Jump to content
Sign in to follow this  
wizzywig

Dialog Map system addon

Recommended Posts

Hi after being told its not possible to have a map in a dialog, i have worked by but off for over 18h stright and created one now i would like a mission creator to use this addon i call it a addon as its dialog script is over 3mb and there is hundreads of pics well 101 pics per map i only have the desert island compleat sofar but with time will get it all compleat please contact me if you would like to help me out in getting this done faster i need a pic of each square at full zoom out and your ofp rez set to 1600x1200 if any one else can mach that rez please let me know.

Any way some pics

mapdialog1.jpg

mapdialog2.jpg

Wizzywig

Share this post


Link to post
Share on other sites

Sorry but I don't really understand what is this for. I might be stupid but can you provide more information about it. Does it tell your location on the grid while playing or what? Thanks

-EDIT-

I think I get it. Is it like a navigation thingy with waypoints and such?

Share this post


Link to post
Share on other sites

its the same as a map you select a square it then opens a zoomed square you then can select were you would like the marker placed it sends the grid coords to a script called select.sqs that then transfers the grid ref to (x,y,z) coords so that it can be used by setpos.

it could be used to send a unit it a selected location or you could use it as a artilary screen selection the posiblitys are endless

Share this post


Link to post
Share on other sites

Hi all,

well eventhough i cant offer my help on this project, i wanted to say great idea you had there Wizzy!!!

Have a good time,

Day biggrin_o.gif

Share this post


Link to post
Share on other sites

Sorry, cant help ..... but nice idea! biggrin_o.gif

Shame that it has to be so big an addon ..... and I guess you will need custom pics for EVERY map ! Wow

Share this post


Link to post
Share on other sites

Hmm, sounds like a part of the new Cruise Missile system you are making Wizzywig?

I see where you are going with this, just a little bit curious why it's not easier to use the map screen? Is this one able to do more than map clicks? Is it easier for scripting?

Either way, sounds like an interesting feature. I too wish I could help, but my video resolution isn't up to par.

Share this post


Link to post
Share on other sites
Gnat @ June 15 2004,07:43)]and I guess you will need custom pics for EVERY map ! Wow

Who wants to do Tonal? biggrin_o.gif

Good idea, but its gonna take many many hours to do. Good luck

Share this post


Link to post
Share on other sites

Guys - to clear the confusion here:

Wyzzywig made this dialogue map system to avoid using

a hint message like:

"now press M to change to map and click coordinates"

As there's no way to force a map screen which is clickable too

by any scripting method. The only way is a dialogue, like

Wyzzywig did here.

~S~ CD

Share this post


Link to post
Share on other sites

hi all ok to realy clear things up it was an idear for the tomahawk system **BUT** its not accrate enuth to use with our tomahawk addon due to it only selecting map refence (IE55,IE56,and so on) its perfect for say mfcti or somthing like that im willing to have this as a open sorce project but not untill i get all 7 maps im planning captured and installed also in replay to SpongeBob maps are only suported that have a 10x10x100 grid refrence so any maps that are 20x20x100 will not be suported as it took me 18h non stop to get it this far any way im off now to get nov captured ill post screen shots

Share this post


Link to post
Share on other sites

new look ish

now has 4 diffent actions that can be diffined

mapdialog3.jpg

Share this post


Link to post
Share on other sites

thanks but the way i have done it is way faster then that

Share this post


Link to post
Share on other sites

Hi all ok beta time its supporting nov, desert, everon

to use open the laptop select the buttons on right and use the middle buttons as top and bottom are

1st main map (TOP)  

2nd button moves chopper

3rd button creates a LGB

4th button its a cluster effect

5th button is a hint box

6th EXIT (bottom)

then select the map reference and it will start the correct script and give it the script the coord needed also i have done a bit of scripting in the button.sqs that are the sqs activated by the system so that is were you need to add your scripts when its finished dialogs are 2.5mb in size so you can imagine how much work has gone in to this any way i hope you enjoy the beta also can some one host this file and provide a mirror as i will be removing it in the morning due to server not liking mass file use

Beta link will be invalid in 8h or less so please provide a mirror

then click on wizzywig and its

#map.noe.rar

the addon is in the RaR

thanks

Wizzywig

P.S.also can you report fix's or other ways to use the output oF a location thanks

Share this post


Link to post
Share on other sites

ok link is dead now but i know that lots have got it so please provide a link and is you have not got it please send me a pm with your msn.

any one that has it can you provide me with a link to it

Share this post


Link to post
Share on other sites

Good stuff! I was thinking of an addon along these lines for handheld gps system long ago,I got sidetracked

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×