granitsky 0 Posted March 24, 2003 I would love to be able to fly a black hawk and have someone in the back be able to snipe things on the ground. Is there any mod that does this yet or would it be a possibility? Share this post Link to post Share on other sites
STS_SolidSnake 0 Posted March 24, 2003 would it be possible you change the browning .50 cal into a sniper rifle (say m24 sws) move it back to the cargo space of the chopper ? like gunner is sniper Share this post Link to post Share on other sites
PFC Mongoose 0 Posted March 24, 2003 I'd like to see something for helicoptors and boats where instead of being 'inCargo', and stting in a chair, where they can kneel in place. They're held in place, as if 'inCargo', but they can fire their weapons, use binoculars, etc. Cant even fathom how you'd go abut it, though. Share this post Link to post Share on other sites
peanuckle_00 0 Posted March 24, 2003 Hmmm. Well, it depends if the animations for how to sit and what freedom of movement is permitted during sitting are editable. BAS has shown that you can edit the sitting position as they've done with their littlebirds. I'm guessing that the animation only coincides with the vehicle but testing may prove otherwise. Not by me of course. Share this post Link to post Share on other sites
2stoned2kil- 0 Posted March 24, 2003 BAS had an mp5 on his littlebirds . If u could move op and down and left , right and change it to an sniper rifle this could be helpful . or simply an bipoded sniper rifle extracted to the helo like the miniguns :edit: ===> Woohoo !! my 200st post (sry if i spell it wrong) Share this post Link to post Share on other sites
Wonder 0 Posted March 24, 2003 The OFP community is doing its best pushing the game limitations! If Sniping out of helicopters will be made possible, then we're not far away from passengers firing their weapons thru the firing ports of an APC! Share this post Link to post Share on other sites
PFC Mongoose 0 Posted March 24, 2003 Hearing that reminds me of the Chimera from Warhammer 40K, Wonder. ....I wonder if a 40K OpFlash mod is possible, now... Hmmmm..... Share this post Link to post Share on other sites
vade_101 0 Posted March 24, 2003 If i remeber rightly the Chimera is pretty much a straight copy of a BMP... Share this post Link to post Share on other sites
Guest BratZ Posted March 24, 2003 Sniping from a chopper by using the turret position and define it as 50 cal and single shot etc, but who would sacrifice a turret mgun for a single shot,but the idea is possible I am working on planes and carriers and I have done some work with walking on moving vehicles and I will get back to it when work continues on my Helldiver and I start work on a Japanese Carrier But shooting from vehicle positions can already be done by,making the soldier stand (get out) and by setpos his position ,he would be able to shoot from where he is standing and could sit back down after too I know thats not the same as walking around vehicles and being able to shoot at anytime is what I will work further on Share this post Link to post Share on other sites
philcommando 0 Posted March 25, 2003 Based on experiments:- 1. If the chopper is moving, anyother object than those bolted in cargo will either obstruct the movement of flight or just simply fly off the chopper. 2. To have a sniper or rifleman shooting out of the chopper is possible once the chopper is stable in flight - not moving and becomes an aerial platform - and these conditions are met:- a. During modelling, the pos cargo in memory LOD is within the chopper, AND b. the pos cargo memory LOD is directly under an open space and not covered space. ( to achieve this, in geometry LOD remove the overhead cover of the chopper. Once ingame, the only view is LOD 0.00 whereby it looks covered ) 3. Ingame, when the chopper is landed, troops can get in/out within proximity of the chopper, but in flight, as the pos cargo memory works only within a proximity radius, once the disembark or eject control is selected, the cargo will appear on the spot u placed in memory LOD provided (a) and (b) conditions are met, and will be able to get in back to the craft. ( remember to unassign cargo otherwise the chopper will fly round and round searching for u). Share this post Link to post Share on other sites
PFC Mongoose 0 Posted March 25, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (vade_101 @ Mar. 24 2003,20:37)</td></tr><tr><td id="QUOTE">If i remeber rightly the Chimera is pretty much a straight copy of a BMP...<span id='postcolor'> Yeah, it is. Also, the Rhino is more than slightly similar to an M113. Back on topic: I wonder if you could set it up so that each seat in a BMP was a 'Gunner' seat, that fired an AK attached to the porthole with a limited arc. It'd suck for the machine gunners, but hey, it's an idea. Share this post Link to post Share on other sites
Jahve 0 Posted March 25, 2003 Someone make a small helo with a G3-sg1 on it like the bas deal Share this post Link to post Share on other sites
LaPoieto 0 Posted March 25, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (granitsky @ Mar. 24 2003,18:42)</td></tr><tr><td id="QUOTE">I would love to be able to fly a black hawk and have someone in the back be able to snipe things on the ground. Â Is there any mod that does this yet or would it be a possibility?<span id='postcolor'> Not just Blackhawks, they had helicopter snipers in vietnam too right? I dont know the kind of Helicopter maybe a Huey? Share this post Link to post Share on other sites
philcommando 0 Posted March 27, 2003 sniping from choppers is 'fun' in ofp. However in reality, a sniper would require a very stable platform in order to achieve a high probability accurate shot which a hovering aircraft is unable to provide as there is also the downwash and windfactor to take into consideration. Anyone that shoots from a chopper is at best aimming for a general lucky shot or to slow down the enemy. Shooting within an M113:- In OFP config, vehicles comes with only one default gunner, so its not possible to create more than one gunner. However, one possible workaround would be as i have posted earlier. it works for all classes. For those who might wanna try to create a commercial 747 ( using heli class so that it can hover mid-air for inertia and stability ) with interior for anti-hijacking drills.....just take note that within that confine space, while u can roam around, there are only 2 actions avaliable for soldiers....'get back into the seat' and cursor enemy identification for elimination. Share this post Link to post Share on other sites
Silent N Deadly 0 Posted March 27, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">1. If the chopper is moving, anyother object than those bolted in cargo will either obstruct the movement of flight or just simply fly off the chopper.<span id='postcolor'> What if you have a position like incargo while keeling down or in prone position? And being able to shoot like gunner! Ohhh, you could also get more cargo if you have more positons. Would that work? And you would also have more varity! Share this post Link to post Share on other sites
blackdog~ 0 Posted March 27, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Silent N Deadly @ Mar. 26 2003,20:04)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">1. If the chopper is moving, anyother object than those bolted in cargo will either obstruct the movement of flight or just simply fly off the chopper.<span id='postcolor'> What if you have a position like incargo while keeling down or in prone position? And being able to shoot like gunner! Ohhh, you could also get more cargo if you have more positons. Would that work? And you would also have more varity! Â <span id='postcolor'> 1.) No 2.) No Share this post Link to post Share on other sites