DSabre 2332 Posted March 25 This is a game engine limitation. There are no separate animation sources for different crew positions in airplanes. For tanks there are three (driver, commander, gunner). Remember that vanilla airplanes usually have tricycle gear and not tail dragger, have one crew, one gun, ... Everything beyond that is not always supported. You also can't mix: having a canopy on manual and automatic would cause weird situations. So that is the best there is. Always enter and leave the plane with a full crew and it will look ok (that is what I do). Share this post Link to post Share on other sites
DSabre 2332 Posted March 25 More Ju 87: Shadow LOD has been updated, finally rudder and elevator cast a shadow I-16 texture update 2 Share this post Link to post Share on other sites
ANZACSAS Steven 395 Posted March 26 that desert camo ju- 87 looks sweet AF.👌 2 Share this post Link to post Share on other sites
DSabre 2332 Posted March 28 keeping track for next update here's another one for the Ju 87. Also slightly better textures on those cannon pods He 111 normal map toned down a little, it looked too exaggerated G.55 good to go, more or less no sure about this one yet Finally the X-1 can lock on. I have activated fire and forget, 360° lock cone, laser, radar, visual, IR and whatever. finally something worked. Also no plane other than He 177 and Ar 234 will be able to tab lock on to anything in future. It was useful because of the view distance limits but also immersion breaking. 3 Share this post Link to post Share on other sites
Gunter Severloh 4054 Posted March 29 Nice work! Not making a request but since you have a desert variant of the Ju87, a winter variant would balance the color schemes. Share this post Link to post Share on other sites
DSabre 2332 Posted March 29 Everyone is welcome to use the texture templates (see link to dropbox at the top of this thread). That is, once I have finished work on it for now: The Ju 87 UV map will be changed ever so slightly in the next update. These weird bars in the middle of the wing, where it bends upwards, will now finally be mapped to the wing texture and not separate as they used to be. The texture template will be updated sometime in the near future 2 Share this post Link to post Share on other sites
DSabre 2332 Posted April 3 v 0.021 - added G.55 (without propeller cannon) - Ju 87 update (fixed shadow lod, flight model adjustments, 3d model and texture changes) - I-16 update, new variant, various textures - B-25 physX update, exterior texture update - P-40 canopy issue fixed, interior changes 3 Share this post Link to post Share on other sites
TheAbsoluteUnit 13 Posted September 3 Amazing stuff you've been working on Sab, just wanting to check in and see if everything is good 1 Share this post Link to post Share on other sites