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Innocent Bystander

Any total conversions out for opf?

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well except for the armour. . .the nam pack (which could be considered a mod) is out. . .has been for awhile

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A link plz?

Im new to this game and all the links crazy.gif

and what is armour?..is it a TC?

What i mean with a TC is a whole new game WITH an exe like all thos TC:s for HL,Q3A etc etc.... any of those?

Would love to see a Gulf war mod....desert...mmmm biggrin.gif

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What is this??!!

Nothing? mad.gif

One of the best games ever and it just screams for mod community to make total conversion!!

Korea war

WW2

WW1

Gulf war

Vietnam war

Blackhawk down

This game is the perfect game for big scale war modifications!

*thinking of installing BF1942 again...*

mad.gif

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Not even when im trying to download a campaigne or a MP mission i can relax and just slap it in the folder and play... nooo i need to grab one pistol from the url,need a skin from that site,need a island from this site,need a vehicle from there,need a chopper from here.... etc etc etc etc etc..

HELLO!?? crazy.gif

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Thats life, nothing comes easy to you, but im gonna make an exeption for you smile.gif

Grab the SEB Nampack 2.0 here

If you do abit of searching here you should find some very good nam missions.

And here is one of many Total conversions out there.

And quit being a lazy whining BF1942 kiddie mad.giftounge.gifbiggrin.gif

Search, search and search.

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Any total conversions out for opf?

No.

There are about 2 dozen in the works, but it seems unlikely any will get (fully) completed in the near future.

Having said this (and sure that I'm going to get bitchslapped over my opinion again), there are lots of excellent addons and total conversion betas that you can work into some kickass missions or a campaign.

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There has been a total conversion of ofp where everything is a snow atmosphere. It's the snow campaign. It's basically the regular campaign, but like I said, you're in snow camo, there's snow on the ground, everything is set to a winter war. They aren't accurate snow uniforms for U.S. troops though. Not a single hood on any of them.

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*resists urge to bitchslap Oxpacker again*

Operation Gulf War Crisis is working hard to bring you a total conversion of OFP. We released a little wink.gif demo to show you some of the things we are doing. Rest assured the final version will be out this year, and will be awesome smile.gif We are planning it as a proper TC, not just a bunch of addons......

Operation Gulf War Crisis

Site is down currently 07/03/03 (thanks to bloody host....grrrrr), but will be up again ASAP.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hovmand @ Feb. 07 2003,02:18)</td></tr><tr><td id="QUOTE">Thats life, nothing comes easy to you, but im gonna make an exeption for you smile.gif

Grab the SEB Nampack 2.0 here

If you do abit of searching here you should find some very good nam missions.

And here is one of many Total conversions out there.

And quit being a lazy whining BF1942 kiddie  mad.gif  tounge.gif  biggrin.gif

Search, search and search.<span id='postcolor'>

Now we are talking...thx alot! smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Leone @ Feb. 07 2003,04:42)</td></tr><tr><td id="QUOTE">*resists urge to bitchslap Oxpacker again*

Operation Gulf War Crisis is working hard to bring you a total conversion of OFP. We released a little wink.gif demo to show you some of the things we are doing. Rest assured the final version will be out this year, and will be awesome smile.gif We are planning it as a proper TC, not just a bunch of addons......

Operation Gulf War Crisis

Site is down currently 07/03/03 (thanks to bloody host....grrrrr), but will be up again ASAP.<span id='postcolor'>

A 'total conversion' for ofp is not a good idea, before you even start counting the addons you would need to include a modified: Data3D, Data and Sound pbo, thats 150mb without counting islands, or campaigns (resistance campign is 63mb), not only that but theres the complicated install, and all this just to change the opening menu and where the units are in the editor, with an addon you dont need to do any of this, you just put them in say, 'Men (Desert)' or the equivalent for the other classes and use any missions from there, in this sense the nam pack is a total conversion, you can have missions where you dont need to use a single unit from the normal ofp, and its only a 48mb download, id like to see any 'proper' TC mod top that download size and better the content significantly, the only advantages i can see from a TC mod are that you get new snazzy menus and units in 'Men' instead of 'Men (Desert)', and the OPGWC 'little' demo was 310mb smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ Feb. 07 2003,21:31)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Leone @ Feb. 07 2003,04:42)</td></tr><tr><td id="QUOTE">*resists urge to bitchslap Oxpacker again*

Operation Gulf War Crisis is working hard to bring you a total conversion of OFP. We released a little wink.gif demo to show you some of the things we are doing. Rest assured the final version will be out this year, and will be awesome smile.gif We are planning it as a proper TC, not just a bunch of addons......

