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sanctuary

DMA Anim Pack 1.1 - nextGen -Handgun 1.0

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Why did you reply here instead of the EDF thread that you originally mentioned this problem on, when the issue seems to have nothing to do with the anim pack but the model itself?

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eh, how can i make the patrol pack work in FFUR? i replace the Anim.pbo in the dta folder....but it still uses the FFUR one help.gif

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Hi

I've got question, where I shuold throw this folder AIStandReady?

Sempre Fi

I'm OUT.

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This folder has some alternative animation for the included AI "stand ready" animation.

This way, by opening the Anim.pbo with UnPBO

This will create a new folder named "Anim"

Now get rid of the Anim.pbo you used there.

You can then replace the files of the same name present inside the new folder named "Anim" by the new files you prefer to use and that are currently inside the "AIStandReady" folder.

Once finished, re-pbo the anim folder with MakePBO and you will have a new Anim.pbo that has a different AI "Stand Ready" animation

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Did you replaced it inside the FFUR folder?

yes i did, this is wierd, work for all other mods i have in

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Can someone post how to get the soldiers to stay in an anim (how to) and list these anims please. For taking photos.

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