GRUSupergerbil 0 Posted June 14, 2004 I found a Nogovan Flag Pack over at opf.info are these the ones you meant?(Insert pictures here) Sorry to dig up this old post, but I made those flags. I updated the pack (using Photoshop this time) If you'd like, I could give it to those who want it. I could post the link. Feel free to mess with them and do whatever you want. The images are now in 256x128 and are JPGs with highest quality. The images stretch on the flags, something which I cannot fix, but it is miniscule, not very noticeable. It has Nogova in old times, Nogova as a soviet Republic, Nogovian Peoples Socialist Republic, and Nogova today. Military districts, etc. So, If you want, I'll give you the new one. Has quite a few flags too. Some for Everon, Karjala, the future Maldevich, etc. Anyhow, this looks like an amazing project. Good luck. Share this post Link to post Share on other sites
ralphwiggum 6 Posted June 14, 2004 for Vic's house, instead of redoing the texture to add the plaque how about leaving it as is, but make a small sign model to place in front of house? like this link Share this post Link to post Share on other sites
Ironsight 1 Posted June 15, 2004 some tunnel? Where would you like to see this "Tunnel" That's what I was thinking besides a tunnel is pretty hard to make. Quote[/b] ]If you'd like, I could give it to those who want it. I could post the link. Feel free to mess with them and do whatever you want. The images are now in 256x128 and are JPGs with highest quality. The images stretch on the flags, something which I cannot fix, but it is miniscule, not very noticeable. Your help is welcome but I don't know if I am going to use them since the flag is pretty much decided. But thanks for the help. And thank you all for the support and suggestions. I am making huge progress on it and hope to release it within a month or two. I will come with some pictures later this day Share this post Link to post Share on other sites
somebloke 0 Posted June 15, 2004 I wouldn't mind seeing a few more farms on nogovo. Y'know sort of out the way on hill sides sort of thing. Share this post Link to post Share on other sites
xenom 0 Posted June 15, 2004 some tunnel? Where would you like to see this "Tunnel" That's what I was thinking besides a tunnel is pretty hard to make. lol ok and some cascade? it's too complicated? Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted June 15, 2004 and some  cascade? it's too complicated? Cascade? You mean a waterfall? Hmm, first and last time I saw one was in that magnificent video from AEF... Share this post Link to post Share on other sites
Ironsight 1 Posted June 15, 2004 I wouldn't mind seeing a few more farms on nogovo. Y'know sort of out the way on hill sides sort of thing. No more farms but there will be larger farms  Quote[/b] ]lol ok and some  cascade? it's too complicated? Think it's a bit too complicated, besides where did you tought to make one. Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted June 15, 2004 Well, the northern nogovan shore has some nice steep cliffs that could have some waterfalls... here are some nice locations! A small waterfall: Located here: [mg]http://img30.imageshack.us/img30/6261/WFSmallMap.jpg[/img]>100kb A waterfall "heart": Located here: A normal waterfall (glaciar-fed?) Located here: How about it? Ironsight, you know the AEF-video and it's waterfall? It's really nice!! Share this post Link to post Share on other sites
Ironsight 1 Posted June 15, 2004 BUZZARD @ June 15 2004,15:51)]Well, the northern nogovan shore has some nice steep cliffs that could have some waterfalls... here are some nice locations!A small waterfall: http://img30.imageshack.us/img30/9946/Waterfallsmall.jpg Located here: http://img30.imageshack.us/img30/6261/WFSmallMap.jpg A waterfall "heart": http://img27.imageshack.us/img27/4201/Waterfallheart.jpg Located here: http://img27.imageshack.us/img27/5313/WFHeartMap.jpg A normal waterfall (glaciar-fed?) http://img27.imageshack.us/img27/5800/Waterfall.jpg Located here: http://img27.imageshack.us/img27/6486/WFMap.jpg How about it? Ironsight, you know the AEF-video and it's waterfall? It's really nice!! I have seen the AEF waterfall and I really liked it, but I am not a scripting genius and I don't know if the AEF is still alive. So don't expect it in the first version, maybe later Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted June 15, 2004 I've last drawn them out with the Trains in OFP thread, but the team has changed since the release of the video I guess; nevertheless it's individual members are mostly still out there, maybe you could contact them for help? Share this post Link to post Share on other sites
Nathanz 0 Posted June 15, 2004 Maybe ask politely, and some of scripting guys from ofpec might help ? Oh and runway lights ? Share this post Link to post Share on other sites
Ironsight 1 Posted June 15, 2004 And here are some pictures of the gas stations and parkings near the highway What do you guys think? Share this post Link to post Share on other sites
SpeedyDonkey 0 Posted June 15, 2004 Looks very nice. Share this post Link to post Share on other sites
Nathanz 0 Posted June 15, 2004 I like the bigger gas stations One question though, can ai use the roads without crashing into anything ? Share this post Link to post Share on other sites
