WhoCares 0 Posted May 6, 2003 That's why I asked. So, Addonmakers would have to provide two versions, one AAE with MSI support and another version for installation on Linux servers...Wouldn't it be possible to have one solution supporting both platforms? Share this post Link to post Share on other sites
andersgrim 0 Posted May 12, 2003 probably, but as many people say they refuse to use installers, and say addonmakers should make one zipversion of the addon, the linux guys can prolly just use this zip... Share this post Link to post Share on other sites
-SZ-Vladimir 0 Posted May 13, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ 18 April 2003,14:33)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Matthijs @ April 18 2003,13:15)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jahve @ April 18 2003,12:21)</td></tr><tr><td id="QUOTE">The question remains: Where to get the MSI stuff?<span id='postcolor'> A basic version is shipped with Windows2000/XP. Unless BIS is going to release their own MSI creation app, ...<span id='postcolor'> We will release this utility once we incorporate some changes that are based on the feedback in this topic. This willl be hopefully within a few weeks.<span id='postcolor'> A release soon ? Vladimir Share this post Link to post Share on other sites
theavonlady 2 Posted May 15, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([sZ]Vladimir @ 13 May 2003,19:07)</td></tr><tr><td id="QUOTE">A release soon ?<span id='postcolor'> /bump BIS? Share this post Link to post Share on other sites
suchey 0 Posted May 16, 2003 Hello <echo> hello, hello, hello </echo> Share this post Link to post Share on other sites
crashdome 3 Posted May 20, 2003 I probably jumped in a bit too late, but from someone who does more work w/ missions and scripts versus add-ons: All I see is a small group of quality add-on makers getting bruised by this. It sounds odd, but I can imagine there will be a FLOOD of applicants this late in the game all trying to jump on the AAE bandwagon. In turn, AAE will become signature add-ons on many servers while some really good add-ons sit on the side waiting to be included. (If I understand everything correctly) I say the market has done well for good designers so far. Why potentially burn it out. I say focus on the next piece of software (i.e. OFP2) and design an extrodinary system then. Dont get me wrong,... I would have liked to see standards and "ease" but it's getting a bit late here. For example, focus on something similar to the MP mission cache folder and perhaps include add-ons in that area. That way new-comers can dl'd from the servers as they join up (although I can imagine the wait would be long). This would promote add-ons indirectly also. I join a server just to peek in and "hey!" look! two more add-ons I never would have guessed existed. OR "hey!" look an update to that tank I liked so much. This COULD be a storage nightmare for some people, but it would also encourage servers to keep add-ons to a lower amount/higher quality level. Ok.. I'm crossing Inter-topic Boundries here (probably illegally too! Â ) but ultimately I say "Look to the future! don't try and fix the past!" **This will come back to haunt CrashDome sometime.... he knows it*** Share this post Link to post Share on other sites
Jahve 0 Posted May 20, 2003 bout "descriptive": There was a description for all weapons un until 1.20 where we got the first new weapons, and since not even BIS could add descriptions for them, i doubt very much that its possible :\ Share this post Link to post Share on other sites
maruk 80 Posted May 27, 2003 Builder for Addon At Ease BETA is available for testing. How to use it: - place your addons, missions and mp missions to folders - write name of your addon to file name.txt - run msic.exe from the same directory - a msi file with your addon is created - run the msi file to install the addon with all missions and addons included IMPORTANT NOTICE: This is not final release of the tool and you can use it for testing purposes only! Share this post Link to post Share on other sites
maruk 80 Posted May 27, 2003 At Ease! Compliance Requirements - Proposal ========-========================= An Operation Flashpoint Add-on should respect following requirements to be At Ease! compliant (it's not final version of the requirements but we believe it's very close to it): I) It is a single MSI file created using the official AtEase tool. Name of the Addon should start with TAG. II) It includes at least one single player mission in the package. Name of any mission installed should start with TAG. III) All included addons should be created in compliance with the TAG system. IV) The included sample mission(s) should not require any other addons beside of the addons being installed as part of the At Ease package and official BIS content included in Operation Flashpoint version 1.91. V) If the addons itself requires other addons to work properly, it has to: i) include such addons in requiredAddons[] list ii) provide exact insructions where to get the addon in the readme file iii) the addons in question has to be "At Ease" compliant addons as well VI) all addons and missions should be compatible with Operation Flashpoint version 1.91 Share this post Link to post Share on other sites
-SZ-Vladimir 0 Posted May 27, 2003 Thanks for this utility ! Vladimir Share this post Link to post Share on other sites
Gummi 0 Posted May 27, 2003 I have been testing it and i love it Share this post Link to post Share on other sites
CoolCarlos2002 2 Posted May 27, 2003 I just want to ask Mod teams if they release a demo or the mod to make a Mod folder ie: Modname\Addons then its up to us to make the shortcut Share this post Link to post Share on other sites
Gummi 0 Posted May 27, 2003 Questions: Do you need to download the msi-info.bin file? And can u explane how the features work when installing? And how are you, BIS, going to make sure people follow the rules about AAE? like the tags and missions included, will we need to send them to you first for review and then you make a list of all AAE reviewed addons? Share this post Link to post Share on other sites
