Usefff 0 Posted July 27 Hello. I am creating tank mod, I want to make it so that when turning on manual fire, I get control not only over the ability to fire from the gun, but also to rotate the gunner turret, since when switching to this mode, I can only shoot and change ammo. Is this solved by scripts or with the help of cfg, and how can I do this? Share this post Link to post Share on other sites
dalber24 165 Posted July 27 It is the configuration of the model, skeleton configuration and also the configuration of the modhttps://community.bistudio.com/wiki/Model_Config#cfgModelshttps://community.bistudio.com/wiki/Turret_Config_Referencehttps://community.bistudio.com/wiki/CfgVehicles_Config_Reference 1 Share this post Link to post Share on other sites
Usefff 0 Posted July 28 On 27.07.2024 at 20:59, dalber24 said: Это конфигурация модели, конфигурация скелета, а также конфигурация мода https://community.bistudio.com/wiki/Model_Config#cfgModels https://community.bistudio.com/wiki/Turret_Config_Reference https://community.bistudio.com/wiki/CfgVehicles_Config_Reference I have read some of the materials but have not found the answer before, could you please quote the parts that relate to my problem? Share this post Link to post Share on other sites