kegetys 2 Posted June 9, 2003 I updated my very old OFP Launcher to version 2.0. It now looks like this: * Update, version 2.1 available with a few bug fixes and a player list on the server window * Update, version 2.16 available. * Update, version 2.17 available. (With -nomap support) Main window: Mods window: Server editing window: Server list window: As seen from the screenshots, it supports easy mod launching, including automatic usage of selected mods when joning a multiplayer server. Download it from my addons site (others section). Share this post Link to post Share on other sites
ralphwiggum 6 Posted June 9, 2003 great job Kegetys! Share this post Link to post Share on other sites
AceSlayer 0 Posted June 9, 2003 Hi, for making a mod to be selected, what needs to be done? Do I just make a folder(say we are talking about BAS addons) name it 'bas' and set the mod directory name to 'bas' and move all the BAS addons in there? Share this post Link to post Share on other sites
hovmand 0 Posted June 9, 2003 Hi,for making a mod to be selected, what needs to be done? Do I just make a folder(say we are talking about BAS addons) name it 'bas' and set the mod directory name to 'bas' and move all the BAS addons in there? You´ll need to put them in an addons folder inside the BAS folder. Share this post Link to post Share on other sites
SFG 1 Posted June 10, 2003 Great job Keg, good work as usual. Share this post Link to post Share on other sites
AceSlayer 0 Posted June 10, 2003 okay, I am a idiot. I cannot get it to work. Share this post Link to post Share on other sites
FatWombat 0 Posted June 10, 2003 Great work Kegetys, been waiting for a launcher that supports mods in such a way. Downloading now AceSlayer, you need an addons directory with the bas addons under the bas directory. So its like this "OfpDir/BAS/AddOns/". Hope that helps. Share this post Link to post Share on other sites
Major Fubar 0 Posted June 10, 2003 OK, let me ask my dumbass question (not being very familiar with using mod/addon folders): If I group addons in individual folders, I can select as many as I want to turn on and off? Do I need to copy the base OFP addons into these folders too, or are they loaded from the standard addons folder by default? Share this post Link to post Share on other sites
SFG 1 Posted June 10, 2003 or are they loaded from the standard addons folder by default? Correct. Share this post Link to post Share on other sites
FatWombat 0 Posted June 10, 2003 If I group addons in individual folders, I can select as many as I want to turn on and off? Yes, if you mean what I think you mean. Share this post Link to post Share on other sites
theavonlady 2 Posted June 10, 2003 This is very nice. However, I would really like to see a launcher that allows mod folder profiles to be defined. That is, rather than having to check mod entries on and off every time you run the launcher, I would like to define mods as they are being defined here but have the ability to group them together in advance. For example, I have BAS, DKM, And Desert mod folders and I would like to pre-group them under a "Modern Desert" profile. If I could predefine this grouping, I could select it from a check list (or, better, a drop-down list) from the launcher's main screen. This way, you could predefine any combination of mod folders in advance and select a profile with just one click. Share this post Link to post Share on other sites
kegetys 2 Posted June 10, 2003 For example, I have BAS, DKM, And Desert mod folders and I would like to pre-group them under a "Modern Desert" profile. If I could predefine this grouping, I could select it from a check list (or, better, a drop-down list) from the launcher's main screen. Soo... just copy all those addons to one mod dir and add that to the launcher with "Modern Desert" name. Share this post Link to post Share on other sites
theavonlady 2 Posted June 10, 2003 For example, I have BAS, DKM, And Desert mod folders and I would like to pre-group them under a "Modern Desert" profile. If I could predefine this grouping, I could select it from a check list (or, better, a drop-down list) from the launcher's main screen. Soo... just copy all those addons to one mod dir and add that to the launcher with "Modern Desert" name. No, because I might have a 1985 Desert profile that does not use BAS and DKM but does combine other mod folders with the Desert mod folder and I don't want to duplicate addon files in multiple folders. Share this post Link to post Share on other sites
RED 0 Posted June 10, 2003 "We love you Kegetys, we do! We love you Kegetys, we do!..." Great work Keg. RED Share this post Link to post Share on other sites
kegetys 2 Posted June 10, 2003 and I don't want to duplicate addon files in multiple folders. Use symbolic links the... oh wait, Windows doesnt support those, what a crappy OS it is :P If you use NTFS, you can do hard links though with a little app such as this. Share this post Link to post Share on other sites
theavonlady 2 Posted June 10, 2003 and I don't want to duplicate addon files in multiple folders. Use symbolic links the... oh wait, Windows doesnt support those, what a crappy OS it is :P If you use NTFS, you can do hard links though with a little app such as this. Well, that's a nice technical solution that 1) doesn't work for non-NTFS Windows users and 2) might be a bit too technical for many a PC user. Share this post Link to post Share on other sites
Poet 0 Posted June 10, 2003 Great Stuff! Just what I asked for in an earlier thread! Though I agree with Avon, Mod Profiles would be really useful. I have all sorts of addons I want to switch on and off ( Hisky, DynamicRange, Battlefield Insane etc ) and all the campaigns and servers I play require different sets of addons. One last addition to make this the perfect launcher! Share this post Link to post Share on other sites
eisa01 0 Posted June 10, 2003 Thank you very much kege! Awesome i agree on mod profiles, it would be handy Found a little bug, if you ahve two servers with the same ip on different ports (e.g. ZEUS and ZEUS Addon) it shows the same info for both. So if you're updating it can you please fix this?? Share this post Link to post Share on other sites
kegetys 2 Posted June 10, 2003 Found a little bug, if you ahve two servers with the same ip on different ports (e.g. ZEUS and ZEUS Addon) it shows the same info for both. Fixed, there's now version 2.1 available on the site... It halso has a player list on the server list window, and a few other fixes. No mod "profiles" support, I couldnt figure out a decent way to do that... If its absolutely necessary to run single player with mod profiles, you can trick it by adding a new server with the mods you like, with an empty hostname and the port set to 0. When you "join" to that server using the mp server list your selected mods will be used but OFP wont even try to join anywhere since the host is blank. Share this post Link to post Share on other sites
theavonlady 2 Posted June 10, 2003 No mod "profiles" support, I couldnt figure out a decent way to do that... Share this post Link to post Share on other sites
Postduifje 0 Posted June 10, 2003 Great job ... as usual. We should make you some kind of OFP award. -Post Share this post Link to post Share on other sites
eisa01 0 Posted June 10, 2003 Thx for the fix! I love to be able to see whos online! Share this post Link to post Share on other sites
SFG 1 Posted June 11, 2003 Keg one other bug, Its displaying my lan ip, and not my internet one. Share this post Link to post Share on other sites
blackdog~ 0 Posted June 11, 2003 Keg one other bug, Its displaying my lan ip, and not my internet one. Yep... Share this post Link to post Share on other sites