Triglav 0 Posted December 15, 2004 1. Sorry, I'm sure this has been discussed somewhere but the thread is quite long: ----------------------- 2. Will there be new formations? So it looks like this: |||||||||| in comparism to the standard OFP line formation: | Â | Â | Â | Â | ----------------------- 3. ...and will there be soldiers that carry a flag? 1. Read it anyway...much explained there. 2. Yes. 3. Yes. Share this post Link to post Share on other sites
SengirVampireWW2EC 0 Posted December 15, 2004 great addons there, I cant wait to play with them !!! Quote[/b] ]Still haven't solved the problem of ammo for the soldiers. Currently one bullet is one "clip", so that we get the musket reload animation after each shot. But this limits ammo to 10 bullets per soldier (except for Spencer repeating rifle which has clips of 7 bullets). If we give soldiers one clip of 40 bullets with 15 sec reload time it works, but there are no reload anims, and that doesn't look nice then. you can fix your reloading problem easily with this eventhandler and script: Quote[/b] ]put this eventhandler to the soldiers config linethis AddEventHandler ["Fired",{_this Exec "\addon\fired.sqs"}] and it will run the script "fired.sqs" for everytime the soldier will fire his gun Quote[/b] ]; by SengirVampireWW2EC,works like charm ! _soldier = _this select 0 _soldier playmove "CombatReloadMagazine" exit maybe its not the most elegant problem solving out there, but i havent found any other. The script could also have some more features like it will use the "hasweapon" command co control if the player is still using a muscet which needs reloading after each shot. You can make your own, 15seconds anims later. Share this post Link to post Share on other sites
Guest Posted December 15, 2004 1. Read it anyway...much explained there.2. Yes. 3. Yes. Thanks for answering! I read the thread now. Especially the screenshots on page nine are fantastic. http://www.petrov-petrov.si/~triglav/Pix/CWBatS2.jpg The only thing that really needs improvement is the soldier's shooting animation. They shouldn't duck that much: http://www.ohlone.palo-alto.ca.us/William....ket.jpg Share this post Link to post Share on other sites
Triglav 0 Posted December 15, 2004 The only thing that really needs improvement is the soldier's shooting animation. They shouldn't duck that much... This is being worked on by Wilco as we speak  Share this post Link to post Share on other sites
MilitiaSniper 0 Posted December 15, 2004 Quote[/b] ]"Don't fire until you see thge white in their eyes!" lol wasnt that the revolutionary war?oh well I cant wait either, this is the mod I cant wait for the most Yea! But it sounded cool! Sincerely, MilitiaSniper Share this post Link to post Share on other sites
Victor_S. 0 Posted December 18, 2004 I can hardly wait Share this post Link to post Share on other sites
CAPAIRMAN 0 Posted December 18, 2004 Glad to hear you found someone to work on the shooting anims. Share this post Link to post Share on other sites
Guest Posted December 20, 2004 Is the "around christmas" release date still up to date or have you (the civil war crew) encountered problems? Share this post Link to post Share on other sites
Triglav 0 Posted December 20, 2004 Good question. Well...men (infantry of various sorts, cavalry, artillerymen, officers), weapons (muskets, rifles, pistols), cannons, objects (fences, ammo wagons, etc) are pretty releasable at this moment. All this is done. Since we have announced the release however several people here have suggested extra things, such as custom anims, blood textures, some extra scripted stuff... So now we're in a panic to also try to fit as many of these into the mod in this short time ahead of us. We'll make some decisions now...whether to take a bit more time to also add these in, or, release things now, and add the rest in the next release. I think that we've kept you waiting long enough and shouldn't do that any longer. However some extra goodies in the mod are always nice... Share this post Link to post Share on other sites
CanadianTerror 0 Posted December 20, 2004 BLOOD! and good blood...not 2 minute blood. Share this post Link to post Share on other sites
MilitiaSniper 0 Posted December 20, 2004 This mod is the only reason I'm keeping OFP on my computer. If they can't release it in the next few days. I'm uninstalling the OFP game and all addons. I'm just tired. Addons are coming out. But nothing seems to be exciting me anymore with OFP. With me dumping OFP it will free up alot of space on my computer. Sincerely, MilitiaSniper Share this post Link to post Share on other sites
mr burns 132 Posted December 21, 2004 This mod is the only reason I'm keeping OFP on my computer.If they can't release it in the next few days. I'm uninstalling the OFP game and all addons. I'm just tired. Addons are coming out. But nothing seems to be exciting me anymore with OFP. With me dumping OFP it will free up alot of space on my computer. Sincerely, MilitiaSniper    save the registry keys + game folder on a dvd if you must free up some space.. but don´t delete everything, because sometime you´ll regret it  Share this post Link to post Share on other sites
