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UNIT_normal

[Release] Vehicle Appearance Manager

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It is outdated. Use GUI version instead.

 

This allows you to change camouflage and component via communication menu.
VAM currently supports NATO, CSAT, AAF land and air vehicles. (except Quad Bike.)

And you can make your own setting for addon vehicles.

 

 

Known issue
- Some components are linked each other. It's not VAM's limitation.
- Some components aren't compatible each other. It's not VAM's limitation.

 

Installation
1. Put VAM folder on your mission folder.
2. Put stringtable.xml or copy & paste contents to your stringtable.xml.
3. Add this to init.sqf.
[] execVM "VAM\vam_init.sqf";
4. Add this to description.ext.
#include "VAM\VAM_comm_menu.hpp"

 

Option
- In vam_init.sqf, you can enable Liberation FOB distance check system.

 

Download

https://drive.google.com/open?id=19qXrFdMkGoNcp0vTVtIgvvZ5ttT_niHd

 

Changelog

Spoiler

Changelog
1.0
Released
1.1
Leak fixed, Now support Stringtable.xml, Menu will be reopened after applying option.
1.2
"Close menu" added. Cheetah error fixed
1.3
Communication menu is now include by #include. Typo fixed
1.4
Typo fixed
1.5
Aircraft added, reallocate directory, Problem with Marid has been fixed, Component issue with Prowler and Quilin has been fixed
1.55 (Forum released version) 18/12/09
AAF camouflage has been added to Hummingbird, Pawnee, Orca

1.58

Command menu cancel logic added. (Close menu when player eject by pressing 'V' while using script.) Code run order redefined. Old Marids have been separated.

 

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6 hours ago, GEORGE FLOROS GR said:

Nice UNIT_normal !

congratulations for this !

Thanks!

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This is awesome and can I ask if this is possible as an ACE gesture function? It would streamline ACE Arsenal feature without going full into that module.

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4 hours ago, Valken said:

This is awesome and can I ask if this is possible as an ACE gesture function? It would streamline ACE Arsenal feature without going full into that module.

You mean ACE interaction menu? I will try if I have enough time to do that.

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Yes I meant ACE Interaction. Would be cool for ACE users to goto a vehicle and one option would be to change its appearance right there instead of going into ACE or BIS Arsenal to spawn and setup the vehicle. Just being allowed to add the cages and foliage to the armored vehicles right there in game would be more immersive. Thank you for looking into it.

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Good!!!  Excellent!!!

 

I suggest the limit area(e.g, BASE) to change, not anywhere.   

 

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On 2018. 12. 27. at 4:33 PM, baleen said:

Good!!!  Excellent!!!

 

I suggest the limit area(e.g, BASE) to change, not anywhere.   

 

Already limitation for Liberation(also KP Liberation) is included.

Just change it for your preference.

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On 12/14/2018 at 5:55 PM, Valken said:

Yes I meant ACE Interaction. Would be cool for ACE users to goto a vehicle and one option would be to change its appearance right there instead of going into ACE or BIS Arsenal to spawn and setup the vehicle. Just being allowed to add the cages and foliage to the armored vehicles right there in game would be more immersive. Thank you for looking into it.

So, instead of making it on ACE interaction, I made it with GUI.

 

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