.granQ. 0 Posted September 1, 2004 First thanks to dkm for their suspension script that gave me this idea. First you just keep on driving.. and then you see the pretty Angelina on the sidewalk, how to impress a girl that has everything a girl can ever ask for.. Of course, a wheelie can get you any girl quicker then you can say "sfp is the greatest and i need to check their homepage" ;) Addon maker and wanna know how the magic work. Okey, start with following dkm's tutorial. Do exactly as it says but 3 parts. In landcontact, only make the front contact to the selection (sus_f). In config you probaly wanna increase the angle some. angle0= 0; angle1= -0.523597; That should make around 30 degress. Instead of the eventhandler that checks the engine. Make a user action so you can choose when you want to trigger it. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class UserActions { class Wheelie { displayName="Wheelie"; position="pos driver"; radius=5.500000; condition="player == driver this && this animationPhase ""suspension"" < 0.5;"; statement="[this,player] exec ""\your_addon\script\coolbike.sqs"";"; }; }; Of course changes the path to your addon And this is how the coolbike.sqs looks like. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_bike = _this select 0 _bike animate ["suspension", 1] ~4 _this select 0 animate ["suspension", 0] This addon isn't out yet (will come with sfp4.0 but guess there may be others that want this). And since i am never first with anything I am sorry if i bring out old news. I don't keep track with the commuinty so much. ohh and for the homepage, please visit us at http://swepack.game-host.org/ Share this post Link to post Share on other sites
Tomislav 0 Posted September 1, 2004 what bike is it on the pic Share this post Link to post Share on other sites
One 0 Posted September 1, 2004 so what can you initialize the script just by gunning the gas? or via actionmenu? or does it change how the vehicle sits on the ground from the get-go? sorry for talking in circles, but what i'm trying to ask is can you wheelie on the fly? Share this post Link to post Share on other sites
.granQ. 0 Posted September 1, 2004 yes it is one action menu. Right now you can do a wheelie when standing still and when going topspeed. We probaly gonna make so you need atleast some speed, like 10 km/h. Since if you stand still, do a wheelie and then gas there is a chance that ofp bug you and overdo it and and bike is upside down. And you shouldn't do it in uphill, same here, easy to "fall off". Share this post Link to post Share on other sites
.granQ. 0 Posted September 1, 2004 what bike is it on the pic husqvarna 258, used by swedish army. Share this post Link to post Share on other sites
offtime 0 Posted September 1, 2004 what bike is it on the pic husqvarna 258, used by swedish army. husqvarna realy nice piece of wheels. Share this post Link to post Share on other sites
iNeo 0 Posted September 2, 2004 oops I missed this. Looks cool Does it go up smoothly or is it like you're on two wheels, press the option in action menu and you warp up on the rear wheel? How do you get down again? Break? Cut the gas? Too bad the graphics are kinda poor so you can't tell much what the bike looks like. Share this post Link to post Share on other sites
iNeo 0 Posted September 4, 2004 Bump... would be interesting to know Share this post Link to post Share on other sites
hellfish6 7 Posted September 4, 2004 Please don't bump topics. Share this post Link to post Share on other sites
iNeo 0 Posted September 4, 2004 Why not? It ended up a few pages back and I'd like to have an answer Share this post Link to post Share on other sites
.granQ. 0 Posted September 4, 2004 it is a animation so it goes smooth, right now it works with 4 sec delay, but would be easy to make it go down if you get lower speed. Share this post Link to post Share on other sites
iNeo 0 Posted September 4, 2004 it is a animation so it goes smooth, right now it works with 4 sec delay, but would be easy to make it go down if you get lower speed. Cool, and yeah it'd be best if you could make it go down by decreasing gas. Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted September 28, 2004 Yeah, I remember the Husqvarna getting good reviews as a scout bike in Soldier of Fortune, Gung-Ho, or American Survival Guide magazines back in the '80's. Share this post Link to post Share on other sites
the_shadow 0 Posted September 28, 2004 well, it seams sweden is changing the old Husquarna 258 for KTM 250´s (or some other KTM bike) Share this post Link to post Share on other sites
Bobcatt666 0 Posted December 19, 2004 Any further development on this scripting so far, considering using it on some two wheeled projects. Also point this out to the DKM guys for consideration.. Share this post Link to post Share on other sites
.granQ. 0 Posted January 21, 2005 Any further development on this scripting so far, considering using it on some two wheeled projects. Also point this out to the DKM guys for consideration.. well it works and is "done" so what should that be? Share this post Link to post Share on other sites
***friendlyfire*** 1 Posted January 21, 2005 have you tried a donkey kick,so you can slow down really fast at a cliff or dead end, Share this post Link to post Share on other sites
Bobcatt666 0 Posted January 22, 2005 Well was working on a race bike addon with DS, I've continued the project and overhauled the models, at least and implimented this script to the bikes, its linked to the engine RPMs now so wheelies are controlable. Just AI like to haul ass with theses bikes now and often ride the back tire till the back flip the bike and kill themselves. AI also now can race the bikes trying to fix the bikes so they run on the racing tracks used on OFP more. and use new animations created for them. Share this post Link to post Share on other sites