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rambozo

New p90 up for download

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the perfect stealth weapon, great work!

as suggestion, personally i would tweak the recoil value of full auto as its barely noticeable.

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do u plan to release a non suppresed version?

to use it as PDW for crew per exemple.

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Yeah that would have been great.. had you only gotten the optics right..

reddot.jpg

Its a reddot sight.. No zoom.

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This is what I based the sights on. I origionally tried for a red night site, but they would not glow. This is why they are green. For some reason Green seems to act as the shiny in ofp. And the zoom is added simply for consistancy with ofp. There is no zoom when using iron sights, but in ofp there is.  I know its not 100% accurate, but I guess compromises have to be made.

Ah someone pointed out the 4moa thing in another forum. I figured that my initial guess of 3moa was pretty close. Which it isnt far off. I check the linked resources and couldn't verify the test range. If accuracy is 7.9" @ 50 yards then that would equal about 15 moa. Since I couldn't verify the range or conditions of the test, the 7.9" grouping tells me little. So in my doubt, I stuck with my initial guess, which I think is pretty close.

Anyway, Thats the reasoning, but Im not at all opposed to making changes. The dispersion is an easy fix anyway.

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may be you could make the TAC version with different sights like EOTech or aimpoint?

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I have actually looked through the reddot sights of a P90. There are several sight models, and reddot is the type on your model. Thats the price of CS-importing (not accusing you, but that looks like what it is).

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CS-importing? Are you suggesting that I imported this model from another game?

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5...)(not accusing you, but that looks like what it is).

He didn't said that wink_o.gif

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Quote[/b] ]I Thats the price of CS-importing (not accusing you, but that looks like what it is).

why on earth would you even contemplate mentioning that?

Since i cant think of any reason for you to think it is a ripped off CS model, i can only conclude you are mentioning this to damage rambozo's image.

Try as hard as you can, you will never find proof of this model beeing ripped from CS, for the simple reason it was made from scratch by rambozo.

Stating unsupported inuendo's like that doesnt make us look bad jahve (simply because we KNOW this gun is no rip-off), but it might damage your own rep.

Flamewars have started over similar unthoughtful comments in the past, think about that please.

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I think that everyone that have played the Mr. Rambozo's P-90 know that it isn't a poor rip. Other affirmation are only poor flamming temptation. Don't let this topic fall so low wink_o.gif

PS: What about a non suppresed version? I love the suppressed version but i can't let all my crew and radioman carry a suppresed weaps wink_o.gif

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Im not at all opposed to a unsupressed model. I actually modeled it without the supressor first. Dunno what I would wanna do for animation though. Anyway That would be a lil while before I get to that. I have other things on my plate for now.

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Unless you think I should use the side arm animation, youll be shooting yourself in the hand. Either way it will look funny. Thats why I made it suppressed, so there is something to hold onto.

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If you agree i know a animation enthusiast that can try to resolve this little "bug". Do you want it?

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If you agree i know a animation enthusiast that can try to resolve this little "bug". Do you want it?

Absolutely. That would be fantastic.

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Ok, i've askedhim what he think about all that and he said that he can resolve the animation problem, BUT:

- an animation is linked to a unit not a weapon;

- a unit with a specific animation will handle all weapon with this specific animation.

So, to do this, u have to:

Create a specific class of soldier, only dedicated to use this weapon, at least on one of her slot.

Dissalow her to pick other weapon on field since he will handle his new, say "AK74", like a P90.

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