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Sennacherib

project "SCI-FI"

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How about making it more into a C&C orca... With a helicopter like tail (without rotor offcourse).

How about doing weapon bays like the comanche! crazy_o.gifwow_o.gif

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because my ideas come from UT2004 or my imagination tounge2.gif

the flying model. the missiles are under the vehicle in a special place for them.

if i got the permission, i will use the amazing script made by the GAW team for their Tie Fighter. smile_o.gif

sc1jp9.th.jpg

sc2kg8.th.jpg

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Quote[/b] ]This one looks much better
lol i keep the one which is hovered icon_rolleyes.gif

yeah, i know what mr duck need whistle.gif btw you should try to update the textures than you made for the weapons of the terrans smile_o.gif

btw again: the name of these vehicles is: SCARAB

thx all for your ideas wink_o.gif

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Holy sh*t man that is a terrific looking gunship/fighter! wow_o.gif

Although I know I should work on other things (you know what's coming up for me), I started working on a fighter. Check PM (you too Al). smile_o.gif

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Holy sh*t man that is a terrific looking gunship/fighter! wow_o.gif

Although I know I should work on other things (you know what's coming up for me), I started working on a fighter. Check PM (you too Al). smile_o.gif

thx dude, 2 days of work crazy_o.gif now i must do the uv mapping, and finished the new textures for the tank wink_o.gif

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2 pics of the tank in o2. can't wait for Arma. the textures in o2 are not really good banghead.gifmad_o.gif

najql3.th.jpg

naj1eq8.th.jpg

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scarabeh5.th.jpg

a preview of the textureof the Scarab. suggestions? rendered with 3dsmax, the lights are the same in oxygen.

ps: if i show you, some wip, it's not to show my skills, it's just to have comments and/or suggestions. and i don't wait comments like that: "wow you are talented or awesome job", no i just want to show and learn too; and i don't create a whole game, nothing is secret.

i read that somewhere: by the community, for the community

that's all smile_o.gif

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that looks pretty cool

is it a desert camo?

and i would like to see it in woodland camo to

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I would prefer a more woodlandish version, too. Or maybe a desert and a woodland version.

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yeah, i'm not sure for the actual color smile_o.gif in fact i though to use the everon afghanistan made by Remo (if i have his

authorization), because i like this map, and with ECP, the lighting of this map is really great.

and in my empty head tounge2.gif the TAF are a sort of resistant smile_o.gif

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I really like this two color camo pattern. But i also prefer some more "woodland". Maybe in black and green.

(teach a n00b how to do it and i'll help you if you want whistle.gif )

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it's not difficult to make that, i learnt with some tutorials:

- pslover

- tutorial outpost

- good tutorials

and after i tried during a long time. i'm not born with photoshop in my hand tounge2.gif if you want i can show you some old textures, you will laugh tounge2.gifwink_o.gif

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Just a comment on the tank though. It's profile is kinda high, ya might want to move the wheels somewhat higher to give the tank a lower profile. smile_o.gif And I assume there's a coax on the way too?

Btw, with some puddling around you could make an APC based on the tankhull (like I did, just remove the turret, slightly enlarge the height, and voila, space for troops) wink_o.gif

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no coax dude, i don't like that. yeah i thought that too for the apc, well for the moment, i don't know, maybe. tounge2.gif but it's clear, if i use the tank to make the apc, i could keep the textures, and this is a good point. i would win hours of work. smile_o.gif

but i have already this one:

dntapc9xb.th.jpg banghead.gif

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after a brainstorming, i decided finally to keep, the old tank, i'm going to change some thing and also the textures. idon't know for the APC. but the old jeep stay in the trash, i don't like it.

should i create a mini-mini-mod?

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should i create a mini-mini-mod?

Answer: NO   smile_o.gif  smile_o.gif

Go for a larger mod with two sides, air, land and repair vehicles, buildings and so on. If you need some help, please let me know, but i will not texture anything... biggrin_o.gif

PS: wow, you are very talented and doing an awesome job

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Quote[/b] ]Go for a larger mod with two sides, air, land and repair vehicles, buildings and so on. If you need some help, please let me know, but i will not texture anything

lol; this is a lot of month of job. i have:

- some vehicles

- no soldiers (wip)

- no buildings

- no repair vehicles

and i still learn all the needed stuff for Arma tounge2.gif

Quote[/b] ]PS: wow, you are very talented and doing an awesome job

mad_o.gif grrrrrrrrrrrrrrrrrrrrrrrrr tounge2.gifwink_o.gif

yeah, if you want to help, np, but i can't do all the textures, you need to "learn" or "improve" your skills. or you make just make a basic, that would be easy to improve. but that need a perfect mapping. smile_o.gif if you could use wings 3d, that would be perfect tounge2.gif

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thx. i begun the soldier: exactly 2 models. the basic shape is the BIS man. i keept my first idea, even if the soldier is not scifi like BF2142 or Halo. it's different. smile_o.gif

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well, Shinkansen wants some buildings icon_rolleyes.gif i made that this morning tounge2.gif

a military complex: (mash, command building, place to sleep ...), with that, i can do what i want:

complexrr0.th.jpg

complex1eb6.th.jpg

happy Shin wink_o.gif

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that building model,looks really cool and diffiently future looking smile_o.gif

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my big problem will the path lod. because all the buildings will be separate to create differents complex

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