[aps]gnat 28 Posted August 10, 2004 BUZZARD @ Aug. 10 2004,13:44)]..... this is an absolutely mayhem free addon, right?  I mean, after all, it's JUST a cargo carrier. Sure Scrub ..... but it BRINGS the MAYHEM !!!! Mmmmhhhahhahahahahaa ...... *cough* *splutter* ... arh .. hmmmm .. sorry The "project"? .... with out saying too much ... picture a large 25km map ..... mostly water .... containing ~12 smallish islands, less than half with airstrips .... and we have the makings of a "Water World CTI" ® .... So ... now you see where a LCAC comes in Share this post Link to post Share on other sites
Scrub 0 Posted August 10, 2004 Quote[/b] ][APS]Gnat Posted on Aug. 10 2004,08:01-------------------------------------------------------------------------------- Sure Scrub ..... but it BRINGS the MAYHEM !!!! Â Mmmmhhhahhahahahahaa ...... *cough* *splutter* ... arh .. hmmmm .. sorry LOL. My thoughts exactly... including the maniacal laughter/ coughing/ sputtering. That was supposed to read: "Carriers don't kill people, the many TANKS CARRIED by the carrier kill people) @ [ZG]Buzzard: Â I don't believe we'll be arming the beast yet... but that's really up to Romolus and Asmodeus. Â I said I'll support any modelling for this testbed, but would not want to put anything on anybody (beyond the basic function) Â And, I have not seen any images on the mountings of weapons ( I assume they are just pintle mounted in the forward corners behind the safety rails) Let's see where this goes.. p.s. Gnat have you recieved a PM?? Share this post Link to post Share on other sites
Scrub 0 Posted August 22, 2004 Hi all, Â As a project update, Asmodeus has the model for texturing. Â However, I haven't had a reply from Romolus in about 3 weeks. Â At the time he was going strong, and had made much progress on the LCAC. Â I hope all is well with him. Â For the project's sake, I've contacted Col. Klink to see if he would like to pick up the scripting if Romolus is unable. Â If anybody has info, or contact with Romolus, please let us know how he is doing. Â Thanks. Scrub Share this post Link to post Share on other sites
somebloke 0 Posted August 23, 2004 I think if you threaten him with breast implants he'll reply. Share this post Link to post Share on other sites
Scrub 0 Posted September 7, 2004 Keep forgetting to update the thread. Heard from Rom the other day. His life seems to be a bit hectic ATM, but is still on the job. He's come up against a few engine limitations and is looking at work-arounds. I'm busy working on functional ship models for the community, and Asmodeus has the LCAC model for texturing. So progress is ongoing! Share this post Link to post Share on other sites
somebloke 0 Posted September 12, 2004 Are there any plans for smaller version of the hovercraft, y'know like the ones used by the RM or Bond in die another day? Share this post Link to post Share on other sites
Scrub 0 Posted September 12, 2004 Well, I could model one up, but the LCAC seems to be quite a challenge to finish. If someone would like to take the model, I'd make it for them. Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted October 3, 2004 So, how's the LCAC doing? Share this post Link to post Share on other sites
Scrub 0 Posted October 3, 2004 Hi all, Just PM'ed the crew to see what's up. Hope to hear back soon. Will keep you posted if I hear something. Scrub Share this post Link to post Share on other sites
-=BT=- Matty R 0 Posted October 21, 2004 i sure hope they kept the project going? Share this post Link to post Share on other sites
Scrub 0 Posted October 22, 2004 Sorry Guys, No word back from Asmo or Rom. I'm buried at work. However, after Oyman confirmed for me that 3ds textures move to O2, I'm still plugging away at getting the beast skinned. There's always hope!! Again, Rom found several limitations that I'd like to say can be overcome with some heavy-duty creative thought. Share this post Link to post Share on other sites
Jahve 0 Posted October 28, 2004 Most seriously If you cant make it carry up to 4 tanks and drive on clear land aswell, then no. Share this post Link to post Share on other sites
Messiah 2 Posted October 28, 2004 Are there any plans for smaller version of the hovercraft, y'know like the ones used by the RM or Bond in die another day? The Griffon 2000 TDX(M) Share this post Link to post Share on other sites
