CAPAIRMAN 0 Posted January 17, 2005 I was wondering if it would be possible to make an AC-130 by taking a C-130 model and making it work like a helicopter so it could mount a doorgun. It wouldn't be fun to fly, but it would allow some really nice close air support. Share this post Link to post Share on other sites
bonko the sane 2 Posted January 17, 2005 theres quite a good script for this at http://www.ofpec.com/ and it can be added to any plane\heli Share this post Link to post Share on other sites
CAPAIRMAN 0 Posted January 17, 2005 I tried that spooky script but it only works with helicopters, not planes Share this post Link to post Share on other sites
-=BT=- Matty R 0 Posted January 17, 2005 have you not seen that AC-130 already.. its cool and works good.. ill get a link asap Migebuff's AC-130 Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted January 17, 2005 http://ofp.gamezone.cz/index.php?showthis=7233 edit; hehe, beat you to it Matty Share this post Link to post Share on other sites
nephilim 0 Posted January 17, 2005 teh curretn ac130 is not that good... u cant use any missiles witht that thing on teh map... nice pic btw frostbite Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted January 17, 2005 teh curretn ac130 is not that good...u cant use any missiles witht that thing on teh map... nice pic btw frostbite hmm. Didn't know that. But to reply to the starter of this thread; NO! It would suck! The AI would indeed use it as a chopper and hover over a target to engage it. Can you even imagine; A C130 hovering over your head? Â A very bad solution. If there will be a solution to this, than it has to be found in scripts combined with the plane-class. @nephilim; Thanks. It isen't mine, but I love it so much I decided to use it too. Share this post Link to post Share on other sites
nephilim 0 Posted January 17, 2005 well u coudl try to give the chopper a bump with setvelocity we us similar script for our ds to speed it up so it can fly ove 600 kmh without crashing into ground wortha try Share this post Link to post Share on other sites
CAPAIRMAN 0 Posted January 17, 2005 I have seen the current AC-130. I know that they exist. I am not trying to debate if it would be good or not. I just wanted to know if it is possible to change the C-130's class to a helicopter. I just need a simple yes or no answer Share this post Link to post Share on other sites
Sole 0 Posted January 17, 2005 That'd bring up another problem aswell, helo class can only have 2 rotors, unlike airplane class. But that could be scripted though. Share this post Link to post Share on other sites
CAPAIRMAN 0 Posted January 17, 2005 teh curretn ac130 is not that good...u cant use any missiles witht that thing on teh map... nice pic btw frostbite hmm. Didn't know that. But to reply to the starter of this thread; NO! It would suck! The AI would indeed use it as a chopper and hover over a target to engage it. Can you even imagine; A C130 hovering over your head? Â A very bad solution. If there will be a solution to this, than it has to be found in scripts combined with the plane-class. @nephilim; Thanks. It isen't mine, but I love it so much I decided to use it too. I'll build it anyway. Don't insult my work until its finished Share this post Link to post Share on other sites
sanctuary 19 Posted January 17, 2005 If you take a look to the Wanzer Pack, you can notice that one of those Wanzer is behaving like an helicopter , but has a script that add an action able to make it to make it to fly like a plane. Maybe if you made you C-130 in the helicopter class, you should add a script like this (maybe not in action , but activated permanently) Thinking again about it, this script would really be great for Sole Osprey Share this post Link to post Share on other sites
philcommando 0 Posted January 18, 2005 yes its is possible, and many ways to do it. 1. give the model a heli config with the correct heli memory points. But beware that the nose of the chopper 130 will point downwards when it moves. 2. use a delete vehicle script for a flying 130. make 2 units of 130 - one a plane, the other a chopper with a pos switch in the memory so that when u want it to hover, click to activate a script that will delete the flying 130 and respawn a chopper130, with the correct driver and gunner movein codes....and vice versa when u want it to fly back again. Share this post Link to post Share on other sites