Jump to content
Sign in to follow this  
OFman

Drago Island 2

Recommended Posts

Hi,

I have started working on my next island called Drago Island 2, which will be the sequel of my previous Drago Island. The main changes conclude presence of 3 isles in the map. The map will require Berghoff Nature pack 3, WGL texture replacement pack, AGS Harbor Pack, AGS Industrial Pack and OFPL objects.

19bq3.th.jpg22nn.th.jpg

37ka1.th.jpg42hn.th.jpg

50cj.th.jpg67ks.th.jpg

Share this post


Link to post
Share on other sites

Nice. Drago is one of, if not my favourite ofp island. It's just a pity there isn't much open flat land.

Share this post


Link to post
Share on other sites

Dunno if you read my comments in your Drago thread, but could you please use Baracken again? No island is complete without a military base!

(And don't forget to use the Baracken fences for the bases! And fence the airport!wink_o.gif

Looking forward to it, mate.

Share this post


Link to post
Share on other sites

I have a huge 2048x2048 Grass island texture I made, would you like it/want to see it?

Share this post


Link to post
Share on other sites

The first Island it was an interesting island.

Can I make some request for Drago2?

1) More cities...

2) Would you consider to put on it the railway?

3) As james p already said it would be nice to have more flat land...

4) In particular It would be nice too to add a flat land with only some bushes and no more...

Share this post


Link to post
Share on other sites
2) Would you consider to put on it the railway?

After our recent experience with railways on Lechistan map, I'd advise against railways. At least (if) until the lag problem gets solved.

Share this post


Link to post
Share on other sites

OFman that looks outstanding! notworthy.gif

Drago is a very good island imo so I can't wait to play around on this one.

Keep it up! thumbs-up.gif

Share this post


Link to post
Share on other sites
next screens:

14ei1.th.jpg 24vs1.th.jpg

34cd.th.jpg 47nk.th.jpg

57iy.th.jpg 68gl.th.jpg

Verry nice screenshots notworthy.gif

( 11-14 fps ? )  confused_o.gif

Share this post


Link to post
Share on other sites
( 11-14 fps ? )  confused_o.gif

Large viewdistance, high detail settings ect ect. For screenshots you normally use higher settings than for normal playing wink_o.gif

Share this post


Link to post
Share on other sites
Quote[/b] ]Large viewdistance, high detail settings ect ect. For screenshots you normally use higher settings than for normal playing

it's truth wink_o.gif

Share this post


Link to post
Share on other sites

Looking good, thouhg, aint getting that for the shitcomp I'm on ATM. sad_o.gif

Good work

Regards

JW

smile_o.gif

Share this post


Link to post
Share on other sites

Looks very good! I'm looking forward to the day of release. The next step after the very good Lechistan! smile_o.gif

Share this post


Link to post
Share on other sites

holy cow

very very beautiful island ofman

the bridge........the islands..........awesome man

cant wait to try it out.............

best of luck

Share this post


Link to post
Share on other sites

Stop whinning about the performance. The first version had VERY reasonable requirements and was playable even with all that grass virtually everywhere. Having said that, I don't see anything in the screenshots that could change these requirements. Besides, nobody makes you play with 5km visibility.

Back on track, it's progressing very well, keep it up! smile_o.gif

This place could use some concrete (or at least dirt) ground texture instead of grass.

Share this post


Link to post
Share on other sites

Depends also on the LOD setting my trees perform much better around 7.19 in the options than max setting.

Share this post


Link to post
Share on other sites

As am I. It looks very nice from the gallery. smile_o.gif

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×