GFX707 0 Posted January 14, 2002 Have a look http://members.iomartdsl.com/~s.mcculloch/beachfort1.html pics 3 and 9 probably show what I am working on best Share this post Link to post Share on other sites
Snake1999 0 Posted January 14, 2002 Looks really cool. One question. Those concrete walls,, do you know the name of them, or have you simply used kegetys or Gunslinger's editor addon? Share this post Link to post Share on other sites
timmy 0 Posted January 14, 2002 yea looks cool i hope its released soon Share this post Link to post Share on other sites
GFX707 0 Posted January 14, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Snake1999 @ Jan. 14 2002,01:13)</td></tr><tr><td id="QUOTE">Looks really cool. One question. Those concrete walls,, do you know the name of them, or have you simply used kegetys or Gunslinger's editor addon?<span id='postcolor'> They are from one of the editor upgrades, yes Share this post Link to post Share on other sites
R. Gerschwarzenge 0 Posted January 14, 2002 Looks great! Share this post Link to post Share on other sites
gonk 0 Posted January 14, 2002 Looks great... Maybe add a few up in the hills/Mountains and we have to clear them out.. Share this post Link to post Share on other sites
Brentk 1 Posted January 14, 2002 hmmmmmmmmm looks quite like the Atlantic Wall... well close enough at least for what there is to work with. Anyway i like it, and i want it too! Share this post Link to post Share on other sites
GFX707 0 Posted January 14, 2002 okie dokie, should be fit for release at some point today Share this post Link to post Share on other sites
uzabit 38 Posted January 14, 2002 Looks really great... Share this post Link to post Share on other sites
Brentk 1 Posted January 14, 2002 send news to some of the sites, and post a link here Share this post Link to post Share on other sites
GFX707 0 Posted January 14, 2002 I will post the download on the download page of my site, but I'll let you know in this thread first Share this post Link to post Share on other sites
GFX707 0 Posted January 14, 2002 OK, They are now finished and you can get them at my site http://members.iomartdsl.com/~s.mcculloch/ I am still open to opinions/suggestions so if there is anything you would like to see changed or added (within reason) then just say it here or on my message board Feel free to check out some of the old ones as well Share this post Link to post Share on other sites
Flugel 0 Posted January 14, 2002 Looking VEeeeeeeeeery good! one question tho .. Cant seem to load your mission, on loading in the editor it sais something like Cant load mission, missing addon WhiteLamp. Then I end up with an empty map. I downloaded the Editor Addon as well as both objects.pbo files. what did i do wrong? Share this post Link to post Share on other sites
CoolCarlos2002 2 Posted January 15, 2002 Aaaah, finnaly, ive been waiting for GFX707 work for long time YESSSS i can finnaly play D-DAY Looks dammmmmm nice i need it Share this post Link to post Share on other sites
christophercles 0 Posted January 15, 2002 Ive used those concrete thingies in a mission before, but in my mission you walked along them like a pier to get to your boat, and then they did it in red hammer aswell. My problem was people sometimes fell through them for some reason, did you have the same problem? Share this post Link to post Share on other sites
GFX707 0 Posted January 15, 2002 No....unless they have their damage set to 1. Otherwise you can even put tanks on top of them Share this post Link to post Share on other sites
christophercles 0 Posted January 15, 2002 Yeah? i had guys walking across them, and then falling strait into the water and drowning Share this post Link to post Share on other sites
GFX707 0 Posted January 15, 2002 I don't know why they turn over like that when they get shot, its a bit retarded really, maybe it is something BIS should look at. There are a lot of objects that behave oddly in OFP and this is yet another thing that needs to be fixed, really, as it all comes under bug fixes Share this post Link to post Share on other sites
timmy 0 Posted January 15, 2002 i cant get it to work. i think i loaded it corectly and i click merge in the mission editor, but still nothing. Share this post Link to post Share on other sites
GFX707 0 Posted January 16, 2002 Did you read the readme file....? You have to copy the .sqm file into a folder in your c:\program files\codemasters\operation flashpoint\users\yourname\missions folder in a folder called something like GFXBeachFort.Abel you need to have .Abel at the end or it won't work....then you will find the fort under 'Malden' Share this post Link to post Share on other sites
GFX707 0 Posted January 16, 2002 New on the site - I've made a bigass fort for multiplayer battles Share this post Link to post Share on other sites
Placebo 29 Posted January 16, 2002 Looking great, throw in a few burnt out vehicles for cover, timer script and you've got yourself the makings of a kickass Assault mission BTW please keep screenshots posted on here to less than 100kb Share this post Link to post Share on other sites
christophercles 0 Posted January 17, 2002 Do i hear alamo? Share this post Link to post Share on other sites
GFX707 0 Posted January 18, 2002 so does anyone have any kinda idea of what other things they would like to see me make for OFP....? Im kinda running out of inspiration here Share this post Link to post Share on other sites