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chernaruski

Exile Anomaly Pack by Alias

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For this when you collect the loot box say put in your vic, go to the trader place to sell and when you sell the whole crate the smoke is still where you placed the crate at the traders. So question is how to remove the smoke from the crate even at the mission.

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you could go in dms scripts find the file where it spawns the smokes on mission finished.. and change it if player acces it remove the smoke...
or you just disable the smoke on crates in config file (DMS)


sorry i didnt read all forget about what i said xD

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3 hours ago, rgscriven said:

i removed it anyway it started to be annoying

yeah some stuff is a little over the top ^^

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you could maybe replace his smoke with normal smoke..


DropCrateHaveSmoke = true;
DropSmokesVector = [                            // Classname of the smoke you want to spawn, the color spawn random.
                        "SmokeShellRed",
                        "SmokeShellGreen",
                        "SmokeShellYellow",
                        "SmokeShellPurple",
                        "SmokeShellBlue",
                        "SmokeShellOrange"
                    ];

if (DropCrateHaveSmoke) then
        {
            private _Smoke = (_dropObj getVariable ["DropCrateSmoke", selectRandom DropSmokesVector]) createVehicle getPosATL _dropObj;
            _Smoke attachTo [_dropObj,[0,0,0]];
        };

 };

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