Guest Posted May 27, 2003 I just want to ask Mod teams if they release a demo or the mod to make a Mod folder ie: Modname\Addonsthen its up to us to make the shortcut  Are you talking about when they use AAE or any mod installation? Share this post Link to post Share on other sites
CoolCarlos2002 2 Posted May 27, 2003 I just want to ask Mod teams if they release a demo or the mod to make a Mod folder ie: Modname\Addonsthen its up to us to make the shortcut  Are you talking about when they use AAE or any mod installation? well both Share this post Link to post Share on other sites
silent_64 0 Posted May 27, 2003 Do you need to download the msi-info.bin file? Yeah I would like to know that to! Share this post Link to post Share on other sites
Guest Posted May 27, 2003 We got sooooooo many posts/PMs/Emails about shortcuts that we decided when the full version of our mod comes out that the installer would create a shortcut. Believe it or not there are a lot of people out there who don't know how to make a -mod shortcut for OFP (or any game for that matter). So in the interests of making it easier for people to play, I think a good mod should make it's own shortcut. Afterall, if you know how to make/edit a shortcut, you can just change it if you need to, but if you don't know how to, then you are stuffed. $0.02 has been credited to your account. Share this post Link to post Share on other sites
CoolCarlos2002 2 Posted May 27, 2003 We got sooooooo many posts/PMs/Emails about shortcuts that we decided when the full version of our mod comes out that the installer would create a shortcut. Believe it or not there are a lot of people out there who don't know how to make a -mod shortcut for OFP (or any game for that matter). So in the interests of making it easier for people to play, I think a good mod should make it's own shortcut. Afterall, if you know how to make/edit a shortcut, you can just change it if you need to, but if you don't know how to, then you are stuffed.$0.02 has been credited to your account. not everyone installs ofp in C:\Program Files\Codemasters\Operation Flashpoint my $0.01 Share this post Link to post Share on other sites
theavonlady 2 Posted May 27, 2003 not everyone installs ofp in C:\Program Files\Codemasters\Operation Flashpoint Any reasonable installer can extract OFP's install path from the Windows Registry. Key: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">HKEY_LOCAL_MACHINE\Software\Codemasters\Operation Flashpoint\MAIN Share this post Link to post Share on other sites
Major Fubar 0 Posted May 28, 2003 The mod that released the rapier missile addon couldn't get it right - my OFP is installed in C:\Games\Operation Flashpoint, and their damn extractor kept putting the addons in C:\Program Files\Codemasters\Operation Flashpoint Share this post Link to post Share on other sites
Guest Posted May 28, 2003 We got sooooooo many posts/PMs/Emails about shortcuts that we decided when the full version of our mod comes out that the installer would create a shortcut. Believe it or not there are a lot of people out there who don't know how to make a -mod shortcut for OFP (or any game for that matter). So in the interests of making it easier for people to play, I think a good mod should make it's own shortcut. Afterall, if you know how to make/edit a shortcut, you can just change it if you need to, but if you don't know how to, then you are stuffed.$0.02 has been credited to your account. not everyone installs ofp in C:\Program Files\Codemasters\Operation Flashpoint my $0.01 Â Errr yes, I know that sunshine. I'm talking about a future release, not any previous releases Share this post Link to post Share on other sites
suma 8 Posted May 28, 2003 Questions:Do you need to download the msi-info.bin file? What is this file and why would you download it? Quote[/b] ]And can u explane how the features work when installing? Addon is considered to contain one feature and can be therefore installed completely or not at all. Share this post Link to post Share on other sites
maruk 80 Posted May 28, 2003 And how are you, BIS, going to make sure people follow the rules about AAE? like the tags and missions included, will we need to send them to you first for review and then you make a list of all AAE reviewed addons? We can't make sure that people will do everything properly for every addon released using the installer (we will make the installer limited by the eula that says the conditions of use containing the rules but it doesn't block anyone from not doing it properly). This is a kind of open standard and we believe it's on behalf of the entire community. What we offer is to promote the best At Ease compliant addons at our official website to give more recognition to such high quality work and it's creators. We don't aim to try to change the way how are addons released and used in the modding community. Our main goal is to make the best addons much more accessible to general public. Also, the entire initiative is not only for Operation Flashopint but it is also a test how to do improve it for Operation Flashpoint 2. Share this post Link to post Share on other sites
maruk 80 Posted May 28, 2003 The mod that released the rapier missile addon couldn't get it right - my OFP is installed in C:\Games\Operation Flashpoint, and their damn extractor kept putting the addons in C:\Program Files\Codemasters\Operation Flashpoint  1) Why don't you have it in registery properly? If you would install the game and set the path to what you want, it will work straight ahead. 2) There's a screen where you can change the directory manually to anything you want in our "damn" installer. Share this post Link to post Share on other sites
Gummi 0 Posted May 28, 2003 Questions:Do you need to download the msi-info.bin file? What is this file and why would you download it? When i create the msi file the tool also creates a msi-info.bin file with it... just wondering if it does do anything ok thanks for the info Share this post Link to post Share on other sites