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Lockheed Martin-ch

Sniping-Jacks Mapfact Nogova2

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I just tried Nogova 2 with FFUR and it was just awesome....very nice job on this!

I sure appreciate the amount of work done on it. thumbs-up.gif

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OOO MMM GGGG crazy_o.gif

This is AWESOME! GREAT! SUPER! ELITE! COOL!

SUPER ELITE GREATLY AWESOME AND COOL! even!

yay.gifyay.gifyay.gifyay.gifyay.gifyay.gifyay.gifyay.gifyay.gif Multiple bananas for you guys!

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my thoughts exactly, this is some pretty impressive stuff, too bad it lags like shit and i have a pretty good PC

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Mine's freakin awesome and I still have to run with 50% fog. D'oh! I can't imagine how the campaign runs properly...

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You guys are like BAS in the old days... for everything an answer smile_o.gif

Really great job and thank you so much for release!! By tonight i'll go nuts with DAC on it, really looking forward smile_o.gif)

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Nice looking island!!! But I can't play with it... switch to desctop with this message:

Out of reserved memory (7 KB).

Code change required (current limit 524288 KG).

Total free 132 KB

Free blocks 30, Max free size 6 KB

Any ideas?

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Guest Ti0n3r

Ah, finally! This + FFUR 2006 = xmas_o.gif

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at first i didnt know whaT ot expect,

but this is great, really goes well with ffur2006 v2.

well done and thank you.

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Nice looking island!!! But I can't play with it... switch to desctop with this message:

Out of reserved memory (7 KB).

Code change required (current limit 524288 KG).

Total free 132 KB

Free blocks 30, Max free size 6 KB

Any ideas?

whats is your computer spec?

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AMD Athlon 64 3000+

512 MB RAM

170 GB free discspace

GeForce 6600

normaly there are no problems with playing OFP since years.

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Nice looking island!!! But I can't play with it... switch to desctop with this message:

Out of reserved memory (7 KB).

Code change required (current limit 524288 KG).

Total free 132 KB

Free blocks 30, Max free size 6 KB

Any ideas?

same problem here, other specifics in the error (posted below)

Out of reserved memory (298 KB).

Code change required (current limit 524288 KB).

Total free 448 KB

Free blocks 4, Max free size 294 KB

also got -nospalsh and -nomap on

got the view distance set to 903 m

detail to normal and ofp resolution 1024x768x (32bit)

comp specs

AMD athlon 64 3000+

1024 mb of memory

256 mb NVidia Gforce 6200 incl the newest Nvidia drivers

virtual memery (aprox) 2150mb

50 GB of hdd space left (drive d: where ofp is on)

40 gb hdd space (on drive c: windows xp prof. etc.)

screen resolution 1024x768 (32bit)

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Great island. Absolutely brilliant   thumbs-up.gif

Found a small bug on the bridges at both Id05 and Ic03

bugct7.th.jpg

Also, probably a stupid question, but how do you get barriers/gates to open on this map?

Thanks.

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Found some destructible grass  wink_o.gif

p><p>IT CAME FROM THE FOREST!! [img]<a href=http://forums.bistudio.com/oldsmileys/crazy_o.gif' alt='crazy_o.gif'>

MfG Lee biggrin_o.gif

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Too good addon for my comp

sad_o.gif

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Great island. Absolutely brilliant thumbs-up.gif

Found a small bug on the bridges at both Id05 and Ic03

bugct7.th.jpg

Also, probably a stupid question, but how do you get barriers/gates to open on this map?

Thanks.

I'm not the author of the island, but what Terrain Detail are you using? Because OFP always had problems with bridges running over land... And I don't have this bug. (Using normal)

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I'm not the author of the island, but what Terrain Detail are you using? Because OFP always had problems with bridges running over land... And I don't have this bug. (Using normal)

My Terrain Detail is set to low, which I had no idea of, so I'll try changing it higher and see if that helps  wink_o.gif

EDIT: Yep, changing the detail worked. Thanks. smile_o.gif

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im using normal resistance and i have the same thing..

bug1.jpg

bug2.jpg

saying that i can still drive up it lol

But everything else is perfect  notworthy.gif

ah right i see what you mean.. i was running mine on normal then i changed it too low lol to see if my performce would go uo lol  tounge2.gif but it never..  biggrin_o.gif 50fps anayways

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d6879a5d.jpg

same bug here, terrain is set to very low

nice work but I think here and there are too many objects...which eats hell of FPS huh.gif

but great work anyway notworthy.gif

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