Jump to content
Sign in to follow this  
Espectro (DayZ)

OFP 1.40 patch ready!!

Recommended Posts

The patch is at the moment being uploaded to their FTP, CONNECT AND GRAB IT NOW!!!!!

Ip: downloads.codemasters.com

Folder: "upgrade"

Share this post


Link to post
Share on other sites

List of changes/adds:

Major fixes and changes in 1.40:

MP:

- Fixed: Helicopters and planes could crash mid-air. Helicopter remote prediction is now also more accurate.

- Fixed: Several issues with getting in and out if vehicles, including parachuting.

- New: heading is transmitted when assigning targets to gunner. This makes finding targets in MP much easier.

- New: Function estimatedTimeLeft. Using this function time left in the mission can be reported to game lobby or master browser. This function is now used in all official missions that use time limit.

- Fixed: Several respawning issues.

- New: Group respawn enabled also for non-leader units.

- New: external hosts.txt file with list of favourite hosts

- Fixed: Problems when someone with RedHammer connected to someone without it.

- Fixed: Messages "Injured", "Ammo low", "Fuel low" did not work

when player was not leader.

- New: Difficulty in multiplayer it kept separate from single player and default is Cadet.

MP - Dedicated server:

- Fixed: Dedicated server memory leak.

- Fixed: AI and triggers on dedicated server did not work reliably.

- Fixed: squad logos on dedicated server game.

- New: Dedicated server command #init (reload server config file)

- Improved: Mission voting improved, voting admin is also possible (#vote admin PlayerName).

MP - Mission editing:

- Fixed: Synchronization works in MP, including Radio activated triggers.

- New: publicVariable now works with scalar, bool, Object and Group types.

- Optimised: Different default values for MaxMsgSend and MinBandwidth on dedicated server.

- Fixed: Join scripting command is now fully supported.

- Added: functions createVehicle, createUnit, deleteVehicle to help with large dynamic missions.

AI:

- Fixed: Missile launcher is not prepared if there is no reason to prepare it.

- Fixed: AI taking magazines is improved.

- New: Difficulty option "Super AI". When this option is enabled, all AI units have maximal skill. Low skill soldier have less sensitive eyes and ears. This make game easier when playing against low skill enemy and makes difference between low and high skill more important.

- New: AI: safety check on near friendly troops to avoid friendly fire

when firing from riffles and machineguns.

- Fixed: Units could fire on targets seen by other units in the group.

- Fixed: Airplane machine gun and LGB target engaging improved.

- Fixed: LGB releasing and flight model improved.

General:

- Fixed: W-buffer support was broken.

- Fixed: Destroyed buildings did not collapse with HW T&L.

- Fixed: Several random crash opportunities.

- Fixed: Cadet mode setting was missing in save

- Fixed: Helicopter mouse turning was inconvenient, esp. for light choppers.

- Fixed: Mavericks were drawn on Su25 wings instead of Ch29-s, Hellfires were not visible on Apache.

- Fixed: Some units or destroyed objects may be left from previous mission.

Such units were displayed, but otherwise inactive ("ghosts).

- Fixed: When radio volume was turned off in sound control panel, messages were not transmitted al all.

- Fixed: Many other minor bugs.

Share this post


Link to post
Share on other sites

tounge.gif

Well, I was acually the fastest one to find the patch, ey??

I found it before it was uploaded, it was only like 100k when i found it.

But wanted to downloaded it myself before sharing with u guys tounge.gif (and girl)

Lol, it aint even on the official site yet wink.gif

Share this post


Link to post
Share on other sites

Awesome. Got it. Thx guys. (God I love cable modems).

It doesn't mention a fix for the "reverse throttle" option in SETUP for planes versus helicopters. Anyone know if that's fixed? Guess I'll just go check it. Cya!

Share this post


Link to post
Share on other sites

Yea, it said i had some errors in map lost squad or something.

But it said the patch was applied succesfully..

Share this post


Link to post
Share on other sites

ahh I got the stringtable one, i used my backup one and worked.. Cool..

forget those map things, just download em from some server smile.gif

Share this post


Link to post
Share on other sites

Thanks again BIS!

Especally for the SUPER HUMAN AI option. Now the game seems playable again! Now I can continue with Red Hammer.

Dont sure but the Mouse Lag seems to be gone?!!!

The Time left feature is also very good for improving MP.

Thanks Again BIS. Have a good Christmas Vacation, you serteainly have deserved it!!!

Share this post


Link to post
Share on other sites

s**t, tried to download but it said complete in 2,5 megs..

Tried again, this time stopped at 450 kb.

Can't dl from there...

Couldn't some kind soul put it on his/hers homepage for download ??

(Edited by multimedia at 8:57 pm on Dec. 20, 2001)

(Edited by multimedia at 8:58 pm on Dec. 20, 2001)

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×