Yoshi_E 179 Posted June 18, 2019 Discord BotGithub: https://github.com/Yoshi-E/ArmaRconDiscordBot The Discord module currently support these commands: Current features: addBan Ban offline player admins lists current admins on the server banPlayer Ban online player changePassword Changes the RCon password command Sends a custom command to the server getBEServerVersion Gets the current version of the BE server getBans Lists most recent bans getChat Sends a custom command to the server getMissions Gets a list of all Missions goVote Users can vote for the mission selection. kickPlayer Kicks a player who is currently on the server loadBans (Re)load the BE ban list from bans.txt loadMission Loads a mission loadScripts Loads the 'scripts.txt' file without the need to restart... loadEvents Loads Events lock Locks the server. No one will be able to join maxPing Changes the MaxPing value. monitords Shows performance information in the dedicated server console. Interval 0 means to stop monitoring. players lists current players on the server reassign Shuts down the server after mission ends removeBan Removes a ban restart Restart mission with current player slot selection restartM Shuts down and restarts the server after mission ends restartServer Shuts down and restarts the server immediately say Sends a global message sayPlayer Sends a message to a specific player shutdown Shutdowns the Server shutdownM Shuts down the server after mission ends unlock Unlocks the Server Special commands: status Current connection status debug Toggles RCon debug mode getChat Returns most recent chat messages checkAFK Checks if a player is AFK by testing if he responds in chat. players+ Lists all players with their Flag and BEID addKeyWord Add a keyword to triggers a DM to you. (Use „\_“ as space) removeKeyWord Removes a keyword listKeyWords Lists all your keywords setNotification Mute the bot, or tell him to send those messages only when you are online. streamChat streams all messages from the arma 3 server into the channel where you used the command. (Is persistent) stopStream Stops the stream start Starts the arma Server Binary stop Stops the arma Server (only works on Windows for now) Additional features are: Easy setup using a web-based settings menu Discord: Notification on configurable keywords User database for username, BEID, IP and last-seen The EPM Rcon database can be imported Automatic warning if users with possible multiple accounts are attempting to connect Display the current player count in the status of the bot. Announce when a joins or leaves the server Announce new bans Works on all platforms! (Windows, Linux, MacOSX) License: https://creativecommons.org/licenses/by-nc-sa/4.0/ How it looks in Discord: API Used: Spoiler Python API BEC_RCon v0.1.1Github: https://github.com/Yoshi-E/Python-BEC-RCon This might be late by about 5 years or so, but here is an API for Battleyes Extended Control - Rcon. Our Server uses Discord a lot. You are on the go and receive a ping that a user needs to get banned? Or maybe the server crashed? With this API or Discord module you can directly connect to your server and resolve the issue. You want to automate server restart, resets, or shutdowns? Yep, can be done with this API. You want to get a notification when somebody asks ingame for help? All possible with this API. Loading missions at specific times can also be done now! Works on all platforms! (Windows, Linux, MacOSX) API and Discord: The API is just a straight forward standalone implementation of accessing BEC RCon without having to worry about anything else. Discord is not needed for it! Install: pip install git+https://github.com/Yoshi-E/Python-BEC-RCon.git To upgrade to the lastest version: pip install git+https://github.com/Yoshi-E/Python-BEC-RCon.git -U Version: 0.1.0: Initial release (20.06.2019) 0.1.1: Fixed loadMission, +tweaks (24.06.2019) More details about the API can be found on Github 6 1 Share this post Link to post Share on other sites
