Jump to content

Recommended Posts

As title says. 

I am very bad at scripting, i have made a fully made mission, everything is done. Now I need a script so that i can teleport a module "zombie waypoint"  to certain location when players enter a trigger.

What script and entities do i need for that.


Player enters a trigger

trigger gets activated

Module moves to trigger location or near it


then repeat on next trigger

thanks, im very new to coding and scripting.

Share this post

Link to post
Share on other sites

Type: None

Activation: Any Player
Activation Condition: Present



On Activation:

yourZombieModuleName setPos (thisTrigger call BIS_fnc_randomPosTrigger);


untested. let me know if it works!
this should put the module at a randomly selected location within the boundaries of your trigger.

welcome to A3 scripting! and remember. good code is 90% other peoples code

  • Like 1

Share this post

Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now