honchoblack 2 Posted June 14, 2005 wheres my rabbit ?- yes i guess i cant go without the Lynx, but i do have my concerns if it goes well with the afghan theme, i will search if i can find more british aivionic vehicles, but as far as i have seen in pictures the british seem to use the Chinook (in dark green colour) for insertions on any terrain, seems like the aircraft arent repainted for conflicts, but stay with the default colour 1in1class- yes the CO is the first address before and after a mission (before to get the mission assigned and after to get the mission end confirmed) thank you thorgal for clearing it up LSR conversion is in the works/done and future plans include Remos AfghanEveron and BlackBloods BLEED troop pack, meaning that a UK themed mission is planned too, and i did have a first look at the Tonal map and did a first raw conversion (using DA:Delta Force Addon Heavy), Tonal really is a great map, but it could use an update on some buildings (had a look at the military/civilian airport, it would go much better with mapfact addons, as the military camps could make use of the great barracken addon), the terrain and nature is one of a kind and i dont see any needed changes there, so tonal is kind of on a hold, i wold love to see a african themed map (central africa) for some CIA/mercenary missions Share this post Link to post Share on other sites
Munk 0 Posted June 14, 2005 yes i guess i cant go without the Lynx, but i do have my concerns if it goes well with the afghan theme, i will search if i can find more british aivionic vehicles, but as far as i have seen in pictures the british seem to use the Chinook (in dark green colour) for insertions on any terrain, seems like the aircraft arent repainted for conflicts, but stay with the default colour It will probably depend on which unit you deploy. I believe the Para's use it (as its used by the AAC), the SAS would probably use whatevers over there at the time of thier deployment and the Royal Marines would probably use something along the lines of a Seaking/Chinook. As far as I know the Navy dont have an Lynxs. This is all going from whats in my mind, havent checked up on it yet. I can ask an advisor over at RAAB if you want? Share this post Link to post Share on other sites
honchoblack 2 Posted June 14, 2005 Quote[/b] ]I believe the Para's use it (as its used by the AAC) as i will be using the Blackblood BLEED pack i will go for PARAs, paratroopers are my favorite units from any country, so a Lynx the may have, my concern is merely the camoflage, which doesnt fit the region at all Quote[/b] ] the SAS would probably use whatevers over there at the time of thier deployment Great Attitude, if the Bleed pack has any SAS included i will use them in the same mission Quote[/b] ]I can ask an advisor over at RAAB if you want? that would be very nice of you, because i would like to use "realistic" unit compositions Share this post Link to post Share on other sites
Munk 0 Posted June 14, 2005 Bleed 1.0 does include Para's and SAS and I believe Blackblood mentioned he'd done some Marines. I'll one now, he seems to have buggered off though so it might take a while to get an answer. Edit: Marines... Share this post Link to post Share on other sites
honchoblack 2 Posted June 14, 2005 i will go for these units, i guess they are paras or some kind of commando units, deployed in afghanistan but they look like the marines above, i guess the UK Forces tends to dress very alike, so i can use the units as whatever i wish, even better Share this post Link to post Share on other sites
Munk 0 Posted June 14, 2005 Well, I was way off... Quote[/b] ]the paras dont use the lynx as such, the aac do one off occasions will probably necessitate the use of a lynx but mostly air transport would be by chinook.the marines would probably use the lynx more for general transport as the have there own and dont depend on the aac. Share this post Link to post Share on other sites
honchoblack 2 Posted June 14, 2005 that is confirmed by the pictures i collected from british units, most of the time the Chinook is used for insertion/transport needs, hardly ever saw a Lynx but could you explain aac? i am not familiar with the term/troops Share this post Link to post Share on other sites
Munk 0 Posted June 14, 2005 Army Air Corps You'd probably be better off using the BIS Chinook, there's an RAF version about but its shite and not worth the extra download. Share this post Link to post Share on other sites
honchoblack 2 Posted June 14, 2005 that would be too bad, since there are alot of insertions i would love to have a very good helicopter for that, what about the BAS Special Ops Chinook, would that work or would it be rather missplaced? in the end i will have to make my own first retexture to get a nice insertion bird, unless i find a well made UK Forces Chinook EDIT: and thanks for clearing AAC=Army Air Corps up Share this post Link to post Share on other sites
Munk 0 Posted June 14, 2005 I think avoid using the BAS Chinook. Best available UK chinook Share this post Link to post Share on other sites