Jahve 0 Posted October 28, 2004 The big 60-oh posts, eh mess? Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted November 9, 2004 Most seriouslyIf you cant make it carry up to 4 tanks and drive on clear land aswell, then no. Huh? Didn't get that... Vehicle loading scripts have been put to good work on helis and airplanes sofar... as for ships being able to go on water... hmmm... one could probably put them as amphibs... anyway I've been able to maneuver (slowly) on land with boats... Share this post Link to post Share on other sites
Scrub 0 Posted November 9, 2004 Romolus has proven the F1 raceboat config did an admirable job of 'allowing' the AI to go ashore quite well (~100M) , but they desire to travel in the water. Seemed perfect. Now if any of us get some time to WORK on it. Textures going on slowly. but they're happening. getting into using surfaces to replace some of the 3d solids and therefore reduce the polys and add details - like the cabin interiors. Share this post Link to post Share on other sites
[aps]gnat 28 Posted May 8, 2005 Scrub old chum ....... whats happening with the beast ? ....... I'd hate to see the work lost. If work has definitely come to a holt then maybe the community could pick up from there ..... I know I love to have a go. Cheers. Share this post Link to post Share on other sites
philcommando 0 Posted May 8, 2005 This pic was taken by the driver of a new full featured typical of my kind of ships USN Tarawa, who unloaded the cargo of tanks, m113s and driving off with this LCAC away from the ship. After waiting 2 years and fans demand, i decided to do it and will be completing it after 2 weeks. Stay tuned, will be releasing it in the next few days. Share this post Link to post Share on other sites
ExtracTioN 0 Posted May 8, 2005 philcommando you are the best m8 looking great Share this post Link to post Share on other sites
4 IN 1 0 Posted May 8, 2005 ok there is another name writen on my "which come first" list of the almighty OFP (the model and texture look "simple" to me, but its OK i guess) Share this post Link to post Share on other sites
Swordsmanb 0 Posted May 8, 2005 Hey, great work! Seems the US Navy is getting reinforcements... Sounds good. But I didn't really get it: Will you release both Tarawa and the LCAC? And if so, is the LCAC fully working (especially the movement on land)? If not, I got an idea: how about using the floating script Martin used on his Bell206 and defining the LCAC as a car? Then you could drive both on land and water... Well, just an idea. Don't blame me if I explained it wrong, I actually have no idea of scripting Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted May 8, 2005 Philcommando, you're the man!!! Share this post Link to post Share on other sites
ExtracTioN 0 Posted May 8, 2005 ok there is another name writen on my "which come first" list of the almighty OFP(the model and texture look "simple" to me, but its OK i guess) You crazy In my opinion they look great and they are pure unedited pictures and still look great to me Also they LCAC will be if I am not wrong be able to carry vehicles And the Tarawa will be able to land and walk on it  Also you say the model and textures look simple please show me some of your work Share this post Link to post Share on other sites
philcommando 0 Posted May 8, 2005 Dont blame me if the textures arent that great, unless someone can get about 300 usuable pics of the tarawa, no angle shots, only the top, front and sides - clear qualities types. Tarawa and LCAC released together, its all navy stuff. You can carry cargo on the ship, both human and vehicles and once reach your destination, you can drive away any vehicle from ship or you can leave it empty if u want. All vehicles and humans can drive and move around onboard ship. 2 levels of bridge deck, 1 main deck for choppers/harriers and one big long cargo deck - all with no problems on LOD. LCAC can move both on land and water, unlike M113 where on land they can move fast but on water, sluggishly. This LCAC moves on both land and water fast or slow as u wish. Slated for release before end of next week - now undergoing beta tests and minor touchups. Can someone tell me whats the VBS LCAC like? I havent a copy. Share this post Link to post Share on other sites