Dwarden 1125 Posted May 17, 2006 You should try to remake the Red Hammer campaign a bit differently, from a military point of view it was pretty ridiculous and it was completely different from the CWC campaign (the american landing, the russian movements).BTW it is possible to run console games on PCs, so i think the models can be stripped and if we don't sell them for money it isn't a problem right? Red Hammer was completely done by Codemaster staff (if i remember correctly) ... that's why and i don't suggest to convert from Elite first it's lower quality due to limited resources and second it was discussed before that BIS / CM "may" protest ... Share this post Link to post Share on other sites
Guest Ti0n3r Posted May 17, 2006 I don't think BIS would have anything against it. And it doesn't matter what Codemasters would say since the islands and units belong to BIS. I think everything in Elite looks great. I'll enjoy it Share this post Link to post Share on other sites
martinovic 0 Posted May 17, 2006 You should try to remake the Red Hammer campaign a bit differently, from a military point of view it was pretty ridiculous and it was completely different from the CWC campaign (the american landing, the russian movements).BTW it is possible to run console games on PCs, so i think the models can be stripped and if we don't sell them for money it isn't a problem right? Red Hammer was completely done by Codemaster staff (if i remember correctly) ... that's why and i don't suggest to convert from Elite first it's lower quality due to limited resources and second it was discussed before that BIS / CM "may" protest ... Ok, we rename Dimitrii Lukin into Kirill Timiryazev. Guba into Rodion and we are done. I wouldn't suggest converting Elite either, those russians look a bit... meh. Share this post Link to post Share on other sites
Sturmwolf 0 Posted May 17, 2006 i have not seen the ofp:e russians yet, but everyone has to decide if he likes or not. a conversion would be nice as an addition, since the ofp:e models are lower quali and therefore, if they are only used as enemies, it would raise performance, wouldnt it? enemies mustnt have to look too great, and i think E has some nice graphics either...but im not an expert in this manner though, just wanted to say what i thought bout it Share this post Link to post Share on other sites
martinovic 0 Posted May 17, 2006 Elite Soviets: They need that uniform improved, it should be a lot more baggy and have that nice little hoodie for rainy days. And they need the travel gear removed from their backs, noone sends troops into combat with their sleeping bags on their backs... Share this post Link to post Share on other sites
NeMeSiS 11 Posted May 17, 2006 Elite Soviets: These are the russians i think... Share this post Link to post Share on other sites
martinovic 0 Posted May 17, 2006 These are the russians i think... Â Those look like northern soldiers, look at that armor... can't be russian, neither would the russians send shovels and sleeping bags with their soldiers in combat, only engineers and they are wearing too short uniforms, the upper part should be longer, covering the ...ass of the soldiers. plus i thought we were talking about replacement CWC soldiers... you know, soviet era, Cold War, 1985. The US NATO soldiers in elite look fine, so if they would get converted into ArmA it would be great, but the soviets look laughably ugly. The uniform looks like it was a few sizes too small. The ones in Metal Gear 3 look much better (imagine them without skimask and normal helmets). Share this post Link to post Share on other sites
NeMeSiS 11 Posted May 17, 2006 plus i thought we were talking about replacement CWC soldiers... you know, soviet era, Cold War, 1985. Wait, you are talking about something that wont be in...? Share this post Link to post Share on other sites
martinovic 0 Posted May 17, 2006 Wait, you are talking about something that wont be in...? Â Uhh... i was just saying, if they should get modded in then the Elite Soviets shouldn't be directly ported... maybe i got a bit too excited about it. I mean the old campaigns will get put in ArmA sooner or later... >_> (now look what you made me do! an asian smily! ) Share this post Link to post Share on other sites
NeMeSiS 11 Posted May 17, 2006 Wait, you are talking about something that wont be in...?  Uhh... i was just saying, if they should get modded in then the Elite Soviets shouldn't be directly ported... maybe i got a bit too excited about it. That would be illegal anyway (modding offical stuf from another game in), only codemasters/BIS are allowed to do that, unless they would give permission wich i doubt  Share this post Link to post Share on other sites
chipper 0 Posted May 17, 2006 THERE ARE NO RUSSIAN SOLDIERS IN THE DAMN GAME!! they are the communists from the north. Share this post Link to post Share on other sites
ralphwiggum 6 Posted May 17, 2006 let's not go offtopic, shall we? Share this post Link to post Share on other sites
codarl 1 Posted May 17, 2006 can't be russian, neither would the russians send shovels and sleeping bags with their soldiers in combat. The russians are trained on how to use that same shovel as a weapon. The entire shovel is 50 CM long, the length of the blade is 28 CM, the widh of the blade is 19 cm, and apart from combat and measuring, it can be used to dig anything, and chop anything. Should I start about the sleeping bags? EDIT: After ralph just said this... : OFP:E units use lower quality texture then stock ArmA units. why you would want to import these is a total mystery to me. Also, fact is that ArmA uses new graphical possibilities, so a team like RHS will make the best russians you'll ever wish yourself. Share this post Link to post Share on other sites
Friedchiken 0 Posted May 17, 2006 Well, I imagine that I could do a lot of property damage with a normal garden shovel. I heard that the soviet military ones have a bladed size and a saw side. Imagine the destruction! Share this post Link to post Share on other sites
meyamoti 0 Posted May 17, 2006 OFP:E units use lower quality texture then stock ArmA units. why you would want to import these is a total mystery to me.Also, fact is that ArmA uses new graphical possibilities, so a team like RHS will make the best russians you'll ever wish yourself. Indeed,the only things that used normal maps in OFP:E were the soldiers,water and ground,OFP:E soldiers were nice and all but the current AA ones are much better,believe me... And your right about the texture quality lower in most cases,looking at the buildings you can easily tell that. But otherwise it looks good imo,even with those old original vehicles. In terms of graphics it seems that AA is taking full advtange of them,note the blackhawk rivets,soldier vests and of course tanks. I'm pretty happy to see this,and I wonder what the community can do with this,I'm pretty sure that it will definatly help addons and whatnot,making the 2D stuff look even more 3D than what it already is. I'm just hoping that not too many addons will be incompatible with the upgraded engine,would suck to high hell if they all had to be remade. Still,those are some sexy lookin T-72's and UH-60 Share this post Link to post Share on other sites
Maky 0 Posted May 17, 2006 due to legal reasons they cannot use any content that was in CWC. hm, they developed the content. now they can't use it anymore.... Share this post Link to post Share on other sites
JdB 151 Posted May 17, 2006 due to legal reasons they cannot use any content that was in CWC. hm, they developed the content. now they can't use it anymore.... 90% of the voices was done by Codemasters voice actors, also CM claims that they worked considerably on the CWC campaign (but with the invention of the internet everyone can claim everything...). Share this post Link to post Share on other sites
Friedchiken 0 Posted May 17, 2006 due to legal reasons they cannot use any content that was in CWC. hm, they developed the content. now they can't use it anymore.... Life sucks. Share this post Link to post Share on other sites
Maky 0 Posted May 17, 2006 yeah, but i hope bis' next contract won't Share this post Link to post Share on other sites
zaphar 0 Posted May 20, 2006 But it was technically improved, we just call it an update because it's based on the same engine. Would that make Game 2 an update or half game, too? Is UT 2007 just an update to UT 99 because it's still the Unreal Engine? I don't think that's a very good argument. ArmA also offers many new features and a new setting and campaign. Isn't that what makes a successor? I never thought about that, you make a good point. OFP to ArmA is like UT to UT2003, well except OFP and ArmA are much better Share this post Link to post Share on other sites