imutep 0 Posted April 8, 2006 Yes, of course. It's a good idea and you can also take that as Weaponcar, like doing by "A-Team" I post a news about that on our OFP-Site. Perhaps you can find anyone who can help you with the Textures Keep it up! Greetings Imutep Share this post Link to post Share on other sites
Benthenoob 0 Posted April 9, 2006 ive got hold of a untextured radar truck if u want it the radar on the top goes round as the car sits there if u want it add me on msn and i will send it to u big-shout-out-to-me@hotmail.co.uk Share this post Link to post Share on other sites
-HUNTER- 1 Posted April 9, 2006 it would be cool to drive it! Share this post Link to post Share on other sites
Benthenoob 0 Posted April 9, 2006 it would be cool to drive it! if ur talking about the radar truck i said about it dont move all it is is an untextured sky gaurd from the malivenos mod Share this post Link to post Share on other sites
Benthenoob 0 Posted April 10, 2006 i know this is kind of oftopic but it would be coool to have a S and R version of the Seaking u know bright and yellow for SAR missions of downed pilots Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted April 10, 2006 I was on the internet at school on friday and I found this really neat forklift on TurboSquid. I downloaded iit and it looks pretty nice. Do you think it would fit with the "Airport Theme? Vilas already has made some forklifts, although I think they weren't 100% steady, I may not have tried out their latest release though... Share this post Link to post Share on other sites
brataccas 0 Posted April 11, 2006 cool, where can I download those forklifts? Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted April 11, 2006 Well, Vilas 1985's vehicle pack v3.1 you can get from Ofp.info here - although I can't verify if that release has the forklift (my gaming rig is currently offline, so to speak). Share this post Link to post Share on other sites
Marcus4 0 Posted April 14, 2006 SnD....what the fu** are you doing! jk, i want more pics mate Share this post Link to post Share on other sites
Hawke 0 Posted April 15, 2006 i haven't read this thread but a friend of mine thinks this might be helpful http://www.rofan.de./en/vehicles/01.html http://www.trepel.de/index.php?article_id=19 Share this post Link to post Share on other sites
Silent N Deadly 0 Posted April 26, 2006 Im still working on it slow but steady... I got one new pic, Im redoing some of the stuff to make em more detailed. Btw Hawke, thanks for the links the second one has some good resources. One thing I need some help with is Textures. If anyone can help me at all it will be much appricated. Share this post Link to post Share on other sites
brataccas 0 Posted April 26, 2006 snd im going to a differant RAF base in June, so I might if I spot those little yellow towcars up close I could get you some top notch textures Share this post Link to post Share on other sites
Silent N Deadly 0 Posted May 3, 2006 Small update, if anyone cares: Been working on the third tug a little more, got the seats in, and added some details. This one I fixed some stuff + added some. Also new render which looks better then the last one. HPU - Hydraulic Power Unit...the round thing on the side is supposed to be a hose, just needs texture. Im working on the GPU now. Share this post Link to post Share on other sites
j w 0 Posted May 3, 2006 Small update, if anyone cares I do, looking great! Keep the work up, and I'll hope you find a texturer! Share this post Link to post Share on other sites
codarl 1 Posted May 3, 2006 Got a few idea's . Ofcourse, stairs have been mentioned, but anybody suggested they should have a script that you can animate them "1 M higher" / "1 M lower" with? to make it more universal to use with planes . Optionally, have a script in where you can type the EXACT (down to cm) height, upon wich the ladder gets setpossed in those coordinates (NO GEO LOD YET! , you drive to the airplane, and "lock" the stairs (action menu), upon wich you cannot drive around, but the stair's geo lod is working . Other then that, you could have some ropes and a "tie down" function, that causes the plane to become unmovable: If a car hits it, it wont slide off into another plane, causing it to explode, after wich the pitot tube jabs you in the legt eye. Ofcourse, when the plane explodes, surrounding planes will take splash damage. From my carreer as an aircraft maintenance person, I have often used: (simulatable stuff filtered) 1. pylons to "mark off" part of an area around the plane (dangerous to walk). 2. GPU's for electrical power/pneumatic power/whatever. Maybe you can use that for maintenance "simulation"? (I believe a DKm helicopter had a "hydraulics failure", "electronics failure", "weapons failure", etc , maybe expand that into a new level? 3. jacking stuff, to get the plane of the ground. When you include this maybe you could script it so that you can repair the langing gear (with some planes, if you land too rough, your landing gear goes half-up). Hope I helped . Edit: and a small bit of nitpicking before you put down weird classnames : Electrical power unit Hydraulic power unit Pneumatic power unit they are all ground power units . Share this post Link to post Share on other sites
Silent N Deadly 0 Posted May 3, 2006 Ah ok, that helps alot. I had that confused to be honest. Now I know how to narrow my search down more. After I finish the GPU's, I'll do the jack, and the pylons. I'll keep the staircase idea in mind, until I reach the scripting stage. Thanks alot Codarl, very helpful. Also for the "tie down" function you mentioned, what I understood from it is that you tie down the plane physiclly with rope? Im not sure if that would be possible, making the plane unmovable probaly is, but the rope im not too sure. ------------------------------------------------------- Edit: Here's the forklift...The model, Is not all mine, I edited it/added stuff to fit into OFP. I thought it would make a good addition. Comments, Suggestions, and Critizim is welcome! And also if anyone can help me texture these please help! Share this post Link to post Share on other sites
AtStWalker 0 Posted May 3, 2006 amazing :-O i like the mule pal Share this post Link to post Share on other sites
sniper pilot 36 Posted August 21, 2006 thread dead? If they fixed the Cliping bugs in ArmA, im thinking about making a civil mod, which would include big airports and other stuff.... Share this post Link to post Share on other sites
Shinkansen 0 Posted August 22, 2006 Maybe for some more ideas, HASEGAWA has some model kits for airplane diorama U.S. Aerospace Ground Equipment Set 1:72 U.S. Aircraft Weapon Loading Set 1:72 Share this post Link to post Share on other sites
Silent N Deadly 0 Posted September 16, 2006 Im sorry for resurrecting a (reletively) old thread but I was away for a while and I didn't notice the new posts. I just want to say that the whole project is on hold until Arma comes out. I have lost my flair for OFP for the time being. If anyone is interesting in continuing it and working on it until Arma please contact me. Otherwise It will be resumed at a later date. Thanks Share this post Link to post Share on other sites
adumb 0 Posted September 16, 2006 So, can you send me the beta for a mission im making? Share this post Link to post Share on other sites
Silent N Deadly 0 Posted September 16, 2006 Anything for you MATE! Share this post Link to post Share on other sites