cell7 0 Posted January 17, 2005 Is there an addon of a fire extinguisher or a fire truck that can put out fires on partly damaged viehicals? I guess you can use a smoke script or a flame thrower script and partly repair the target instead of damaging it. Share this post Link to post Share on other sites
Silent N Deadly 0 Posted January 17, 2005 I don't think that's been done yet. Share this post Link to post Share on other sites
cell7 0 Posted January 17, 2005 Do you think it can be done as I have suggested? I'll try it out. Share this post Link to post Share on other sites
Silent N Deadly 0 Posted January 17, 2005 Yeah, it should work. Just needs some script work. Share this post Link to post Share on other sites
gandalf the white 0 Posted January 17, 2005 partly repair the target instead of damaging it. the target is the thing that creates the smoke? when dammaged more and more? If you're planning on repairing an airplane by engulfing it with water... Share this post Link to post Share on other sites
nephilim 0 Posted January 17, 2005 it cant be done i think ive seen some fire extingisher doen by a mod but this was mounted on plane or so (months ago) dunno wot happend to it tho Share this post Link to post Share on other sites
cell7 0 Posted January 17, 2005 it cant be donei think ive seen some fire extingisher doen by a mod but this was mounted on plane or so (months ago) dunno wot happend to it tho I've started work on it. Let you know how it goes. Share this post Link to post Share on other sites
Bobcatt666 0 Posted January 17, 2005 should prove intersing seeing in FlashFX mod I'm often sent back to the airbase with crispy tail feathers. Often wondering if I could put out the fire, before the aircraft exploded. Let them cook too long they explode don't think any other mod allows that, CLSA just smokes, even after you land and shut her down. To bad vehicles are allready toast before they brew up. Could have used an addonlike this for the Dogmatic BMX bike addon, it catch fire when you wreak it and explode killing you and anyong within 50 meters in the old CLSA, before I muttered to Bobby and Maa about it and they fixed the exploding car class bug. Not tried it in FlashFX to see if I can get the bike to catch fire, the AI just go over the bars head first the last couple of times I played with it 80 mph on a bicycle.. Share this post Link to post Share on other sites
cell7 0 Posted January 17, 2005 should prove intersing seeing in FlashFX mod I'm often sent back to the airbase with crispy tail feathers.  Often wondering if I could put out the fire, before the aircraft exploded.  Let them cook too long they explode don't think any other mod allows that, CLSA just smokes, even after you land and shut her down.  To bad vehicles are allready toast before they brew up.  Could have used an addonlike this for the Dogmatic BMX bike addon, it catch fire when you wreak it and explode killing you and anyong within 50 meters in the old CLSA, before I muttered to Bobby and Maa about it and they fixed the exploding car class bug.   Not tried it in FlashFX to see if I can get the bike to catch fire, the AI just go over the bars head first  the last couple of times I played with it 80 mph on a bicycle.. I suspect model-makers choose their scrips according to practicality,function and good old fation fun before relieasing them to the puplic. Putting out a fire would give race mods a second chance to repair their cars and get back in the race. It would give addons like JMG's Firetruck a use..... I would leave it up to their discretion. Share this post Link to post Share on other sites
KaseKasimir 0 Posted January 17, 2005 There is allready a MOD working on something like that. With all kinds of fire engines, fire fighters, ... Share this post Link to post Share on other sites
KaseKasimir 0 Posted January 17, 2005 The FFW MOD worked till now in a small dark room unnoticed of the public. Our Subject is the german fire brigade and other german rescue organisations. We have many vehicles with heavy scripting as well as choppers boats fire fighters medics and many special features. But it will take much time to the first release. Share this post Link to post Share on other sites
hellfish6 7 Posted January 17, 2005 Do you have a link or contact info for them? Share this post Link to post Share on other sites
KaseKasimir 0 Posted January 17, 2005 If you understand german you can try out this thread of the MMP-Forum the thread. You can also find some screenshots there, but only Screens and Statements posted by me or Helifreak are official FFW MOD information there are also some other addon makers posting screens but these are NOT from FFW. So watch only for posts by KaseKasimir and Helifreak. For your Information the most of the vehicles are based on MMP addons. Share this post Link to post Share on other sites
philcommando 0 Posted January 18, 2005 Just some notes if any newbie wanna make a simple extinguisher. 1.The model can be base as a weapon with bullets shut off. 2. Add in a pos switch so that u can enable user action command in config. 3. In the user action command, set the condition "alive this" 4. The statement =' this inflame false" 5. radius = 7m What it does is that when u go near a fire, which is started by the inflame true command, will 'switch' the flame off. No scripting needed. ( might need to experiment with the 'this' to get it to react to the fire addon) However if u want some eye candy, u can actually either use the weapon gun class settings to get smoke simulating carbon dioxide comming out of the nozzle of your gun, or a drop command script to show water particles. Many ways, this is just a simple way. All the best Share this post Link to post Share on other sites
Guest Posted January 18, 2005 As far as I remember VBS1 also has a training mode for emergency response teams (like fire rescue teams). Wouldn't it be great if we could have a fire department mod? I think OFP is a good basis: we have fire, burning buildings, vehicles and men. Share this post Link to post Share on other sites
j n 0 Posted February 6, 2005 I don#t how acctual this thread is, but I'll just reply... The FFW-Mod about which KaseKasmir spoke doesn't exist anymore, they also didn't give any reasons why they don't work anymore. But don't worry: Just as reaction that they stopped their work, the Katastrophenschutz in OFP-mod opened. Here are some screenshots: mfg jan Share this post Link to post Share on other sites
Major Gripe 0 Posted February 6, 2005 OMFG!!!! Those look amazing, i hope the creators are planning to release those beauties!! Share this post Link to post Share on other sites