Brandon E 1 Posted September 4, 2019 Hello so im creating a mission with a song that triggers when I start the mission. So in my description.ext file i've got this class CfgMusic { tracks[] = {}; class MyIntro { // display name name = "intro"; // filename, volume, pitch sound[] = { "\music\sound1.ogg", db + 0, 1.0 }; }; class MyOutro { name = "outro"; sound[] = { "\music\sound2.ogg", db + 10, 1.0 }; }; }; Copy and pasted from Bohemia's website on how to import the music/make it play and in my init.sqf file i've got the following execVM "description.ext"; playMusic "MyIntro"; vehicle player switchCamera "EXTERNAL"; Now everything works, the mission loads up, it forces you to 3rd person and even starts playing the music however no matter who's code I use I always am getting presented with this error '...s\Sniper.Stratis\description.ext" class |#|CfgMusic {tracks[] = {}; class MyIntro ...' File C:\Users\Brandon\Documents\Arma 3\mpmissions\Sniper.Stratis\desc..., line 1 Error Missing ; This above error pops up in black box on the screen the moment the mission loads. It's missing a semi colon but I have no idea where and i keep adding one and nothing, works. Any Ideas? Share this post Link to post Share on other sites
POLPOX 779 Posted September 4, 2019 execVM "description.ext"; 🤔 Surely you don't need this. More like, NEVER do this. Just remove this line and everything's alright, I'm pretty sure. 1 1 Share this post Link to post Share on other sites
Brandon E 1 Posted September 4, 2019 1 minute ago, POLPOX said: execVM "description.ext"; 🤔 Surely you don't need this. More like, NEVER do this. Just remove this line and everything's alright, I'm pretty sure. I always did that because originally in Arma 2 I believe it never executed on its own; thanks though that did the trick 🙂 Share this post Link to post Share on other sites
killzone_kid 1333 Posted September 4, 2019 1 hour ago, Brandon E said: because originally in Arma 2 I believe it never executed on its own Never happened. description.ext was always a mission alternative to config.cpp. It is a config file not a script file. Share this post Link to post Share on other sites
Dedmen 2722 Posted September 4, 2019 1 hour ago, Brandon E said: I always did that because originally in Arma 2 I believe it never executed on its own; Its a config, it doesn't "execute" 1 Share this post Link to post Share on other sites