Yoshi_E 179 Posted June 21, 2019 The API now comes as a package! Version 0.1.0 has been released! You can directly install it with: pip install git+https://github.com/Yoshi-E/Python-BEC-RCon.git Then simply import it with Quote import bec_rcon rcon_client = bec_rcon.ARC("192.168.0.1", "MyPassword", 2302) Many new commands have been added, together with some additional tweaks. Added detailed documentation on the API. 1 Share this post Link to post Share on other sites
varrkan_ua 6 Posted June 24, 2019 This would be great to have at least the same functionality like in a Zupa Bot https://bot.devzupa.be/ (this current link just an example. Web version of a bot not working now. Just a standalone version.) For me - my favorite feature is to see the country flag of a player. This is a commands list https://bot.devzupa.be/commands Share this post Link to post Share on other sites
Yoshi_E 179 Posted June 24, 2019 23 hours ago, varrkan_ua said: This would be great to have at least the same functionality like in a Zupa Bot Other than the player+ (wich is now added) all commands and many more are supported. --------------------------------------------------------------------------- bec_rcon API has been updated to 0.1.1 (fixed loadMission) Update with: pip install git+https://github.com/Yoshi-E/Python-BEC-RCon.git -U Discord module has been updated: getChat Returns most recent chat messages checkAFK Checks if a player is AFK by testing if he responds in chat, does he not, he gets kicked players+ Lists all players with their Flag and BEID loadEvents Loads Events 3 Share this post Link to post Share on other sites
SantoJ 0 Posted July 22, 2019 is it possible to start a server with this bot? Share this post Link to post Share on other sites
Dedmen 2714 Posted July 24, 2019 On 7/22/2019 at 9:37 PM, SantoJ said: is it possible to start a server with this bot? no. But could be added if you run the python script on your server. Share this post Link to post Share on other sites
Yoshi_E 179 Posted July 24, 2019 56 minutes ago, Dedmen said: no. But could be added if you run the python script on your server. I already figured out a simple solution for his problem on Discord with him. https://pastebin.com/i4nhrnLB the same commands are also in the main bot too. The discord bot is now a proper standalone Discord bot, rather than just a Cogs module. Improved code structure. Added new commands: Get a notification when a player types specific keywords on the server: addKeyWord Add a keyword to triggers a DM to you. (Use „\_“ as space) removeKeyWord Removes a keyword listKeyWords Lists all your keywords setNotification Mute the bot, or tell him to send those messages only when you are online. streamChat streams all messages from the arma 3 server into the channel where you used the command. (Is persistent) stopStream Stops the stream The following commands are disabled until configured: start Starts the arma Server Binary stop Stops the arma Server (only works on Windows for now) In the Core Module you can also configure the channels the bots listens to now. Useful if you have multiple instances of the same bot. 2 Share this post Link to post Share on other sites
VitalyTurboVaz 1 Posted March 14, 2020 please update packages !!!!!!! python3.6 (((((( many mistakes Spoiler requirements.txt git+git://github.com/Yoshi-E/Python-BEC-RCon@master#bec_rcon discord==1.0.1 !!!!! outdated - discord.py [required: >=1.2.2, installed: 1.2.2] !!!!! not - aiohttp [required: >=3.3.0,<3.6.0, installed: 3.5.4] - async-timeout [required: >=3.0,<4.0, installed: 3.0.1] - attrs [required: >=17.3.0, installed: 19.1.0] - chardet [required: >=2.0,<4.0, installed: 3.0.4] - idna-ssl [required: >=1.0, installed: 1.1.0] - idna [required: >=2.0, installed: 2.6] - multidict [required: >=4.0,<5.0, installed: 4.5.2] - typing-extensions [required: >=3.6.5, installed: 3.7.2] - yarl [required: >=1.0,<2.0, installed: 