Pappy Boyington 0 Posted August 27, 2005 ok got the sunking in the ground problem thing sorted thanks to oyman. Ladies and Gentlepeople... may i present the public release of: Zeeky H Bomb! Information: Soldier: Res\Men\Special Soldier (Zeeky H Bomb) Ammo: Empty\Demented Cartoon Movie Weapons\Zeeky H Bomb Crate Hit=5000 Indirecthit=5000 Indirecthitrange=500 its super deadly its configed as a time bomb so you have about 30 seconds to get 600m away or.. behind a hill. esle.. zeeky boogy doog see the inspiration of this Zeeky H Bomb here: http://www.albinoblacksheep.com/flash/demented.html the Demented Cartoon Movie. 30 minutes in lengh. swf format. oh yea i almost forgot the credits thingy: Silent & Deadly for the orginal model Oyman for fixing it so it didnt sit in the ground and me for the texture Download Zeeky H Bomb (335 KB) looks alot like the last readme huh? Share this post Link to post Share on other sites
belgerot 33 Posted August 27, 2005 Hahah, does he say that little phraze before exploding? Share this post Link to post Share on other sites
Major Fubar 0 Posted August 27, 2005 LOL - these would be great in TeH cRaP MisHun... Share this post Link to post Share on other sites
Pappy Boyington 0 Posted August 27, 2005 Hahah, does he say that little phraze before exploding? no he says it when you place it. and then about 30 seconds later boom! note: the boom is the same sound fx is from the movie. Share this post Link to post Share on other sites
belgerot 33 Posted August 27, 2005 Haha awesome, thanks Pappy I really needed a good laugh today Share this post Link to post Share on other sites
chipper 0 Posted August 27, 2005 sweet zeeky bomb!!! Share this post Link to post Share on other sites
mattxr 9 Posted August 27, 2005 lmao.. when i watched the movie it seemed longer than 30min... lmao great addon Share this post Link to post Share on other sites
Greg147 0 Posted August 27, 2005 You're a mad man Pappy, this is great Share this post Link to post Share on other sites
mr burns 132 Posted August 27, 2005 see the inspiration of this Zeeky H Bomb here:http://www.albinoblacksheep.com/flash/demented.html the Demented Cartoon Movie. 30 minutes in lengh. swf format. haha, that intro is so stolen from Monty Python and the Holy Grail Share this post Link to post Share on other sites
DBR_ONIX 0 Posted August 27, 2005 Hahah, looking though the New Posts list, I laughed when I saw "Zeeky H Bomb!" I'll try it out later Now all you need is stickmen who's head blow of randomly - Ben Share this post Link to post Share on other sites
j w 0 Posted August 27, 2005 Should come with a timer thouhg... Share this post Link to post Share on other sites
ofpchaos 0 Posted August 27, 2005 Total crazy stuff... Share this post Link to post Share on other sites
dabitup 0 Posted August 27, 2005 I spent 30 minutes laughing at that weird movie one morning. shouldn't it make a nuclear explosion? nice job pappy! Share this post Link to post Share on other sites
DBR_ONIX 0 Posted August 27, 2005 Tried it out, it's a bit powerfull, I ended up standing veery far away and doing a simple spin-around cutscene on it to even see the damn thing (I put it and teleported my self away) It'd be more useable if it was a powerfull blast, but smaller blast radius. Which I suppose I could change myself easily enough, but oh well ..regradless, still funny *Wants those exploding stickmen* - Ben Share this post Link to post Share on other sites
Pappy Boyington 0 Posted August 27, 2005 I spent 30 minutes laughing at that weird movie one morning. shouldn't it make a nuclear explosion? nice job pappy! i tried incorperating one of the nuclear explosion scripts into it and failed miserably... so i was like "Screw it.. its gonna be a time bomb the player can place" the indirect blast radius is 500m. very effective if your totaly surrounded and have no hope of escape. @DBR_ONIX: anytime someone said zeeky boogy doog they died.. so the chance of escape was suppose to be limited.. if it was scripted as a nuke the blast radius would be alot more "Now all you need is stickmen who's head blow of randomly" thier heads poped off when they said "blah" i cant do people models.. well ok i cant do models period i have my freinds help me in that aspect.. but anyway; people are a bit complicated for my skillset so ill just still with the zeeky h bomb and kamikaze watermelon Share this post Link to post Share on other sites
chipper 0 Posted August 28, 2005 mmm zeekybomb tanks notanks Share this post Link to post Share on other sites
chipper 0 Posted August 29, 2005 its on ofp.info dont worry Share this post Link to post Share on other sites
Colossus 2 Posted August 29, 2005 lol, amazing... well, real funny at least Share this post Link to post Share on other sites
Eddie Haskel 0 Posted September 5, 2005 Also tried it out, works great! Of course, blew myself up the first time, until I made myself leader, sent the other dude to the middle of town, and watched from a castle tower as he launched himself to the moon! javascript:emoticon('' smilie a ? though. Would it be that hard to set it up with a timer or something? I'm working on a series of zombie missions, and I have a research lab and some surrounding buildings that need to go "boom". And make a version for west? Then I could make a trigger, doo a createUnit at thosee positions, and give them the commands to set the bombs! Eddie Share this post Link to post Share on other sites
Pappy Boyington 0 Posted September 5, 2005 im not sure how i can set it up on an exact timer. right now it uses the BIS timebomb timer which is 30 seconds. also you can use a script to create unit and "this addweapon" command too Share this post Link to post Share on other sites
Eddie Haskel 0 Posted September 5, 2005 Will try it out. Last time I tried to use an object/weapon was the Satchel, to make an invisible landmine. Followed instructions to the letter (from Mission Editing), started the mission, and low and behold, a satchel appeared before me. Trouble was, it was supposed to explode!! javascript:emoticon('' Fixed it with a different array though. Will see what I can do with it! Eddie EDIT: create a trigger, activated by west. In On Activation, put: BOOOM = "ZeekyHBomb" camcreate [(getpos this select 0), (getpos this select 1), (getpos this select 2)+3]; Fuze = "FxExploGround2" camcreate getpos BOOOM now create 2 west soldiers about 600m from trigger. 1 is the player, the other is under his command. Now send him forward to the trigger!!! (Knowing this, you can set this up to go off under MANY cicumstances! Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted September 6, 2005 This is completely crazy... I wonder what's next... the "Holy Handgrenade" perhaps? Share this post Link to post Share on other sites