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Sgt_Eversmann

SWAt Units are ready for you!

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Do you have the lastest version of SJB Weapon Pack? V1.1

and make sure that there are no other folders in your mod\addons folder...

check them! I know it works wink_o.gif

Quote[/b] ]THX, Eversmann... No i have nearly all addons for my mission...

Maybay you start your project with this SWAT-Van?

I added rear door anims to the swat truck, maybe I finish it, dunno yet

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I dont know how to expalin this but my swat units are all distoreted. kind of like streatched out with holes i would take a screen shot but i got go out. so some one plz help me.thanks

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remove the following addon:

TCP_Testdog (or something along those lines)

should fix that error whistle.gif

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READ THE README crazy_o.gif

was that in the readme? I just assumed that addon was cauding the problem in this case - in the same way PC addons seem to cause the BIS logo bug

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Quote[/b] ]

MAKE SURE YOU DO NOT HAVE THE "TCP_TESTDOG.pbo" addon!

yup it's in the readme!

Now I password protected it that people read the readme, but what are some people doing... confused_o.gif

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Quote[/b] ]

I added rear door anims to the swat truck, maybe I finish it, dunno yet

yeah man, i too wud really like to see a complete SWAT VAN

ofcourse wid some features (if possible) like

Animated Rear doors - as u have already done it

Cargo animations - Having Swat officers in ready mode not relax like BIS standard cargo anims.

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I see what I can do! but no promisses especially on the cargo anim!

But maybe I can finish texturing it. But not before next year I think! smile_o.gif

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Theres a little bug in "aiming" and "pistol" animation,will you fix it Sergeant?  smile_o.gif

what do you mean? make a screenshot m8 smile_o.gif

Ok,but how I can upload screens?You know,Iam n00b yay.gif

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Well,I havent time to upload it,so I will write it here:

Your Units are using model from BMI BlackOPS,But that units have bug in "Holding animation"(Lot of us are using DMA or other animation pack)

BTW:My English isnt good,you know,Iam Czech banghead.gifsmile_o.gif

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Ok,I will post pic,just wait! smile_o.gifwink_o.gif

BTW:U must wait,my mom have now my computer banghead.gif

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He is probably talking about the handgun proxy not being aligned to the hands, if you used Bambis open source models, then the bug is still there, just pull out the pistol and look at the position of the handgun in relation to the hands, it should be about 5-10cm infront, so it looks like the units are holding the handgun with their fingertips.

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I found a few little bugs, maybe its just me. The scoped AK47s have normal iron sights in weapon view. The ROF on the M40 is a little high. Just little config stuff.

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@Sniperwolf

doesn't looks like that...maybe 2-4cm but not 10...

I'll take a close look

@Knochknight71

that with the ak, will fix it thanks smile_o.gif

to everyone else:

My new name here is:

Sgt_Eversmann smile_o.gif

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hehe thanks! but wait till Jackal releases his V1.2 of his weapon pack! He is making the nice version of the HK mine is only an edited M4 smile_o.gif

I hope that with Armed Assault there will be working flashlights on weapons possible!

btw, reworking the camos atm...

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assuming you are talking about the police patrolcars, they are JMGCops. dont know where a working link is atm. confused_o.gif but im sure that if you search you will find wink_o.gif

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or u can even try downloading

OCEAN ISLAND

its a very kool urbanized environment having skyscrapers and lots of buildings for Police missions.

it includes Patrol cars and police officers as shown in the screenshot

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