1.3.0] - idna [required: >=2.0, installed: 2.6] - multidict [required: >=4.0, installed: 4.5.2] - websockets [required: >=6.0,<7.0, installed: 6.0] geoip2==2.9.0 - maxminddb [required: >=1.4.0, installed: 1.4.1] - requests [required: >=2.9, installed: 2.18.4] - certifi [required: >=2017.4.17, installed: 2017.11.5] - chardet [required: >=3.0.2,<3.1.0, installed: 3.0.4] - idna [required: >=2.5,<2.7, installed: 2.6] - urllib3 [required: >=1.21.1,<1.23, installed: 1.22] packaging==19.0 - pyparsing [required: >=2.0.2, installed: 2.3.0] - six [required: Any, installed: 1.11.0] prettytable==0.7.2 pygeoip==0.3.2 psutil==5.3.3 !!!! not Share this post Link to post Share on other sites
Yoshi_E 179 Posted March 27, 2020 @VitalyTurboVaz packages updated Rcon Module (0.1.6): Bugs fixes Added UTF-8 Support Discord Module: Updated requirements Bug fixes Added UTF-8 Support Added "rcon_custom" module (inactive by default): Posts a message whenever a user was banned / unbanned. 1 Share this post Link to post Share on other sites
VitalyTurboVaz 1 Posted April 19, 2020 OS Windows Server Standart 2019 Install Python3.6+ --->>>>Install python-3.6.8-amd64.exe Clone the git https://github.com/Yoshi-E/ArmaRconDiscordBot.git Run pip install -r requirements.txt to install required modules Run the bot.py once, it will quickly terminate itself, as you still have to configure some settings: Configure the bot: The files are created upon the first launch In /modules/core/config.json you have to enter a Discord Bot Token In /modules/core/permissions.json you can setup the permissions for the bot. (WIP) In /modules/rcon/rcon_cfg.json you have to enter your Battleye RCon details. Read more about it here: Battleye Rcon. Now you should be good to go! Just start the bot.py! Spoiler C:\ArmaRconDiscordBot>bot.py Traceback (most recent call last): File "C:\Users\Администратор\AppData\Local\Programs\Python\Python36\lib\site-packages\discord\ext\commands\bot.py", line 608, in _load_from_module_spec setup(self) File "C:\ArmaRconDiscordBot\modules\rcon\module.py", line 1018, in setup bot.add_cog(CommandRcon(bot)) File "C:\ArmaRconDiscordBot\modules\rcon\module.py", line 221, in __init__ self.rcon_settings = CoreConfig.cfg.new(self.path+"/rcon_cfg.json", self.path+"/rcon_cfg.default_json") File "C:\ArmaRconDiscordBot\modules\core\config.py", line 112, in new return Config(cfg_path, default_cfg_path) File "C:\ArmaRconDiscordBot\modules\core\config.py", line 20, in __init__ self.load() File "C:\ArmaRconDiscordBot\modules\core\config.py", line 23, in load self.cfg = self.json_load() File "C:\ArmaRconDiscordBot\modules\core\config.py", line 28, in json_load cfg_t = json.load(open(self.cfg_path,"r")) File "C:\Users\Администратор\AppData\Local\Programs\Python\Python36\lib\json\__init__.py", line 299, in load parse_constant=parse_constant, object_pairs_hook=object_pairs_hook, **kw) File "C:\Users\Администратор\AppData\Local\Programs\Python\Python36\lib\json\__init__.py", line 354, in loads return _default_decoder.decode(s) File "C:\Users\Администратор\AppData\Local\Programs\Python\Python36\lib\json\decoder.py", line 339, in decode obj, end = self.raw_decode(s, idx=_w(s, 0).end()) File "C:\Users\Администратор\AppData\Local\Programs\Python\Python36\lib\json\decoder.py", line 355, in raw_decode obj, end = self.scan_once(s, idx) json.decoder.JSONDecodeError: Invalid \escape: line 7 column 25 (char 153) The above exception was the direct cause of the following exception: Traceback (most recent call last): File "C:\ArmaRconDiscordBot\bot.py", line 47, in <module> main() File "C:\ArmaRconDiscordBot\bot.py", line 35, in main load_modules() File "C:\ArmaRconDiscordBot\bot.py", line 16, in load_modules bot.load_extension("modules."