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Special Operations Craft - Riverine

CSJsoc1L.jpg

pic by Hotshot

Special Operations Craft-Riverine (SOC-R)

2 x M-214 minigun

2 x 7.62mm or .50 cal. Machinegun

2 x 40mm grenade launcher

download fromOfpBase

Info SOC-R

socd4.jpg

socr2.jpg

Also included

Special Operations deployment/insertion Craft (fictitious but probable) SOC-D

M-214 minigun

cargo - 10 units

CSJsoc3L.jpg

pic by Hoshot

[ig]http://img.photobucket.com/albums/v431/colkim/socd2.jpg[/img] >100kb

socd2.jpgResized Pic

Used Unn's scripts that we used on the 'ATC-H'

known bugs : the visual effect from cargo view which puts added guns outside, this is not to noticable as is.

The SOC-R is meant to carry 8 cargo units but available space and this bug in SOC-R model is why I made the Insertion SOC model.

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Well this came out of nowhere... as usual when it's CSJ. Looks great, as usual. Will certainly have fun with this, and the custom cargo anims look nice too. thumbs-up.gif Although judging by the pics, the M134 and the .50 cal barrels look quite long.

You remembered the download link along with all those pics, good! Although it's a tad hard to find, I'd say, if you just scroll through the post... crazy_o.gif

tounge2.gif

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What I can say? BF2 suuuuuuuuux with it's tiny boat. Thanks a lot, CSJ!

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Lovely boats (as normal ! ) CSJ

Couple of things but .. sorry

- I get a "no entry '.modelSpecial'" error when I start

- The "R"s .50 is locked up in the anticlockwise position and wont fire.

- The gun on the "D" has the wrong sound, a MG sound.

- the checker-plate texture flickers a lot (small I know)

- The grenade launcher sound file is too long as it fires faster than the sound.

BTW, have these been MP tested ?

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Awesome, it looks really deadly biggrin_o.gif! I'll try it out tomorrow.

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thanks [APS]Gnat

- The gun on the "D" has the wrong sound, a MG sound.

fixed and barrel rotating.

- The grenade launcher sound file is too long as it fires faster than the sound.

fixed

Hey I think the modspecial prob is fixed which was connected to .50. Chk your PM for update (test)

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@LYCANTHROPE

this has been fixed so no addons needed.

Also fixed are gun sounds movement etc.

Just waiting on OfpBase and/or Ofp Info to update DownLoad file when they are able.

Will let you know

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Also found that the 'R' version only has 5 guns. Is the second .50 cal meant to be on the front or never there in the first place?

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The SOC-R only has 5 guns. .50 cal mg at the rear

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I thought the same first, but then figured out that it propably meant either double-7.62mm or a single .50 cal. huh.gif

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Hotshot has informed me that Update is available OFP Base _fixed version

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Errrm, I tried this out last night, can I just say, this addon is quite amazing.  It's the most impressive use of multi-turrent scripting I've seen thus far.  (Frigates and destroyers are nice but we want infantry level skirmishes dammit!!wink_o.gif

Nothing beats the 350 degrees firing rapid assault power that this craft has.

(If you're the driver it helps to use the "Engage at will" function so units are more likey to attack when they've got a bead on an enemy target.)

We definitely need some eastern bloc counterpart for this thing, (At the moment I'm happy just pitting two craft - one commanded by "probability presence 0" OPFOR - against each other).

Just a note -> perhaps give the default mini gunner (default player gunner - not the scripted turrents - located on the starboard bow)  a larger firing cone, more vertical traverse to engage low flying aircraft and more horizontal traverse towards port to lay forward covering fire across the bow.  (None of the firing cone AI or otherwise cover the prow and you can end up getting shot heading directly to the target without being able to find a decent firing solution).  

Also dare I ask if this works in multiplayer?

Anyway GREAT F&*KING WORK YOU GODDAM TALENTED BASTARD.... biggrin_o.gif

J out.

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Also dare I ask if this works in multiplayer?

No, not really .... few problems sad_o.gif

Bit of a shame, but CSJ is pushing the creative limits here smile_o.gif

Still very cool ...... which reminds me, we need more "rivered" islands biggrin_o.gif

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Your addons are really good CSJ, you do some decent work with the multi-gun position scripts. I also really like your helicopters smile_o.gif

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