honchoblack 2 Posted June 14, 2005 i just did a search, and there really not many chinooks available at all, i only found preview pictures of the one you posted, thank you for the download link maybe is should use this bird for para insertions http://ofp.gamezone.cz/index.php?showthis=8437 Share this post Link to post Share on other sites
Munk 0 Posted June 14, 2005 Thought there were scripting issues with fixed wing aircraft? Might be a different mission. I think using that would require use of a decent steerable parachute though, to stop the old problem of floating into the middle of the objective Share this post Link to post Share on other sites
honchoblack 2 Posted June 14, 2005 Thought there were scripting issues with fixed wing aircraft? Might be a different mission. I think using that would require use of a decent steerable parachute though, to stop the old problem of floating into the middle of the objective Sanctuary thought of a solution to let a plane liftoff on any airport on any island for fixed wings, so that wont be a problem the idea of steerable parachutes is very good, and i will use it once i use fixed wing airplanes for paradrops, because of the higher hight of the drop Share this post Link to post Share on other sites
wheres my rabbit ? 10 Posted June 15, 2005 like the sound of that but wot are AI like with steerable chutes ? Share this post Link to post Share on other sites
honchoblack 2 Posted June 15, 2005 i read that they use the steerable chutes quite well, they use it like a vehicle, but i will test it before i use them, else they will be spread out all over the island Share this post Link to post Share on other sites
chaztheducky 0 Posted June 18, 2005 any progress on the new terrorists? btw i know this is totally off subject but this banana is the shit Share this post Link to post Share on other sites
Munk 0 Posted June 19, 2005 Again... I'll either have to ask Rabbit what the status is or he'll come post it here. Hopefully you'll know whether or not to bother reverting to the old version today. The final result will be much better than what I planned to release anyway. Rabbits a far better modeller than me, shame he cant write a config for shit Share this post Link to post Share on other sites
honchoblack 2 Posted June 19, 2005 i really dont want to change back to the version 1.1 of the GMER, since i am very pleased by the civilians of the 1.2 alpha, they fit the mission so well that i cant imagine the mission without them i know that the waiting will be wortht the while, and i can use the time to start other conversions, untill the GMER 1.2 are done (i can start on the BLEED version once BlackBlood releases them, and i am very interested in a Dynamic Tonal version, using the BAS Troops and maybe Extractions CIA Units) Share this post Link to post Share on other sites
Munk 0 Posted June 19, 2005 I may do as you suggested and release GMER 1.2 RC (although it will probably be an updated version of the one you have, that stuff was probably all updated the day after you got it). The only thing is it wont do what Rabbits been working on any justice. Share this post Link to post Share on other sites
honchoblack 2 Posted June 19, 2005 you should consult with Where-is-my-rabbit? to see how far he is with the units, no need for any rush when the GMER 1.2 are close to being done but if he thinks that it will take longer than a couple of weeks it would be nice to release the GMER 1.2 Alpha/GMER 1.2 RC as a teaser pack untill the "real-deal" is released Share this post Link to post Share on other sites
wolfh2o 0 Posted June 19, 2005 Take your time guys. As long as it's released before OFP2 comes out it will be worth it Share this post Link to post Share on other sites
stainer 0 Posted July 1, 2005 Hey Honchoblack, If you're looking for a chopper suitable for a British Dynamic Afghanistan, check this thread. It has a desert version of the Eurocopter Puma, which would obviously suit the desert of CAT Afghanistan. Share this post Link to post Share on other sites
honchoblack 2 Posted July 1, 2005 Thank you, i didnt know that one, perfect for the air insertion, and i am not stuck anymore with the BIS CH-47D THX m8 Share this post Link to post Share on other sites
honchoblack 2 Posted July 4, 2005 Hermano rewrote the scripts of Dynamic Afghansitan 1.2b to make it multiplayer compatible, its now possible to fight with 6 teammates in the struggle to liberate Afghanistan to find out more about it and to download the MP variant of Dynamic Afghansitan 1.2b (DAMP) consult this thread: DAMP - Dynamic Afghanistan Multiplayer Campaign Share this post Link to post Share on other sites
maxwellmurder680 0 Posted July 4, 2005 Hey I downloaded dynamic afghanistan, loved it. But now for some reason when I go to start the mission up again it loads, but gets stuck at the get ready screen with the date and time. I've tried reinstalling flashpoint completly, and its still doing this. Any help? Share this post Link to post Share on other sites