going to invade Texas.. it looks like it will be more of the same but now the weather changes and theres a medic.. who would have thought about that . Share this post Link to post Share on other sites
maxqubit 1 Posted December 12, 2006 I dont see anyone sugesting armored support or air strikes in Gaybow 6 :whi: . Diferent games, diferent features, i agree about fastrope insertions, would be welcomed but the rappel thing sounds pretty useless since Arma is an open field war game, not splinter cell :D . And who heard about GRAW2? Someone is going to invade Texas.. it looks like it will be more of the same but now the weather changes and theres a medic.. who would have thought about that :o . GRAW2 ... really, the only thing i'm curious about is the intelligence of your AI team mates (and enemy AI). It must improve cause there ain't anything below absolute zero:) ... at least those guys in Vegas are capable of doing some good for you. (Of course above statement is for campaign and co-op ... not MP versus) Share this post Link to post Share on other sites
Falken 0 Posted December 14, 2006 I play Vegas with my raven shield buddies on terrorist hunt mode on realistic. The AI is brutal in this game. In Raven Shield and before then, if the enemy sees you they run right at you if you back away. In this they'll go "...huh, I'll flank them " and they do, and they do it hard. Terrorist hunt my arse, more like "Terrorist hunts you". Weapons are quite realistic too. The shotguns are pretty accurate (unlike most videogame shotguns, where if they were like that in real life every duck in the world would be safe! On realistic mode you mostly get oneshotted anyway, heh. At least it ain't like BF2 where you can absorb 7.62 rounds. Share this post Link to post Share on other sites
AliMag 0 Posted December 15, 2006 Since I'm working in Canada (Quebec) for the time beeing, did anybody know when the game will be available over here? I checked with futureShop this morning and no one could tell me when they will receive the pc version of the game. Thanks in advance Share this post Link to post Share on other sites
Kirby 2 Posted December 16, 2006 I'm getting Rainbow 6 Vegas on Monday. For my 360. I been kicking ass on the demo (I mean I had about messages from about 5 people saying "Ah man, you owned in that last game" ect. I usualy suck at things like R6. In fact, I thought I did suck. But the messages after that one match made my head swell... Share this post Link to post Share on other sites
rwillis 0 Posted December 16, 2006 Rainbow Six and Armed Assault are two different beasts. Rainbow six has more detailed models, special effects, and is more arcade-like, while Armed Assault has more functionality. You can do more in Armed Assault because everything's on a much larger scale. In Rainbow Six, you can't "shoot and go anywhere you see", but you can be wowed by the amazing visuals (and skyboxes) in Rainbow Six. Both are great games, but can't be compared like they're the same type of game. Share this post Link to post Share on other sites
maxqubit 1 Posted December 16, 2006 Both are great games, but can't be compared like they're the same type of game. And that is a good thing cause what would be the purpose of 2 ArmA's? Share this post Link to post Share on other sites
AliMag 0 Posted December 16, 2006 I just got it this morning. WOW! After installing the patch and the wide screen hack (1440x900) I've played for a few hours and I'm still in the first mission in Mexico. I'm getting used to the gameplay and I'm loving every moment of it. The graphics are much better in my lcd native resolution than in 1024x768. In fact, despite the drab color scheme of the city, it looks very good. There is no lag at all at any moment (sp only) and commanding my two units has never been so easy and intuitive. Over the time when you get stuck in an alley by your comrades blocking the way. Even in small corridors they are never in your way and are by far the most proficient AI I've ever seen in a R6 game. I've played R6 since the beginning, including Rogue Spear and Raven Shield, and I can tell you that (at least in the first mission) you dont miss the planning phase at all. There is no way to plan anything in advance the way the mission is going. You have to adapt all the time to the changing situation and plan one move at the time. Fast ropping and rappelling are extremely well done and the animations are simply stunning. The cover system looks much more realistic and natural than facing a wall to prepare for leaning. It takes a little while to get used to it but after 3 hours playing I cannot imagine playing any CQB game without it in the future. Despite the fact that I cannot understand releasing a game depending so much on new technology without wide screen support, I have to congratulate UBI for their accomplishment. Like it or not, this is the way of the future for urban combat video games. Tell you more later. I've got to go back. This game is very addictive. Cheers Share this post Link to post Share on other sites
shadow 6 Posted December 18, 2006 The reason the game doesnt support widescreen formats is because they havent scaled the 2d resources. When you're in widescreen and you use the snake-cam or nvg you will see the stretching. I'm using the 1280x1024 mod so its not so bad for me. Atleast the game runs smoother than what the 360 does. Too bad all the controls are a direct port from the 360. Hold this and push that to toggle sound supressor Share this post Link to post Share on other sites
maxqubit 1 Posted December 18, 2006 Atleast the game runs smoother than what the 360 does.Too bad all the controls are a direct port from the 360. Hold this and push that to toggle sound supressor  :crazy: Plug in the usb 360 controller (or won't that work?) Share this post Link to post Share on other sites
