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Marcel1802

Limited arsenal | all saved loadouts can be loaded

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In the last update (SPOTREP #000900) the arsenal got fixed.

Quote

Fixed: Certain custom saved loadouts could not be loaded in Arsenal

 

The fix caused that if you use a limited arsenal you can load every loadout you saved, even if the loadout contains items which are not accessable in your limited arsenal.

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That's always been the case afaik.  Make a script that takes away the stuff a player shouldn't have when he closes the arsenal.  Some code that might be useful:

inGameUISetEventHandler ["Action", "
        if (_this # 4 == localize 'STR_A3_Arsenal') then {
            [] spawn {
                waitUntil {sleep 0.05; isNull (uiNamespace getVariable 'RSCDisplayArsenal')};
               //call cleanupcode here
            };
        };
        false
    "];

 

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An eventhandler script for removing all items which are not in the arsenal would be useful ,yes.

 

But I can tell you for sure that the loadouts which contain forbidden items were greyed out, and if you loaded them you got an empty loadout.

Before the update everything worked fine.

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The fix was supposed to allow all scope=1 items to be loaded (whereas it previously blocked them breaking lots of mods) I guess instead of re-allowing scope=1 stuff, they now simply allowed everything.

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