TheRobberPanda 2 Posted March 24, 2020 I know this must be easy, but I've been looking on online and there's nothing I found that was useful. In my mission I want players to be able to open up a rugged portable cabinet, after that I want a message to pop up somewhere to tell them that the box was empty. How do I do this? I already have the system in place thanks to 3den enhanced, I just need the script to alter the state of the cabinet and to pop the message Share this post Link to post Share on other sites
Larrow 2822 Posted March 25, 2020 In the cabinets Init attribute... this addEventHandler[ "ContainerOpened", { _this spawn { waitUntil{ !isNull( uiNamespace getVariable "RscDisplayInventory" ) }; ( uiNamespace getVariable "RscDisplayInventory" ) closeDisplay 1; hint "You find nothing of interest"; }; }]; 5 1 Share this post Link to post Share on other sites