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Bas infantry sdk

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Quote[/b] ]is anyone willing to fix the problem where the shirts looked untucked/too long?

I think they are supposed to look like that. I've never seen a soldier tuck in his BDUs.

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Yeah that's correct. BDU's tops are always worn untucked. The only thing you tuck is your BDU trousers into your boots except in extremely hot conditions.

Chris G.

aka-Miles Teg<GD>

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Don't hate cuz you simpletons in the ARMY(Ain't Really Marines Yet) don't know how to use them tounge_o.gif

George

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I might be tempted to fiddle around with this myself at some point see what I can do with it.

It's cool to see this kind of support for an open addon community. Especially what with the occurence of recent events.

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Believe it or not, it was decided long before recent events to post a simple, editable version along with corresponding layered Photoshop files. We thought it would just be a nice thing to put out and see if it helps anyone. The model anyone could grab or map from a bis demo model, but to me it's the texture files with the actions that create the final textures for you that are the nice thing about this release. People still need to add all the model details, but those vary from addon to addon anyway so we thought we would leave them

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Hey people, I don't have photoshop.

Does that mean I can't use the sdk in modelling?

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Hey people, I don't have photoshop.

Does that mean I can't use the sdk in modelling?

No, you only need photshop in order to use the layered PSD's provided to make textures for the units.

Not having Photoshop will just mean that you'll have to work a little harder to create the textures.

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