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stoppelhopser

new audio converter

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hi,

i wrote a new audio converter. this is a replacement for my wssutilizer, which was a front end to make use of the wwscod and wwsdec dos utilities more handy. now i implemented the conversion algorithms directly into the program, which makes use more easy and safe.

you can get it on my site in the modding section.

currently i´m working on an extended version, which will have more features including prelistening of sounds and wav to ogg conversion as well as auto trimming sounds by removing leading and trailing zeros.

it´s all done apart from ogg conversion, so release might be soon.

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sounds great,, Im using goldweave at moment for wav to ogg but id rather use a tool thats souly designated for flashpoint. Do you think Flashpoint2 will use ogg files again or will this tool be be flashpoint 1 only? biggrin_o.gif

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i guess they will also use ogg in flashpoint2, because this is a free to use codec. but you should consider that wss is the most performant file format for ofp, except music and environments.

ogg files need to be decompressed by the game engine, thus lowering performance. but to keep long audiofiles small, it is the format of choice for music.

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looks cool

I never knew there was a .wss tool around

why is it better to use wss for sounds, but not for environmental sounds?

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As I don't think this is an addon, rather a utility for mission makers, I'm moving it to the mission editing and scripting forum.

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@Hellfish6:

i use it mainly for addon-sound creation, so i thought the modding section would suit it more.. but you´re the boss smile_o.gif

@redface: music and environment sounds are usually large soundfiles, so a conversion to ogg saves alot of disk space.

on the other hand, ofp must decode these sounds first, you cannot play them directly. this reduces performance.

wss allows the fastest access to the sounddata for ofp, thus all small auiofiles are best to be wss.

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yes.. wav file format is more complex, requyring a couple of function calls to reach the data. wss skips that crap and holds mainly the format description and data.

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with this tool i can replace the preset voices in the game with new ones....it will take at least thirteen people to do that though...

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Gosh, I missed this post.

I actually never used WSS format for mission editing, only OGG. I supose that WSS is more suitable for addons.

Now, I have to find a way to make a sound replacement addon for my selfe, at list I am the owner of every sound in the pbo.

Thanks for sharing stoppelhopser.

Regards.

@CERO.

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