Prejudice 0 Posted June 7, 2020 Hello, Every week my 10 friends and I play the Antistasi Scenario on a custom server of mine. We unfortuantly playing the wrong version but are too far along to start over. what im wanting to do is edit the Arsenal (Virtual Armory) and remove some specific weapons from it, Ive got the variable name of the crate but every time I run the code, nothing is happening, Ive searched High and Low and can't find a solution, even tried the examples off the wiki. [ caja, ["arifle_MXM_F"], true ] call BIS_fnc_removeVirtualItemCargo; I have 4 of those rifles in the Aresnal, I want them all gone. But Im running that above script and its not working. I know it's the correct variable name because I can move it around with that variable name. some help would be very appreciated 🙂 Share this post Link to post Share on other sites
accuracythruvolume 547 Posted June 13, 2020 It's not working because Antistasi missions use a custom "JeroenArsenal" set of scripts that overwrite the default VA behaviour. You might have better luck finding where the save game information is and tweak that file itself. Share this post Link to post Share on other sites
jakeplissken 81 Posted June 13, 2020 Try putting this in the description.ext to blacklist unwanted items. arsenalRestrictedItems[] = {"arifle_MXM_F","arifle_MX_F"}; Just create an array of unwanted items and it should blacklist them. If it is using the Arma 3 arsenal function. Share this post Link to post Share on other sites