Mr H. Â Â 402 Posted March 30, 2019 So: I used to create the CAS module like this: Â _center = createCenter sideLogic; _group = createGroup _center; _pos = _requestedPosFormated; _cas = _group createUnit ["ModuleCAS_F",_pos , [], 0, ""]; _cas setDir random [0,180,360]; _cas setVariable ["vehicle",_vehicle,true]; _cas setVariable ["type", _typeOfAttack,true]; This used to work up until recent Arma updates, but now it doesn't anymore. Has someone else encountered the issue ? Found a fix? Share this post Link to post Share on other sites
Larrow   2822 Posted March 30, 2019 _cas setVariable [ "bis_fnc_initModules_disableAutoActivation", false, !isServer ];  2 3 Share this post Link to post Share on other sites
Mr H.   402 Posted March 30, 2019 And... of course your fix works @Larrow I can't even gess where you get all this arma wisdom 😉 You truly are the master Yoda around here! 2 Share this post Link to post Share on other sites
Larrow   2822 Posted March 30, 2019 They changed some of the initialisation code for modules in A3 1.88. If the module needs to initialise on the server then you have to set this flag to false. Otherwise the module will just sit there waiting. So either the above (when done exactly as you spawn the module) or... _cas setVariable [ "bis_fnc_initModules_activate", true, !isServer ]; at sometime after module creation. 3 Share this post Link to post Share on other sites
Mr H. Â Â 402 Posted March 30, 2019 Side question: I've also had issues with some custom eden attributes on a custom object. Changing attributes would add ACE3 interactions to the object. This used to work fine but since the last update they do not show when on a dedi (but still do when testing on local machine) do you see anything in recent changes that could explain it ? EDIT: issue was caused by some changes in ACE3 Share this post Link to post Share on other sites
bcon117   12 Posted August 22, 2019 Hey guys, ran into same problem, been looking for a new script everywhere. You said this works now, but I can't seem to spawn an object. Get an error message "No object, expected object" on setDir. What am I doing wrong? Share this post Link to post Share on other sites
Mr H. Â Â 402 Posted September 1, 2019 _center = createCenter sideLogic; _group = createGroup _center; _pos = _requestedPosFormated; _cas = _group createUnit ["ModuleCAS_F",_pos , [], 0, ""]; _cas setDir random [0,180,360]; _cas setVariable ["vehicle",_vehicle,true]; _cas setVariable ["type", _typeOfAttack,true]; _cas setVariable [ "bis_fnc_initModules_disableAutoActivation", false, !isServer ]; this seems to be broken again with the latest update, the CAS won't spawn. Does anyone know more about this ? Â Share this post Link to post Share on other sites
The Real Bunc   137 Posted September 1, 2019 Creating CAS by script isn't something ive done ( other than forcing an editor plane to bomb things) but on a more general point - I assume you've checked that at each step in your script that the things you are doing are working. ie line by line checking if things have been created or variables set as indicated? Has that not helped narrow it down to one line or another? Share this post Link to post Share on other sites
Mr H.   402 Posted September 1, 2019 Yes, the script was working fine until an earlier arma release. The release broke it and then Larrow gave me a solution that worked (see above). It worked fine for a while until the latest update broke it again. I haven't had time to experiment with fixes since I'm working on something else right now but I "reopened" the thread in case someone had any kind of information Share this post Link to post Share on other sites
beno_83au   1369 Posted September 1, 2019 I've been running with this the whole time, even included it in a release I've done over the last couple of weeks. Share this post Link to post Share on other sites
Mr H. Â Â 402 Posted September 2, 2019 I see that you used https://community.bistudio.com/wiki/BIS_fnc_moduleCAS I'll have a look at it. For the record my whole script is here https://github.com/MisterHLunaticwraith/MRHMilsimTools/blob/master/Addons/MRHFireSupport/Functions/fn_MilsimTools_FireSupport_FireCAS.sqf Share this post Link to post Share on other sites
beno_83au   1369 Posted September 2, 2019 24 minutes ago, Mr H. said: I see that you used https://community.bistudio.com/wiki/BIS_fnc_moduleCAS  Yeah I literally just plug straight into it. Nothing fancy, just a nice and simple way to run the module via script. 1 Share this post Link to post Share on other sites
Larrow   2822 Posted September 2, 2019 On 9/1/2019 at 8:19 AM, Mr H. said: this seems to be broken again with the latest update, Works fine for me in vanilla. Remember it must be created on the server, unless the module is editable via a local curator. BTW there is no need for createCenter in Arma3. 1 1 Share this post Link to post Share on other sites
Mr H.   402 Posted September 2, 2019 21 minutes ago, Larrow said: Remember it must be created on the server, It worked when creating locally before. I'll change that and report back! Share this post Link to post Share on other sites