vladsz 1 Posted June 13, 2023 Hello everyone, I've been thinking about implementing some sort of AI radio chatter based on AI generated voices (for my future maps). I'm fairly new to ARMA scripting but so far I've found it pretty interesting. My plan is to convert some text to voice via any of the numerous voice AI generators available, and then to use it with the Conversations system/framework to give indications or to notify the player about some scripted events, for example. I prefer this alternative to recording my own voice since I'm not the most expressive human being 🙂 and my microphone is not the best. So far I've found an easy YouTube tutorial for creating a basic conversation between AIs, but only for natural voice (with no radio effect). My only issue is that I have no idea how to implement the radio chatter effect. I haven't yet found an AI voice generator which also applies specific effects to the generated voice. Does arma provide any tool for applying this effect or do I have to manually edit the natural voice, in Audacity for example? Also, is it mandatory to have an actor in order to "emit" a voice/radio chat? Share this post Link to post Share on other sites
froggyluv 2136 Posted June 16, 2023 However you decide to create the voices either manual or Elevenlabs or whatever -you can easily run the voices thru audio programs with Pass filters etc to give it a walkie talkie static kinda sound. Although i believe if you go the ElevenLabs studio way -you just give a demo sound of any person or sound file you want and it will do the rest 1 Share this post Link to post Share on other sites
major-stiffy 283 Posted June 16, 2023 Audacity has the ability to do what you want. I recall I watched a Youtube video of a guy using it and how to make it sound like from a radio. Share this post Link to post Share on other sites