KTM_Calle 0 Posted November 22, 2003 Operation White Nights Rb 56 (Robot 56) BILL! (Work in progress) Edit: THis is a anti-tank two-man portable rocket launcher, wich fires a missile that explodes OVER the target and sends its load right down its roof, where the armour is very thin. Resembles the MILAN AT launcher for example And the real thing Share this post Link to post Share on other sites
Supah 0 Posted November 22, 2003 Is it some autominous AT system? Share this post Link to post Share on other sites
granQ 293 Posted November 22, 2003 some quick facts about it. Range 2000 meters, it "navigate" with a thin wire and needs a gunner, like a tow launcher you can say but with one nice feature. It hits from above. Share this post Link to post Share on other sites
KTM_Calle 0 Posted November 22, 2003 Robot? Â Swedish translation of Missile Share this post Link to post Share on other sites
Grizzlie 0 Posted November 22, 2003 Will it be only static? Or divided into parts for transport and connected together for fight? Share this post Link to post Share on other sites
KTM_Calle 0 Posted November 22, 2003 Will it be only static?Or divided into parts for transport and connected together for fight? We are thinking about it, for example FDF's portable weapons have a few bug issues with thier ammo, if anyone can solve those problems, we would be happy to make it portable (With Fdf's allowance ofcourse, if we should use thier script) Share this post Link to post Share on other sites
granQ 293 Posted November 23, 2003 ohh has it? what bug is that. works perfect for me. Share this post Link to post Share on other sites
Smartti 1 Posted November 23, 2003 ohh has it?what bug is that. works perfect for me. Yes, it works just fine if user knows what she/he is doing. Except... Like stated in FDFMOD 1.0 readme: - Before disassembling/deploying it may take few seconds for the deployment script to activate - The 'gun' part of the weapon takes 1 heavy weapon slot from inventory, so does the tripod part - Each magazine/missile takes 1 ammo slot from inventory, so drop your unnecessary possessions in order to carry max amount of ammo - Only the player who carries the 'Gun' part of the weapon is able to carry the magazines for that weapon - Due to OFP's ammo handling, deployable weapons cannot be moved while there is ammo in the clip.  Clip or be has to be EMPTY until the system can be moved again. Btw. OWN or SFP working on RBS-15?  Btw2. Does OWN crew use IRC? Share this post Link to post Share on other sites
KTM_Calle 0 Posted November 23, 2003 @ Nov. 23 2003,19:03)]Like stated in FDFMOD 1.0 readme:- Before disassembling/deploying it may take few seconds for the deployment script to activate - The 'gun' part of the weapon takes 1 heavy weapon slot from inventory, so does the tripod part - Each magazine/missile takes 1 ammo slot from inventory, so drop your unnecessary possessions in order to carry max amount of ammo - Only the player who carries the 'Gun' part of the weapon is able to carry the magazines for that weapon - Due to OFP's ammo handling, deployable weapons cannot be moved while there is ammo in the clip.  Clip or be has to be EMPTY until the system can be moved again. Btw. OWN or SFP working on RBS-15?  Btw2. Does OWN crew use IRC? I was talking about the bug which removed the ammo of the weapon if it was loaded, and you picked it up, or something similiar, remember we had a bit trouble in mp with this bug, but we sorted it out after a while  It might be hard to implent the rb15 missile launcher on a car class vehicle though, if you dont script it like some kind of scud missile   Or am i completely off? We dont use IRC very regularly, good idea btw... /Calle  Edit: Was dreaming/sleeping/anything, error changed Share this post Link to post Share on other sites
Smartti 1 Posted November 23, 2003 I myself is working on the Rbs-17 which is the Rbs-15 but two-man portable instead of truck-mounted, it might be hard to implent the missile launcher on a car class vehicle though, if you dont script it like some kind of scud missile   Or am i completely off? Hmm... two-man portable. We are not talking about same missile I guess. If I remember correctly: RBS-17 is (modified & improved?) Hellfire used atleast by Swedish Coastal Rangers. RBS-15 is huge bird with almost four meters of lenght and 800 kg of mass with 100+ km range. And in use at least by Finnish Coastal Defence (mounted on trucks) and Swedish Naval Units (Göteborg and Stockholm class missile boats). "Or am I completely off?" It's me who has to ask this now since I have minimal knowledge of RBS missiles You're talking truth about OFP class limitation. I guess.. erm hope that it could be avoided by some heavy scripting. Sort of SCUD way, since there aren't many targets for it in OFP. Share this post Link to post Share on other sites
KTM_Calle 0 Posted November 23, 2003 Here's a picture of the Rbs 17 (Hellfire), this is the one i am making alongside my other projects for OWN And here's the Rbs 15 PS: I said before the Rbs 15 and 17 is basically the same except the mounting, it is not, i have no idea what that came from Share this post Link to post Share on other sites