Operation Gulf War Crisis

Site is down currently 07/03/03 (thanks to bloody host....grrrrr), but will be up again ASAP.<span id='postcolor'>

A 'total conversion' for ofp is not a good idea, before you even start counting the addons you would need to include a modified: Data3D, Data and Sound pbo, thats 150mb without counting islands, or campaigns (resistance campign is 63mb), not only that but theres the complicated install, and all this just to change the opening menu and where the units are in the editor, with an addon you dont need to do any of this, you just put them in say, 'Men (Desert)' or the equivalent for the other classes and use any missions from there, in this sense the nam pack is a total conversion, you can have missions where you dont need to use a single unit from the normal ofp, and its only a 48mb download, id like to see any 'proper' TC mod top that download size and better the content significantly, the only advantages i can see from a TC mod are that you get new snazzy menus and units in 'Men' instead of 'Men (Desert)', and the OPGWC 'little' demo was 310mb smile.gif<span id='postcolor'>

size does not matter

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I'm making a mod based on a fictional conflict from 1985 between US and Russian forces on some islands known as Malden, Everon, Kolgujev with even a mysterious desert island thrown in as well!  tounge.gif

Then again.. You could always look at this mod

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">size does not matter<span id='postcolor'>

mad.gif Believe me, it does when you are on a 56k. I took somewhere in the reigon of 10 hours to download the OFPGWC demo confused.gif . Size does matter sad.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RAF_Maverick @ Feb. 07 2003,23:41)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">size does not matter<span id='postcolor'>

mad.gif Believe me, it does when you are on a 56k. I took somewhere in the reigon of 10 hours to download the OFPGWC demo confused.gif . Size does matter   sad.gif<span id='postcolor'>

Exactly, back in the days when I had no cable I had to wait for one hour (sometimes) to download something that was just 5 mb small.

Large files weren't a serious problem though, i'd just go to a friend and asked if he could download it and put it on cd for me. Simple as that. smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RAF_Maverick @ Feb. 07 2003,23:41)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">size does not matter<span id='postcolor'>

mad.gif Believe me, it does when you are on a 56k. I took somewhere in the reigon of 10 hours to download the OFPGWC demo confused.gif . Size does matter   sad.gif<span id='postcolor'>

Size does matter. It matters for the server and the bandwith and it also matter for the 56kers ..

But total converstions can still be possible. Just create a 2 new data and data3d pbos where you included every file you will need (and u delet that one u don't) so that it checks in original ofp. Even if it takes too much time you can get good results ..

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they are possible, but for little gain, and a complicated install, if the total conversions added something new to the engine then it would be justified but sticking your logo on the ofp menu screens doesnt justify the extra download or the complicated install

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@Eviscerator.....this thread was started by someone looking for a TC of OFP....obviously they think it is a good idea. And I know the Demo was large......that's why there was a wink after the word "little"...sheeesh.

If you are on a 56k modem get a download manager like DAP or GetRight that will allow you to resume the download if the connection fails. And start it downloading before you go to bed/go to work. That way most, if not all of it will be downloaded when you aren't around. Why does this have to be explained over and over? Sheeesh.

And I totally agree that large dloads that just add a pretty change to the front page are most likely a waste of time. But when you start tweaking/adding/altering the data and data3d pbo's, config.cpp/bin files etc etc......there are some VERY interesting results. And that's why the download for a true conversion of OFP would be large, because it would have to use versions of these files to get results that really qualify as a conversion.

The sebnam pack.....brilliant as it is, does not qualify as a conversion as it doesn't convert anything really. It's an excellent addon, that everyone should have, but it's not a conversion.

As for complicated installs.....go argue with the people that say they won't download a mod if it uses a self-installer crazy.gif

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Moving to the other Addons & Mods forum smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Leone @ Feb. 08 2003,07:21)</td></tr><tr><td id="QUOTE">is thread was started by someone looking for a TC of OFP....obviously they think it is a good idea. And I know the Demo was large......that's why there was a wink after the word "little"...sheeesh.

If you are on a 56k modem get a download manager like DAP or GetRight that will allow you to resume the download if the connection fails. And start it downloading before you go to bed/go to work. That way most, if not all of it will be downloaded when you aren't around. Why does this have to be explained over and over? Sheeesh.