Ironsight 1 Posted June 15, 2004 Oh and runway lights ? I will use the runway lights from the 3WX third party object pack Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted June 15, 2004 Nice! As for runway lights, that should be easy; I remember phaeden's island still of the time of CWC which had runways with integrated landing lights... not that they were of much use, but nice to look at... surely stronger lights have come out, so I guess integrating practical lights could be done... (and yeah, I also hate to land on an airfield at night without lights, lol). Share this post Link to post Share on other sites
Ironsight 1 Posted June 15, 2004 One question though, Â can ai use the roads without crashing into anything ? Not yet but I will try to reduce it with AI paths. Or else I will have to wait till Delta and me will start on the scripts for the Texas teaser island Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted June 15, 2004 Hmm, about the gas stations, I wonder if you could substitute the concrete-square-slabs texture with something looking like a proper large gas station parkinglot/drivethru ground texture? Share this post Link to post Share on other sites
ag_smith 0 Posted June 15, 2004 There're some good looking car park textures in USMC Gaia's island. How about getting some of these? Share this post Link to post Share on other sites
bmgarcangel 0 Posted June 15, 2004 A poem by David Morgan on the Falklands war.I suppose very similar to the Nogova conflict.There were no heroes here Amongst the men who tramped through Rutted, quaking moor, Or crawled, cat-silent, Over skittering scree To prove the way. No heroes fought the blazing fires Which sucked the very blood from Ship and man alike. Or braved knife cold Without a thought To save a life. No heroes they, but ones who loved Sweet life and children's laugh, And dreamt of home When war allowed. They were but men. Unfortunatly its probably too big for a plaque but i thought i'd share it with you all.. Back on topic...heres a perfect place(IMHO)for the main monument.Its not too far from Victors home town. http://img13.imageshack.us/img13/6787/sight.jpg And are you going to put anything on this little island... http://img8.imageshack.us/img8/8036/map10.jpg Maybe a military compound.. THis area should remain the same. A little log cabin and a dock for who ever owns the land to ride out there via boat and then spend the weekend there. Share this post Link to post Share on other sites
Ironsight 1 Posted June 15, 2004 There're some good looking car park textures in USMC Gaia's island. How about getting some of these? Â I know, they are pretty nice textures but they need to fit in the landscape Share this post Link to post Share on other sites
Johann "onn" Bitsoenn 0 Posted June 15, 2004 Hey, forgive me for all I say but belive me, I want the best for this project! The thing is I belive you don't know highways well, and all the time there, I se you're making T or X crossections on the highway there. Even for the fuel station. Highway is a road for fast cars, meaning - the curves must be wide, so that fast cars won't fall of the curve by too high speed. And when you drive into the highway, you should do it as fast as it is possible. It is easier to drive in with a low angle drive-in, than with a 90° T-drive-in.... To explain you how it should be, I've modified your latest screen to explain what are the "wide curves". Compare both poctiures. The way you did it, the car would have to wait for a long time to join the highway, because he would have to do it slowly (90° angle at very short distance). On the picture below, the angle is low, so it is far easier to drive in the highway. And that is how real highway look..... For the X crossings, I understand you are not able to make all bridges and so, but at least make it X with ")" shaped shortcuts between X's arms, that would make it easier to join the highway... that would work better, and look nicer (especially with solid blockades around)... As for other things in your project, so long it is great :] The picture promised: Share this post Link to post Share on other sites
ag_smith 0 Posted June 15, 2004 Hey Ironsight, now you can replace your cement barriers with the most recent version from F3wx_o1, version 1.1. Lookie here. Share this post Link to post Share on other sites
Johann "onn" Bitsoenn 0 Posted June 15, 2004 Okay, back to my previous post, here are two pictures to show the general idea from the bird's sight of view :] The first picture is a fuel station, the second is the highway crossing with normal road. I know there are lots of roads and AI probably will ride anyway they want, but... a) there is a hope AI will be smart and use the shortest way, and the easy curve will prevent it from falling off the road :] b) remember this is for people, not for computers to play :]]] Pics: If you want any other help about highway teories (e.g. traffic sings placement, especially those highway-typical) I would be happy to help :] Share this post Link to post Share on other sites
Johann "onn" Bitsoenn 0 Posted June 16, 2004 As I think and think, it may be even simpler than I tought to make a real (non-collision) highway entrance. You could rise a part of highway to make a bridge, like on that pic: http://img20.photobucket.com/albums/v60/Ironsight/Noe16.jpg and place a normal road under the bridge. That would really be a simplest solution and then it would be 100% realistic. You could then even intersect 2 highways... And it would be really easy! And AI wouldn't have problems with that :] I make explain whole idea, if the description above is not clear enough.. Share this post Link to post Share on other sites