+extension+".module") File "C:\Users\Администратор\AppData\Local\Programs\Python\Python36\lib\site-packages\discord\ext\commands\bot.py", line 653, in load_extension self._load_from_module_spec(spec, name) File "C:\Users\Администратор\AppData\Local\Programs\Python\Python36\lib\site-packages\discord\ext\commands\bot.py", line 613, in _load_from_module_spec raise errors.ExtensionFailed(key, e) from e discord.ext.commands.errors.ExtensionFailed: Extension 'modules.rcon.module' raised an error: JSONDecodeError: Invalid \escape: line 7 column 25 (char 153) C:\ArmaRconDiscordBot> /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// C:\ArmaRconDiscordBot>py -m pydoc modules Please wait a moment while I gather a list of all available modules... __future__ antigravity http secrets _ast argparse idlelib select _asyncio array idna selectors _bisect ast idna_ssl setuptools _blake2 async_timeout imaplib shelve _bootlocale asynchat imghdr shlex _bz2 asyncio imp shutil _codecs asyncore importlib signal _codecs_cn atexit inspect site _codecs_hk attr io six _codecs_iso2022 audioop ipaddress smtpd _codecs_jp base64 itertools smtplib _codecs_kr bdb json sndhdr _codecs_tw bec_rcon keyword socket _collections binascii lib2to3 socketserver _collections_abc binhex linecache sqlite3 _compat_pickle bisect locale sre_compile _compression bot logging sre_constants _csv builtins lzma sre_parse _ctypes bz2 macpath ssl _ctypes_test cProfile macurl2path stat _datetime calendar mailbox statistics _decimal certifi mailcap string _distutils_findvs cgi marshal stringprep _dummy_thread cgitb math struct _elementtree chardet maxminddb subprocess _functools chunk mimetypes sunau _hashlib cmath mmap symbol _heapq cmd modulefinder symtable _imp code msilib sys _io codecs msvcrt sysconfig _json codeop multidict tabnanny _locale collections multiprocessing tarfile _lsprof colorsys netrc telnetlib _lzma compileall nntplib tempfile _markupbase concurrent nt test _md5 configparser ntpath textwrap _msi contextlib nturl2path this _multibytecodec copy numbers threading _multiprocessing copyreg opcode time _opcode crypt operator timeit _operator csv optparse tkinter _osx_support ctypes os token _overlapped curses packaging tokenize _pickle datetime parser trace _pydecimal dbm pathlib traceback _pyio decimal pdb tracemalloc _random difflib pickle tty _sha1 dis pickletools turtle _sha256 discord pip turtledemo _sha3 distutils pipes types _sha512 doctest pkg_resources typing _signal dummy_threading pkgutil typing_extensions _sitebuiltins easy_install platform unicodedata _socket email plistlib unittest _sqlite3 encodings poplib urllib _sre ensurepip posixpath urllib3 _ssl enum pprint uu _stat errno prettytable uuid _string faulthandler profile venv _strptime filecmp pstats warnings _struct fileinput psutil wave _symtable fnmatch pty weakref _testbuffer formatter py_compile webbrowser _testcapi fractions pyclbr websockets _testconsole ftplib pydoc winreg _testimportmultiple functools pydoc_data winsound _testmultiphase gc pyexpat wsgiref _thread genericpath pygeoip xdrlib _threading_local geoip2 pyparsing xml _tkinter getopt queue xmlrpc _tracemalloc getpass quopri xxsubtype _warnings gettext random yarl _weakref glob re zipapp _weakrefset gzip reprlib zipfile _winapi hashlib requests zipimport abc heapq rlcompleter zlib aifc hmac runpy aiohttp html sched Enter any module name to get more help. Or, type "modules spam" to search for modules whose name or summary contain the string "spam". C:\ArmaRconDiscordBot> Share this post Link to post Share on other sites
Yoshi_E 179 Posted April 20, 2020 6 hours ago, VitalyTurboVaz said: obj, end = self.scan_once(s, idx) json.decoder.JSONDecodeError: Invalid \escape: line 7 column 25 (char 153) You cant use "\" in the config file, python / json doesnt like it. Replace all of them with "/". So e.g. instead of "D:\Server\arma\Arma3server_x64" write "D:/Server/arma/Arma3server_x64" If you need further troubleshoot, we can write on discord (https://discordapp.com/invite/YhBUUSr) or here in Forum DM. 1 Share this post Link to post Share on other sites