shadow 6 Posted December 18, 2006 Atleast the game runs smoother than what the 360 does.Too bad all the controls are a direct port from the 360. Hold this and push that to toggle sound supressor  Plug in the usb 360 controller (or won't that work?) The wired 360 controller works, but why would I play a fps game on the PC with a controller instead of a mouse? Besides, my 360 controllers are wireless. Share this post Link to post Share on other sites
maxqubit 1 Posted December 18, 2006 Atleast the game runs smoother than what the 360 does.Too bad all the controls are a direct port from the 360. Hold this and push that to toggle sound supressor  :crazy: Plug in the usb 360 controller (or won't that work?) The wired 360 controller works, but why would I play a fps game on the PC with a controller instead of a mouse?  ??? Besides, my 360 controllers are wireless. I was just wondering if the controller was supported. I'm using the 360 controller in ArmA. Atm for flight and driving, both work very good. Infantry and commanding is another matter, but i'm curious to see how far i can go with using the controller to play ArmA ... i think/hope trackIR will solve the infantry prob (it would be leftstick=moving, rightstick=aiming, trackir=looking) Playing with the controller is not perfect but it is much better than i expected. It is almost like BIS already took into account a possible 'port':) When playing with the controller the line between pc and 360 blurs. It is like playing ArmA/360 avant la lettre:) Share this post Link to post Share on other sites
Baff1 0 Posted December 19, 2006 Been having a look at the PC version today. Not intrested. I'll play it on my friends XBox sometime. Maybe. Tom Clancy games are long past their sell by date. Share this post Link to post Share on other sites
maxqubit 1 Posted December 19, 2006 Been having a look at the PC version today.Not intrested. If i throw ArmA at my XBL friends, they presumably will react as above. But we all know that means nothing:) Share this post Link to post Share on other sites
Heatseeker 0 Posted December 19, 2006 Been having a look at the PC version today.Not intrested. If i throw ArmA at my XBL friends, they presumably will react as above. Now theres a contradiction, remember it . Share this post Link to post Share on other sites
shadow 6 Posted December 19, 2006 I've grabbed some screens from the PC-version. They have been resized from 1280x1024 to 800x640 and some compression to keep file size down. Everything on max except motion-blur is disabled (the game is blurry enough as it is). http://www.americansecretprotocol.net/_dump/r6v_01.jpg http://www.americansecretprotocol.net/_dump/r6v_02.jpg http://www.americansecretprotocol.net/_dump/r6v_03.jpg http://www.americansecretprotocol.net/_dump/r6v_04.jpg http://www.americansecretprotocol.net/_dump/r6v_05.jpg http://www.americansecretprotocol.net/_dump/r6v_07.jpg http://www.americansecretprotocol.net/_dump/r6v_08.jpg http://www.americansecretprotocol.net/_dump/r6v_09.jpg http://www.americansecretprotocol.net/_dump/r6v_10.jpg http://www.americansecretprotocol.net/_dump/r6v_11.jpg Share this post Link to post Share on other sites
dmitri 0 Posted December 19, 2006 Can the auto-heal be disabled? R6 series was always about playing very carefully, concentrating and having a plan - since a single hit could kill you. Share this post Link to post Share on other sites
shadow 6 Posted December 19, 2006 Noone has figured it out yet. But I do know if its possible the missions will be impossible unless an alternative healing is added. Too many tangos per level. Team-member heal ala the OFP-medic maybe? Share this post Link to post Share on other sites
Baff1 0 Posted December 20, 2006 Been having a look at the PC version today.Not intrested. If i throw ArmA at my XBL friends, they presumably will react as above. But we all know that means nothing:) I just played through another Xbox port on my PC, Marvel Ultimate alliance, very good fun. Recommend that one to your XBL mates. Vegas really doesn't appeal to me as a shooter. Ravenshield was passable, Lockdown forgetable. The essential elements of R6 that made the game stand out from all the other shooters have been abandoned. This is just another no brainer. No planning phase. No cqb planning to fire the imagination at all. No Clancy storyline to follow. Just plonked into an arena with a waypoint and a load of targets. R6 stood out from the crowd once, now it doesn't. This is just another terrorist shooter. The Xbox is clearly very short on titles when this is the best it has on offer. Wipeout it isn't. Some games don't make the transition from console to PC or PC to console nicely. This is one of them. In fact I don't really enjoy FPS played on consoles at all. James Bond on Nintendo 64 is the only one I've seen that cut the mustard. I think they excel at other genres completely. Apologies if this still means nothing to you, this is just what it means to me. Share this post Link to post Share on other sites
maxqubit 1 Posted December 20, 2006 This is just another terrorist shooter. Imo a lot of gamers don't care about planning phases. It is too static. And rightly so, i think improvising is much more fun and 'real', planning as you go is what i like. Vegas offers this 'planning as you go', embedded into 'just another action terrorist shooter'. Furthermore Vegas deserves credits for finally getting a 'cover' system right. Share this post Link to post Share on other sites
Baff1 0 Posted December 20, 2006 The old series had the option for both. Can you still soul swap into your wingman? I used to like that best for covering. Share this post Link to post Share on other sites
shadow 6 Posted December 20, 2006 Vegas deserves credits for finally getting a 'cover' system right. Whats right about turning your back against your enemy and have an out of body experience while looking at them? Whats wrong with the traditional and reallistic lean? Share this post Link to post Share on other sites