QuiGon 10 Posted August 25, 2022 The SPOTREP about the current Game Update 2.10 lists this item as fixed: Quote Fixed: Helicopters 'hopping' when landing due to telling AI to disembark I have not encountered this issue ever before, even though I'm working on a helicopter intense mission over the past few weeks. Now since I have installed the 2.10 update yesterday, I suddenly do have this issue! Helicopters (even empty ones that are supposed to pick up AI units) suddenly come down too early and then hop up again and come down again a few meters away. This often causes the heliopters to crash into obstacles on their first drop down, which happens too early and not at the place where they are supposed to land. So my question is now, why does this issue appear for me, since I installed the update that was supposed to fix it, even though it never appeared to me before? What's gone wrong here? 1 Share this post Link to post Share on other sites
QuiGon 10 Posted August 25, 2022 I've made a short video showing the issue: This is with game version 2.10.149799. As you can see the 'helicopter hopping' issue has not been fixed, in fact, update 2.10 introduced the issue for me as I didn't had this issue before. Also as you can see, there are no troops disembarking, but troops are embarking the choppers if that matters. Share this post Link to post Share on other sites
QuiGon 10 Posted August 26, 2022 And another video, showing the issue for disembarking troops: Share this post Link to post Share on other sites
scottb613 285 Posted August 26, 2022 Hi Folks, Yeah - that doesn't look good. I know helicopters always had a flare issue but that looks different. I've worked with helicopter assault scripts a bunch. Here's my attempt to make them better. Nothing I can think of will address the hopping though. SCO Instant Air Assault Scripts Regards, Scott Share this post Link to post Share on other sites
QuiGon 10 Posted August 26, 2022 1 hour ago, scottb613 said: Hi Folks, Yeah - that doesn't look good. I know helicopters always had a flare issue but that looks different. I've worked with helicopter assault scripts a bunch. Here's my attempt to make them better. Nothing I can think of will address the hopping though. SCO Instant Air Assault Scripts Regards, Scott I would rather see this issue fixed than working around it with custom scripts. It worked totally fine untill 3 days ago, when I updated to 2.10. Only then the hopping started... Share this post Link to post Share on other sites
QuiGon 10 Posted August 29, 2022 Hmm, have I put this report in the correct place? I'm not really familiar with bug reporting for ArmA. Share this post Link to post Share on other sites
Harzach 2517 Posted August 31, 2022 On 8/29/2022 at 9:25 AM, QuiGon said: have I put this report in the correct place? https://feedback.bistudio.com/project/view/1/ Be sure to read the "how-to" guide linked at the top. 1 Share this post Link to post Share on other sites
joostsidy 685 Posted September 4, 2022 Unfortunately, I also noticed this. Hopping has started or increased clearly in missions that I've played dozens of times. Should be tested without mods, but I use very few so I am sure it is a vanilla problem. Share this post Link to post Share on other sites
Reticuli 14 Posted September 4, 2022 Yes, this is a new issue, but it also appears the AI helos in general are behaving different. Even before I noticed the bouncing thing I had noticed they seemed to be flying weirdly, like more jerky than even normal for the AI. Share this post Link to post Share on other sites