VitalyTurboVaz 1 Posted April 30, 2020 this also works!!!! rcon_cfg.json ---->>>>> "start_server": "'C:\\Games\\ArmA3\\A3Master\\arma3server_x64.exe' Question. give commands !monitords 15 the bot answers ----->>>> Restart the mission with new player slot selection I do not see server performance in the log (A3Master.log ---->>> // GLOBAL SETTINGS hostname = "name server"; password = ""; passwordAdmin = "****************"; serverCommandPassword = "***********"; logFile = "A3Master.log"; verifySignatures = 2; BattlEye = 1; ) of the recording server there is---->>> 16:29:30 Player y**** disconnected. 16:29:30 BattlEye Server: Player #12 y**** disconnected 16:32:12 Server load: FPS 30, memory used: 1683 MB, out: 1608 Kbps, in: 156 Kbps, NG:0, G:512, BE-NG:0, BE-G:0, Players: 9 (L:0, R:0, B:0, G:9, D:0) 16:32:27 Server load: FPS 32, memory used: 1683 MB, out: 1070 Kbps, in: 72 Kbps, NG:0, G:0, BE-NG:0, BE-G:0, Players: 9 (L:0, R:0, B:0, G:9, D:0) 16:32:42 Server load: FPS 37, memory used: 1685 MB, out: 1008 Kbps, in: 89 Kbps, NG:0, G:520, BE-NG:0, BE-G:0, Players: 9 (L:0, R:0, B:0, G:9, D:0) 16:32:57 Server load: FPS 39, memory used: 1689 MB, out: 936 Kbps, in: 81 Kbps, NG:0, G:0, BE-NG:0, BE-G:0, Players: 9 (L:0, R:0, B:0, G:9, D:0) how to make output data to a discord channel from the log? Share this post Link to post Share on other sites
Yoshi_E 179 Posted May 24, 2020 On 4/30/2020 at 10:58 PM, VitalyTurboVaz said: how to make output data to a discord channel from the log? The command "monitords" does this now by default (displays the performance for the next 5 seconds) Share this post Link to post Share on other sites
VitalyTurboVaz 1 Posted May 24, 2020 Two problems that I did not solve. 1. The output of the server performance to the text channel discord. I give the command to the bot: !monitords 15 Bot is responsible: Restart the mission with new player slot selection 2. Ban players. On the first question, I wanted to ask what log the bot parses. On the second question - >>> I give the command to the bot !help banplayer Bot is responsible ![banPlayer|banplayer] <player_id> [time=0] [message...] I give the command to the bot !addBan 76561198***7183** time=60 Bot is responsible banPlayer has caused the following error: Converting to "int" failed for parameter "time". PS There was a problem with the certificate. Unexpectedly, after several weeks of work. https://gist.github.com/marschhuynh/31c9375fc34a3e20c2d3b9eb8131d8f3 Share this post Link to post Share on other sites
Yoshi_E 179 Posted May 24, 2020 4 hours ago, VitalyTurboVaz said: 1. The output of the server performance to the text channel discord Make sure you are using the latest version (from today). with "!monitords" (no number) you should get the performance displayed in discord (only 5 times). The erroneous message was also corrected. Quote On the first question, I wanted to ask what log the bot parses. The bot takes a list of all log files (*.log and *.rpt) files in the given directory and sorts them by name. Then it takes the most recent one as the current log to read from. The current log file should be displayed in the console. Quote ![banPlayer|banplayer] <player_id> [time=0] [message...] !addBan 76561198***7183** time=60 The commands do not support value assignments, simply leave the "time=". time = 0 simply means the default value is 0 --> which is a permanent ban. !addBan 0123456789 60 You are a bad boy Quote There was a problem with the certificate. Unexpectedly, after several weeks of work. I am not sure what you mean Share this post Link to post Share on other sites
VitalyTurboVaz 1 Posted May 25, 2020 Thank you for your work! In logs at connection there was such SSL: CERTIFICATE_VERIFY_FAILED] certificate verify failed: unable to get local issuer certificate (_ssl.c: 1108) Discord / python I executed the script. It helped. https://gist.github.com/marschhuynh/31c9375fc34a3e20c2d3b9eb8131d8f3 Share this post Link to post Share on other sites
