Jump to content
Sign in to follow this  
Trapper

Tremulous - Aliens vs Humans

Recommended Posts

screenshotum5.jpg

Both teams start with a small base and their main goal is to destroy the enemy's spawn points.

The teams are made of fighters and a few expirienced guys, building the base. The small bases consist of a limited number of defense systems, spawn points, first aid and weapon supplies.

With an increasing body count more equipment options become available for the team. Of course the upgrading and combat behaviour of both teams is very different.

The game isn't too fast-paced as a human. No bunny jumping and even the weapons feel ok for Quake.

As an alien the game is very fast-paced. Most evolvement stages rely on close combat. They run fast, jump far, and some of them are able to move on walls and ceilings or they have special jump skills.

The stand alone version is only 95MB and it's free!

I'm sure you'll have fun if you like the theme.

http://tremulous.net/

Share this post


Link to post
Share on other sites

thanks for the tip Trapper smile_o.gif

Share this post


Link to post
Share on other sites

Feels a lot like Half Life-Natural Selection

http://www.unknownworlds.com/ns/comm_manual/basic/index.htm

Quote[/b] ]Classic

This gamemode was the original for NS. It is a hybrid of Real Time Strategy (RTS) and First Person Shooter (FPS). Instead of a central repository of resources (be that gold, or minerals, etc), resources are represented by resource nozzles spread throughout the map. Each team caps the resource nozzles with their own resource towers (alien, marine) in order to start collecting resources from them.

Players can also gain resource points by killing an enemy. A random amount from 1 to 3 points are gained. For the aliens, it is awarded to the alien only, and for the marines, it's added to their common resource pool. This is commonly called resources for killing (RFK)

136101ss_sm2.jpg

Share this post


Link to post
Share on other sites
Feels a lot like Half Life-Natural Selection

http://www.unknownworlds.com/ns/comm_manual/basic/index.htm

Quote[/b] ]Classic

This gamemode was the original for NS. It is a hybrid of Real Time Strategy (RTS) and First Person Shooter (FPS). Instead of a central repository of resources (be that gold, or minerals, etc), resources are represented by resource nozzles spread throughout the map. Each team caps the resource nozzles with their own resource towers (alien, marine) in order to start collecting resources from them.

Players can also gain resource points by killing an enemy. A random amount from 1 to 3 points are gained. For the aliens, it is awarded to the alien only, and for the marines, it's added to their common resource pool. This is commonly called resources for killing (RFK)

http://www2.fileplanet.com/images/130000/136101ss_sm2.jpg

Not excatly a bad thing is it? yay.gif

Share this post


Link to post
Share on other sites

Natural Selection looks more complex for me after reading the manual. But Half-Life 1 hasn't become freeware, has it?

Share this post


Link to post
Share on other sites

Just tried and I like it, has a feeling of Aliens meets Starship Troopers, close confinements with intense firefights and big guns getting chopped down by big jaws.

Gonna keep it I think, thanks for that smile_o.gif

Share this post


Link to post
Share on other sites

Tried it and I have to say NS feels better, more polished and more slower-paced (a good thing in this case).

Share this post


Link to post
Share on other sites

I had a go at this and it just seemed to be an unorganised death match. I thought as it had some building in it there would be proper bases to defend and attack from, but it was just some teleports, gun points and medic ports scattered about. There were so many people around I was always shooting team mates and i dont know if i was just lagging or the aliens are very fast, because i would see one up a hall way and then a second later it would be next to me and slicing me up.

So i agree with EiZei - slow it down.

I'll give it another go becuase maybe with a less full server it may be better, but the one i joined was the only one i could see with any players on it yesterday.

Share this post


Link to post
Share on other sites
..see one up a hall way and then a second later it would be next to me and slicing me up.

not .. alma .. aah *turns around* crazy_o.gif

btw: FEAR´s MP part got released standalone for free, just like RTCW:ET.

Gotta try this tremulous later, always liked the aliens part in AvsP.

Share this post


Link to post
Share on other sites

Hey i like it, i was playing with about 6 guys and i was an alian all the time and i loved it lol i evolved into a bigger alian each time and i was slaughtering the humans hahaha .. i wouldnt say it was too fast paced..

i say to you get some faster reaction times tounge2.gif saying that i used to play Cod2, Unreal 04, BF2 [not for long tho] .. lol

Share this post


Link to post
Share on other sites
... i would see one up a hall way and then a second later it would be next to me and slicing me up...

Sounds like one of the Tyrant's attack modes.

Well gameplay is not as slow as in OFP or HL but for it's Q3 origin it's not that fast. smile_o.gif

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×