Guest Posted December 21, 2004 If the mod has new shooting animations by Wilco I'd release it christmas. If not and Wilco needs more time I'd give him more time. This shooting animation adds a lot to the atmosphere IMO. Will the Gettysburg island be included? Share this post Link to post Share on other sites
bigus_dikus 0 Posted December 21, 2004 Good question.Well...men (infantry of various sorts, cavalry, artillerymen, officers), weapons (muskets, rifles, pistols), cannons, objects (fences, ammo wagons, etc) are pretty releasable at this moment. All this is done. Since we have announced the release however several people here have suggested extra things, such as custom anims, blood textures, some extra scripted stuff... So now we're in a panic to also try to fit as many of these into the mod in this short time ahead of us. We'll make some decisions now...whether to take a bit more time to also add these in, or, release things now, and add the rest in the next release. I think that we've kept you waiting long enough and shouldn't do that any longer. However some extra goodies in the mod are always nice... hmmm been a couple days since i've deen in here and i've read some of the stuff people are saying. here's my christmas list santa................ 1) release the mod without the extra goodies for now.. let the majority of players give you feedback. ummm thats it. bigus Share this post Link to post Share on other sites
Victor_S. 0 Posted December 21, 2004 Yes, I say release it now. You can always release later versions. Share this post Link to post Share on other sites
pickett 0 Posted December 21, 2004 Will the Gettysburg island be included? Definitely, yes. Although i keep finding possible improvements, i'm also curious about the feedback. Share this post Link to post Share on other sites
Guest Posted December 21, 2004 Will the Gettysburg island be included? Definitely, yes. Although i keep finding possible improvements, i'm also curious about the feedback. Good news! The screens I saw in this thread were rather old but looked fantastic! Share this post Link to post Share on other sites
PainDealer 0 Posted December 21, 2004 hmmm been a couple days since i've deen in here and i've read some of the stuff people are saying. here's my christmas list santa................ 1) release the mod without the extra goodies for now.. let the majority of players give you feedback. ummm thats it. bigus no no let's not be too hasty we can't play it without a 30 mission campaign Share this post Link to post Share on other sites
joshnolan225 0 Posted December 22, 2004 How bout some VMI cadets from/for the battle of New Market? oh this is gonna be great, i have been making scenarios on the missions editor for weeks now in atnicipation of this amazing mod. thank you for finishing the mod i couldnt do myself. i think that once people see what can be done with OFP, then interest will rise for mods of this era, oh boy please make this available for christmas. Share this post Link to post Share on other sites
Triglav 0 Posted December 22, 2004 How bout some VMI cadets from/for the battle of New Market? All extra and specific units will be interesting subsequent releases. So we have something to do in the months to come. Zouaves, early-war units, regional militias, specialist units, guerilla units, indians, historic generals, civillians, etc...all offer a very colourful assortment of uniforms and dress styles. In the end US CIVIL WAR MOD will turn into a 1860's fashion show Share this post Link to post Share on other sites
CAPAIRMAN 0 Posted December 22, 2004 Are you still planning to release by Christmas? Share this post Link to post Share on other sites
joshnolan225 0 Posted December 23, 2004 ow bout some more pics of the added stuff oooooo im so excited i could wet myself all i want for christmas is to skewer me a yank, and i really do hope you one day make a VMI cadet Share this post Link to post Share on other sites
Victor_S. 0 Posted December 23, 2004 does guerilla units mean sharpshooters??? Share this post Link to post Share on other sites
Triglav 0 Posted December 23, 2004 does guerilla units mean sharpshooters??? That or various raiders, such as the bushwackers and jayhawkers, as seen in the movie Ride With The Devil. Share this post Link to post Share on other sites
Guest Posted December 23, 2004 does guerilla units mean sharpshooters??? That or various raiders, such as the bushwackers and jayhawkers, as seen in the movie Ride With The Devil. Sounds good. I wonder how one can compare the word sharpshooter to today's standards though. On the ACW homepage (well done btw!!) it says the accuracy of the sharpshooter's rifle is very high. Could you compare the accuracy to a modern weapon? Are there already screenshots of the new shooting animation? Share this post Link to post Share on other sites