captainflash55 0 Posted April 14, 2019 As title says. I am very bad at scripting, i have made a fully made mission, everything is done. Now I need a script so that i can teleport a module "zombie waypoint" to certain location when players enter a trigger. What script and entities do i need for that. So Player enters a trigger trigger gets activated Module moves to trigger location or near it then repeat on next trigger thanks, im very new to coding and scripting. Share this post Link to post Share on other sites
j0nes 194 Posted April 14, 2019 Type: None Activation: Any Player Activation Condition: Present Condition: this On Activation: yourZombieModuleName setPos (thisTrigger call BIS_fnc_randomPosTrigger); untested. let me know if it works! this should put the module at a randomly selected location within the boundaries of your trigger. welcome to A3 scripting! and remember. good code is 90% other peoples code 1 Share this post Link to post Share on other sites