And I totally agree that large dloads that just add a pretty change to the front page are most likely a waste of time. But when you start tweaking/adding/altering the data and data3d pbo's, config.cpp/bin files etc etc......there are some VERY interesting results. And that's why the download for a true conversion of OFP would be large, because it would have to use versions of these files to get results that really qualify as a conversion.

The sebnam pack.....brilliant as it is, does not qualify as a conversion as it doesn't convert anything really. It's an excellent addon, that everyone should have, but it's not a conversion.

As for complicated installs.....go argue with the people that say they won't download a mod if it uses a self-installer  crazy.gif<span id='postcolor'>

I have Getright, but still 300mb is a hell of a lot, you can have interesting changes in the cpp with an addon, if you dont like the way say, a building is made, make a replacement cpp for it and it saves a lot of download time, which until the whole world gets broadband is an important factor, what i meant by the nam pack was, the mission maker can make it like a total conversion, i would consider the nam pack along with the 1969 campaign as good as any other total conversion that will come out, the nam pack also converts the way battles are played, i dont think ofp suits TC's to be honest, i think its more tailored towards large addon packs that then allow mission makers to make any mission they want with using just one addon

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ Feb. 08 2003,18:52)</td></tr><tr><td id="QUOTE">I have Getright, but still 300mb is a hell of a lot, you can have interesting changes in the cpp with an addon, if you dont like the way say, a building is made, make a replacement cpp for it and it saves a lot of download time, which until the whole world gets broadband is an important factor, what i meant by the nam pack was, the mission maker can make it like a total conversion, i would consider the nam pack along with the 1969 campaign as good as any other total conversion that will come out, the nam pack also converts the way battles are played, i dont think ofp suits TC's to be honest, i think its more tailored towards large addon packs that then allow mission makers to make any mission they want with using just one addon<span id='postcolor'>

Actually I think OFP is becoming more and more suited to TC's as BIS make more and more things available. And you can only do so much with the cpp files for addons. It's when you start to alter the core .bin files/data.pbo etc that you can start to achieve effects that resemble a TC. Once you start looking at these things, you will realise that you can do an amazing amount of things to OFP.

And I will state again....sebnam pack is an addon. It goes into your addons folder, and does not convert a single things. A mod that requires it's own folder, and has different versions (ie: conversions) of core files is a conversion. Just because the gameplay is a little bit changed doesn't make it a mod. MFCTI is much closer to a mod than the Nam pack, but ultimately it's still an addon.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Leone @ Feb. 09 2003,07:15)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ Feb. 08 2003,18:52)</td></tr><tr><td id="QUOTE">I have Getright, but still 300mb is a hell of a lot, you can have interesting changes in the cpp with an addon, if you dont like the way say, a building is made, make a replacement cpp for it and it saves a lot of download time, which until the whole world gets broadband is an important factor, what i meant by the nam pack was, the mission maker can make it like a total conversion, i would consider the nam pack along with the 1969 campaign as good as any other total conversion that will come out, the nam pack also converts the way battles are played, i dont think ofp suits TC's to be honest, i think its more tailored towards large addon packs that then allow mission makers to make any mission they want with using just one addon<span id='postcolor'>

Actually I think OFP is becoming more and more suited to TC's as BIS make more and more things available. And you can only do so much with the cpp files for addons. It's when you start to alter the core .bin files/data.pbo etc that you can start to achieve effects that resemble a TC. Once you start looking at these things, you will realise that you can do an amazing amount of things to OFP.

And I will state again....sebnam pack is an addon. It goes into your addons folder, and does not convert a single things. A mod that requires it's own folder, and has different versions (ie: conversions) of core files is a conversion. Just because the gameplay is a little bit changed doesn't make it a mod. MFCTI is much closer to a mod than the Nam pack, but ultimately it's still an addon.<span id='postcolor'>

er, youre wrong MFTCI is a mission, and im not saying the nam pack is a total conversion, with a little work it could be made to be one, all that would need to be done to make it like other total conversions is give it a seperate mod folder, what im saying is that if it was wanted the nam pack could exchange absolutely all of the needed BIS models for a nam mission, you dont need to use any of their units/weapons/vehicles, i would call that converting the gameplay, no ofp "TC" will ever convert the engine which in all other games constitutes a TC, there is no SDK for ofp, so basically all youre doing is replacing some of the units and islands and maybe some of the attributes, which can be done with an addon for about half the download size and its much easier to use, so in my mind there will never be a total conversion for ofp, because you will have exactly the same engine so basically all we have coming are big addons masquerading as TC's. i suppose you could start calling them Slight Conversions, or Just A Little Bit Converted.

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