Doggifast 2 Posted February 4, 2023 So i saw a cool function of the cargo platforms from Contact DLC, where if you place them close together the game will snap the second cargo platform to the first one making them stay perfectly next to each other, making them perfectly leveled next to each other. Question is, how do i replicate that? I'm working on a 'Modular Site' mod, where i need it for ease of use while laying out the facility in the 3den editor.This, basically Share this post Link to post Share on other sites
Doggifast 2 Posted February 4, 2023 Just now, Doggifast said: So i saw a cool function of the cargo platforms from Contact DLC, where if you place them close together the game will snap the second cargo platform to the first one making them stay perfectly next to each other, making them perfectly leveled next to each other. Question is, how do i replicate that? I'm working on a 'Modular Site' mod, where i need it for ease of use while laying out the facility in the 3den editor. The russian vehicle-deployable bridges from RHS also have that, by the way Share this post Link to post Share on other sites
Doggifast 2 Posted February 5, 2023 Found this in the platforms config. Gonna investigate the function. class EventHandlers { dragged3DEN="_this call bin_fnc_CargoPlatform_01_update;"; registeredToWorld3DEN="_this call bin_fnc_CargoPlatform_01_update;"; killed="_this spawn bin_fnc_CargoPlatform_01_destruction;"; }; }; Share this post Link to post Share on other sites
ampersand38 344 Posted April 17, 2023 In case you haven't seen this yet: https://steamcommunity.com/sharedfiles/filedetails/?id=2961167812 2 Share this post Link to post Share on other sites
Harzach 2517 Posted April 17, 2023 6 hours ago, ampersand38 said: this Wow, very cool! I'm going to play around with this later tonight. Share this post Link to post Share on other sites