VitalyTurboVaz 1 Posted May 25, 2020 Launched, but does not work, although it connects to the discord! Spoiler C:\>cd Test_Bot C:\Test_Bot>bot.py Failed to load extension: rcon Traceback (most recent call last): File "C:\Test_Bot\bot.py", line 16, in load_modules bot.load_extension("modules."+extension+".module") File "C:\PY\Python\Python38\lib\site-packages\discord\ext\commands\bot.py", line 649, in load_extension spec = importlib.util.find_spec(name) File "C:\PY\Python\Python38\lib\importlib\util.py", line 94, in find_spec parent = __import__(parent_name, fromlist=['__path__']) File "C:\Test_Bot\modules\rcon\__init__.py", line 1, in <module> from .readLog import * File "C:\Test_Bot\modules\rcon\readLog.py", line 3, in <module> import matplotlib.pyplot as plt ModuleNotFoundError: No module named 'matplotlib' Logged in as Test_Bot 868683939201254365 Repeated: Setup: Install Python3.6+ Clone the git https://github.com/Yoshi-E/ArmaRconDiscordBot.git Run pip install -r requirements.txt to install required modules Run the bot.py once, it will quickly terminate itself, as you still have to configure some settings: Configure the bot: The files are created upon the first launch In /modules/core/config.json you have to enter a Discord Bot Token In /modules/core/permissions.json you can setup the permissions for the bot. (WIP) In /modules/rcon/rcon_cfg.json you have to enter your Battleye RCon details. Read more about it here: Battleye Rcon. Now you should be good to go! Just start the bot.py! but does not work!!!!!! Share this post Link to post Share on other sites
Yoshi_E 179 Posted May 25, 2020 1 hour ago, VitalyTurboVaz said: Launched, but does not work, although it connects to the discord! A yes, my bad, there were some not used packages in there. Should be good now. Share this post Link to post Share on other sites
Raymond John Clarke 0 Posted June 11, 2020 Hi! I setup the https://github.com/Yoshi-E/ArmaRconDiscordBot and it works really nice when typing commands! Thanks! I would like to know however, can i use the https://github.com/Yoshi-E/ArmaRconDiscordBot to send Discord notifications when a player connects and disconnects to the server? I would like to output that to a specific Discord channel for players to see. Do I need https://github.com/Yoshi-E/Python-BEC-RCon to do this? Share this post Link to post Share on other sites
Yoshi_E 179 Posted June 11, 2020 (edited) 11 hours ago, Raymond John Clarke said: I would like to know however, can i use the https://github.com/Yoshi-E/ArmaRconDiscordBot to send Discord notifications when a player connects and disconnects to the server? I would like to output that to a specific Discord channel for players to see. Do I need https://github.com/Yoshi-E/Python-BEC-RCon to do this? The rcon module is already included in the bot.https://github.com/Yoshi-E/ArmaRconDiscordBot/blob/master/modules/rcon/module.py#L311-L329 The variable "message" contains the message produced by rcon. For example message = "16:53:53 | (Side) Max: opfor here at kali" or message = "16:27:52 | Player #6 Max disconnected" "16:59:23 | Player #8 Max (77.21.253.123:17228) connected" you would need a simple regex or if statements to filter them out. Edit: The out comment else block in that code is not quite correct. Connect messages contain a „:“ therefore the split condition there is wrong for what your are planing to do to send the message to a specific channel simply do this: 0123456789 here is the channel id. You can copy the channel id by right clicking a channel directly from discord, if you have the developer mode enabled in the discord settings (Appearance --> Advanced --> Developer mode). channel = self.bot.get_channel(0123456789) await channel.send("Player {} connected".format("Max")) Currently I'm refactoring the entire structure, soonish custom stuff can be easily added in extra modules. Edited June 11, 2020 by Yoshi_E 1 Share this post Link to post Share on other sites
