RaNg3R 0 Posted August 18, 2003 Name says it all. Buildings plane suck. And its hard and annoying as hell to navigate through them. Share this post Link to post Share on other sites
Major Gripe 0 Posted August 18, 2003 The clipping issue and the invisible wall needs to be looked at but I think BIS will have got the point with the number of times we've bitched about it before!! Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted August 18, 2003 I think this needs some clarification. While navigating through them may be clunky, the buildings themselves are often beautifully decorated and modelled. Share this post Link to post Share on other sites
RED 0 Posted August 18, 2003 The clipping issue has been solved for the Xbox release. RED Share this post Link to post Share on other sites
Goeth 0 Posted August 18, 2003 This has been requested before. Does everybody need to make own thread. Share this post Link to post Share on other sites
deathguy 0 Posted August 18, 2003 The clipping issue has been solved for the Xbox release. RED nobody care about the stupid Xbox!!!! Share this post Link to post Share on other sites
Tamme 0 Posted August 18, 2003 The clipping issue has been solved for the Xbox release. RED nobody care about the stupid Xbox!!!! Â If its fixed in the XBox version, then it will be in OFP2 alsso. Share this post Link to post Share on other sites
Montanaro 0 Posted August 19, 2003 I don't know what it's like in Resistence but I find it difficult to get my ai to go into a building and I find it frustrating putting ai into two story buildings like the hotel with the map editor and hoping I put them in the tiny hallway just perfect so they dont glitch out the wall. Share this post Link to post Share on other sites
Shashman 0 Posted August 19, 2003 Hope they fix the crumpled box effects Share this post Link to post Share on other sites