Skul 0 Posted May 10, 2004 I've got three satchels created using the following: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">satchel1="pipebomb" camcreate getpos gl1 and <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">satchel2="pipebomb" camcreate getpos gl2 and <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">satchel3="pipebomb" camcreate getpos gl3 My questions is; how do I get them to explode? I've tried using the setdammage command, but that doesn't work. Any help? P.S. I've searched, but nothing really helped... [Gareth Gates must die] Share this post Link to post Share on other sites
@cero 0 Posted May 10, 2004 I don't think you can activate a camcreated sachel, but you can make a unit to put a sachel and activate it like this: Quote[/b] ]man1 fire ["put","pipebomb"] and to make him fire it man1 action ["TOUCHOFF"] @CERO. Share this post Link to post Share on other sites
sanctuary 19 Posted May 10, 2004 You can always use a trick to simulate the explosion of your camcreated satchel. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">BOOOM="LaserGuidedBomb" camcreate getpos satchel1 Share this post Link to post Share on other sites
Maj Chip Hazard 0 Posted May 11, 2004 Doesn't a camcreated "pipebomb" explode about 30 seconds after it is created? Happened to me. Share this post Link to post Share on other sites
kegetys 2 Posted May 11, 2004 Timebomb explodes after 20 seconds, as far as I know there's no way to detonate created pipebombs. FDFmod though includes a "FDFPipeBomb" class that is a shotShell type ammo with the same damage & sound that a satchel has which is used for the vehicle satchels (while airborne, it and other ammotypes can be detonated by creating a "FDFdetonator" over it for a while). Share this post Link to post Share on other sites
Skul 0 Posted May 11, 2004 So, if I camcreate a 'timebomb', it'll explode after 20 seconds? If so, that'll be fine. [Gareth Gates must die] Share this post Link to post Share on other sites
Junker 0 Posted May 12, 2004 i thought if you camcreate a pipebomb and then camdestroyed it, It would blow up. As for the time bomb its 30 seconds fuse Share this post Link to post Share on other sites