Raymond John Clarke 0 Posted June 12, 2020 14 hours ago, Yoshi_E said: The rcon module is already included in the bot.https://github.com/Yoshi-E/ArmaRconDiscordBot/blob/master/modules/rcon/module.py#L311-L329 The variable "message" contains the message produced by rcon. For example message = "16:53:53 | (Side) Max: opfor here at kali" or message = "16:27:52 | Player #6 Max disconnected" "16:59:23 | Player #8 Max (77.21.253.123:17228) connected" you would need a simple regex or if statements to filter them out. Edit: The out comment else block in that code is not quite correct. Connect messages contain a „:“ therefore the split condition there is wrong for what your are planing to do to send the message to a specific channel simply do this: 0123456789 here is the channel id. You can copy the channel id by right clicking a channel directly from discord, if you have the developer mode enabled in the discord settings (Appearance --> Advanced --> Developer mode). channel = self.bot.get_channel(0123456789) await channel.send("Player {} connected".format("Max")) Currently I'm refactoring the entire structure, soonish custom stuff can be easily added in extra modules. Thanks! So if i understand this correctly ( keeping in mind i am not a coder / developer at all ) channel = self.bot.get_channel(0123456789) await channel.send("Player {} connected".format("Max")) This means that only if a player named "Max" connects to the server it will output this to the given channel? I actually want it to output any connect and disconnects from any players to the given channel. Also, could you please guide me on exactly where i need to add this part in the module.py? Share this post Link to post Share on other sites
Yoshi_E 179 Posted June 12, 2020 @Raymond John Clarke I added it as a module, simply update to the latest version, and you should be able to enable the module "modules/rcon_join_msg" it in the settings. Some settings require the bot to be restart after change. Setting menu is still WIP. Share this post Link to post Share on other sites
Raymond John Clarke 0 Posted June 12, 2020 Wow wow wow!! I am super impressed!! It works perfectly and dummy proof as well now hehe. 🙂 Thank you so very very much! I wish i was clever enough to do this myself, but hey, I'm glad there are people like you! Share this post Link to post Share on other sites
Raymond John Clarke 0 Posted June 15, 2020 @Yoshi_E I have 2 things that you can maybe assist me with 🙂 One problem I have is that when the server restarts, cmd says: "Reconnecting to BEC Rcon" It never connects BEC automatically so the Bot no longer works until i restart the Bot again. Any way to set it to try connecting every few seconds perhaps? 2nd thing, the player join and leave msg works great, but some players asked that I rather remove it as it shows the players public IP address. They are worried about ddos attacks and hacks. Can I set it to only show the name and not the IP as well? Thanks for all the replies! Share this post Link to post Share on other sites
Raymond John Clarke 0 Posted June 15, 2020 5 hours ago, Raymond John Clarke said: @Yoshi_E I have 2 things that you can maybe assist me with 🙂 One problem I have is that when the server restarts, cmd says: "Reconnecting to BEC Rcon" It never connects BEC automatically so the Bot no longer works until i restart the Bot again. Any way to set it to try connecting every few seconds perhaps? 2nd thing, the player join and leave msg works great, but some players asked that I rather remove it as it shows the players public IP address. They are worried about ddos attacks and hacks. Can I set it to only show the name and not the IP as well? Thanks for all the replies! Just as side note here.. I actually use this for Dayz. So my BEC will output this when a player connects for example: (2020-06-15 | 14:02:40) : Player #3 PlayerName (79.512.1.151:2000) connected I only want it to show: Player #3 PlayerName connected Share this post Link to post Share on other sites